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18
Cargo.lock
generated
18
Cargo.lock
generated
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@ -19,9 +19,9 @@ checksum = "5c6cb57a04249c6480766f7f7cef5467412af1490f8d1e243141daddada3264f"
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[[package]]
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name = "anyhow"
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version = "1.0.92"
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version = "1.0.93"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "74f37166d7d48a0284b99dd824694c26119c700b53bf0d1540cdb147dbdaaf13"
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checksum = "4c95c10ba0b00a02636238b814946408b1322d5ac4760326e6fb8ec956d85775"
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[[package]]
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name = "autocfg"
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@ -82,9 +82,9 @@ checksum = "1fd0f2584146f6f2ef48085050886acf353beff7305ebd1ae69500e27c67f64b"
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[[package]]
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name = "cc"
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version = "1.1.36"
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version = "1.1.37"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "baee610e9452a8f6f0a1b6194ec09ff9e2d85dea54432acdae41aa0761c95d70"
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checksum = "40545c26d092346d8a8dab71ee48e7685a7a9cba76e634790c215b41a4a7b4cf"
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dependencies = [
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"shlex",
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]
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@ -228,12 +228,12 @@ dependencies = [
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[[package]]
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name = "hbbytecode"
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version = "0.1.0"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#0374848b283f29547625c76e7629d5d61bac3109"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#a299bad75b068f565e6e10b6c3501a9422e283c4"
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[[package]]
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name = "hblang"
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version = "0.1.0"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#0374848b283f29547625c76e7629d5d61bac3109"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#a299bad75b068f565e6e10b6c3501a9422e283c4"
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dependencies = [
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"hashbrown 0.15.1",
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"hbbytecode",
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@ -245,7 +245,7 @@ dependencies = [
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[[package]]
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name = "hbvm"
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version = "0.1.0"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#0374848b283f29547625c76e7629d5d61bac3109"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#a299bad75b068f565e6e10b6c3501a9422e283c4"
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dependencies = [
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"hbbytecode",
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]
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@ -428,9 +428,9 @@ checksum = "bbd2bcb4c963f2ddae06a2efc7e9f3591312473c50c6685e1f298068316e66fe"
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[[package]]
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name = "libc"
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version = "0.2.161"
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version = "0.2.162"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "8e9489c2807c139ffd9c1794f4af0ebe86a828db53ecdc7fea2111d0fed085d1"
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checksum = "18d287de67fe55fd7e1581fe933d965a5a9477b38e949cfa9f8574ef01506398"
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[[package]]
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name = "limine"
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@ -4,7 +4,7 @@
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.{Vec2} := math
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// safety: don't use before init() or you will get a memory access violation
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framebuffer := memory.dangling(^Color)
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framebuffer := memory.dangling(Color)
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Surface := struct {
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buf: ^Color,
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@ -266,7 +266,7 @@ put_text := fn(surface: Surface, font: Font, pos: Vec2(uint), color: Color, str:
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current_char := str
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loop if *current_char == 0 break else {
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glyph_data := memory.dangling(^u8)
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glyph_data := memory.dangling(u8)
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if font.unicode != null {
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code_point := @as(uint, 0)
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@ -2,8 +2,8 @@ PAGE_SIZE := 4096
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MAX_ALLOC := 0xFF
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MAX_FREE := 0xFF
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dangling := fn($Expr: type): Expr {
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return @bitcast(@sizeof(Expr))
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dangling := fn($Expr: type): ^Expr {
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return @bitcast(@alignof(Expr))
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}
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calc_pages := fn($Expr: type, num: uint): uint {
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@ -13,46 +13,34 @@ render := @use("../../../../libraries/render/src/lib.hb")
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psf := @embed("../../../../consolefonts/tamsyn/10x20r.psf")
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handle_char := fn(char: u8, cursor: ^u8, buf: ^u8): ^u8 {
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if char == 0 {
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return cursor
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}
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if char != 0x8 {
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*cursor = char
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return cursor + 1
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} else if char == 0xA {
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*cursor = 32
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cursor += 1;
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*cursor = 92
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return cursor + 1
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} else if cursor > buf {
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cursor -= 1;
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*cursor = 32
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return cursor
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}
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return cursor
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}
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is_shift_pressed := false
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is_ctrl_pressed := false
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$initial_delay := 50
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$repeat_delay := 7
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example := fn(): void {
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screen := render.init(true)
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window := render.new_surface(480, 340)
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font := render.text.font_from_psf2(@bitcast(&psf), true)
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font := render.text.font_from_psf2(@bitcast(&psf), false)
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msg := "ableboard (tm) (patent pending):\n\0"
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if font == null {
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return
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}
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msg := "sticky note:\n\0"
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msg_len := string.length(msg)
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buf := memory.alloc(u8, 4096)
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@inline(memory.copy, u8, msg, buf, msg_len)
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cursor := buf + msg_len
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bottom := buf + msg_len
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if font == null {
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return
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};
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@inline(memory.copy, u8, msg, buf, msg_len)
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cursor := buf + msg_len;
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*cursor = 95
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draw(screen, window, font, buf);
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*cursor = 0
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draw_window(window, font, buf)
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draw_screen(screen, window);
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*cursor = 32
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memory.outb(96, 238)
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memory.outb(96, 238)
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@ -60,32 +48,29 @@ example := fn(): void {
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prev_input := @as(u8, 0xFF)
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current_key := @as(u8, 0)
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holding_timer := @as(u32, 0)
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is_shift_pressed := @as(bool, false)
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initial_delay := @as(u32, 50)
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repeat_delay := @as(u32, 7)
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holding_timer := 0
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loop {
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input := memory.inb(96)
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is_release := (input & 0x80) != 0
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key_code := input & 0x7F
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if input != prev_input {
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if is_release {
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if key_code == current_key {
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if (input & 0x80) != 0 {
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if (input & 0x7F) == current_key {
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current_key = 0
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holding_timer = 0
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} else if input == 0xAA | input == 0xB6 {
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is_shift_pressed = false
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} else if input == 0x9D {
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is_ctrl_pressed = false
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}
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} else {
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if input == 0x2A | input == 0x36 {
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is_shift_pressed = true
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} else if input == 0x1D {
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is_ctrl_pressed = true
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} else {
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current_key = input
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holding_timer = 1
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cursor = handle_char(map_keys(current_key, is_shift_pressed), cursor, buf)
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cursor = handle_char(map_keys(current_key), cursor, bottom)
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}
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}
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prev_input = input
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holding_timer += 1
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if holding_timer >= initial_delay {
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cursor = handle_char(map_keys(current_key, is_shift_pressed), cursor, buf)
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cursor = handle_char(map_keys(current_key), cursor, bottom)
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holding_timer = initial_delay - repeat_delay
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}
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};
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*cursor = 95
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draw(screen, window, font, buf);
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*cursor = 0
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draw_window(window, font, buf)
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draw_screen(screen, window);
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*cursor = 32
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if holding_timer > 0 & current_key != 0 {
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if (memory.inb(96) & 0x80) != 0 {
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@ -114,20 +100,52 @@ example := fn(): void {
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return
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}
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draw := fn(screen: render.Surface, window: render.Surface, font: render.text.Font, buf: ^u8): void {
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render.clear(screen, render.black)
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render.clear(window, render.black)
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render.put_rect(window, .(0, 0), .(window.width - 1, window.height - 1), render.white)
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render.put_text(window, font, .(7, 7), render.gray, buf)
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render.put_surface(screen, window, .(100, 100), false)
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render.sync(screen)
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handle_char := fn(char: u8, cursor: ^u8, bottom: ^u8): ^u8 {
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if char == 0 {
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return cursor
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}
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if is_ctrl_pressed & char == 48 {
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cursor = bottom
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} else if char != 0x8 {
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*cursor = char
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return cursor + 1
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} else if char == 0xA {
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*cursor = 32
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cursor += 1;
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*cursor = 92
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return cursor + 1
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} else if cursor > bottom {
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cursor -= 1;
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*cursor = 32
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return cursor
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}
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return cursor
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}
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ps2_table := [u8].(0x0, 0x1B, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x30, 0x2D, 0x3D, 0x8, 0x9, 0x71, 0x77, 0x65, 0x72, 0x74, 0x79, 0x75, 0x69, 0x6F, 0x70, 0x5B, 0x5D, 0xA, 0x0, 0x61, 0x73, 0x64, 0x66, 0x67, 0x68, 0x6A, 0x6B, 0x6C, 0x3B, 0x27, 0x60, 0x0, 0x5C, 0x7A, 0x78, 0x63, 0x76, 0x62, 0x6E, 0x6D, 0x2C, 0x2E, 0x2F, 0x0, 0x2A, 0x0, 0x20, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1B, 0x21, 0x40, 0x23, 0x24, 0x25, 0x5E, 0x26, 0x2A, 0x28, 0x29, 0x5F, 0x2B, 0x8, 0x9, 0x51, 0x57, 0x45, 0x52, 0x54, 0x59, 0x55, 0x49, 0x4F, 0x50, 0x7B, 0x7D, 0xA, 0x0, 0x41, 0x53, 0x44, 0x46, 0x47, 0x48, 0x4A, 0x4B, 0x4C, 0x3A, 0x22, 0x7E, 0x0, 0x7C, 0x5A, 0x58, 0x43, 0x56, 0x42, 0x4E, 0x4D, 0x3C, 0x3E, 0x3F, 0x0, 0x0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
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map_keys := fn(scancode: u8, shift: bool): u8 {
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if shift {
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map_keys := fn(scancode: u8): u8 {
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if is_shift_pressed {
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return ps2_table[scancode + 0x40]
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}
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return ps2_table[scancode]
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}
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ps2_table := [u8].(0x0, 0x1B, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x30, 0x2D, 0x3D, 0x8, 0x9, 0x71, 0x77, 0x65, 0x72, 0x74, 0x79, 0x75, 0x69, 0x6F, 0x70, 0x5B, 0x5D, 0xA, 0x0, 0x61, 0x73, 0x64, 0x66, 0x67, 0x68, 0x6A, 0x6B, 0x6C, 0x3B, 0x27, 0x60, 0x0, 0x5C, 0x7A, 0x78, 0x63, 0x76, 0x62, 0x6E, 0x6D, 0x2C, 0x2E, 0x2F, 0x0, 0x2A, 0x0, 0x20, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1B, 0x21, 0x40, 0x23, 0x24, 0x25, 0x5E, 0x26, 0x2A, 0x28, 0x29, 0x5F, 0x2B, 0x8, 0x9, 0x51, 0x57, 0x45, 0x52, 0x54, 0x59, 0x55, 0x49, 0x4F, 0x50, 0x7B, 0x7D, 0xA, 0x0, 0x41, 0x53, 0x44, 0x46, 0x47, 0x48, 0x4A, 0x4B, 0x4C, 0x3A, 0x22, 0x7E, 0x0, 0x7C, 0x5A, 0x58, 0x43, 0x56, 0x42, 0x4E, 0x4D, 0x3C, 0x3E, 0x3F, 0x0, 0x0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
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$padding := 7
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draw_window := fn(window: render.Surface, font: render.text.Font, buf: ^u8): void {
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render.clear(window, render.light_yellow)
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line := font.height + font.line_gap + padding - 1
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render.put_rect(window, .(0, 0), .(window.width - 1, window.height - 1), render.black)
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loop if line >= window.height break else {
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render.put_hline(window, line, padding, window.width - padding, render.yellow)
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line += font.height + font.line_gap
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}
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render.put_text(window, font, .(padding, padding), render.black, buf)
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}
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draw_screen := fn(screen: render.Surface, window: render.Surface): void {
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render.clear(screen, render.light_blue)
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render.put_surface(screen, window, .(100, 100), false)
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render.sync(screen)
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}
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