misc
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68d3236cc0
commit
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@ -1,3 +1,3 @@
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[alias]
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repbuild = "run --manifest-path ./repbuild/Cargo.toml -r -- "
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repbuild = "run --manifest-path ./repbuild/Cargo.toml -- "
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dev = "run --manifest-path ./dev/Cargo.toml -r --"
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@ -31,7 +31,7 @@ render_label_to_surface := fn(surface: Surface, label: Label, font: Font, pos: V
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}
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new_label := fn(text: ^u8): Label {
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text_surface := render.new_surface(1000, 20)
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text_surface := render.new_surface(1024, 20)
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text_length := string.length(text)
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label := Label.(3, true, text_surface, text, text_length)
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return label
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@ -11,12 +11,12 @@ KeyEvent := struct {
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key: KeyCode,
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}
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MouseEvent := struct {
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MouseEvent := packed struct {
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x_change: i8,
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y_change: i8,
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left: u8,
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middle: u8,
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right: u8,
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left: bool,
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middle: bool,
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right: bool,
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}
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GamepadEvent := struct {}
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@ -6,34 +6,20 @@ events := @use("events.hb");
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.{KeyEvent, MouseEvent} := events
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recieve_key_event := fn(): ?KeyEvent {
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mem_page := memory.request_page(1)
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buf_id := buffer.search("PS/2 Keyboard\0")
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// Read out of the keyboard buffer here
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buffer.recv(KeyEvent, buf_id, mem_page)
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key_event := KeyEvent.(0, 0, 2)
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// return key_event
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// return null
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return null
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}
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recieve_mouse_event := fn(): ?MouseEvent {
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mem_page := memory.request_page(1)
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mevent := MouseEvent.(0, 0, false, false, false)
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buf_id := buffer.search("PS/2 Mouse\0")
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// Read out of the Mouse buffer here
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buffer.recv(MouseEvent, buf_id, mem_page)
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if *mem_page != 0 {
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log.info("Mouse events\0")
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dx := @as(i8, @bitcast(*mem_page))
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dy := @as(i8, @bitcast(*(mem_page + 1)))
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mevent := MouseEvent.(dx, dy, 0, 0, 0)
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buffer.recv(MouseEvent, buf_id, @bitcast(&mevent))
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if mevent.x_change != 0 | mevent.y_change != 0 | mevent.left | mevent.middle | mevent.right {
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return mevent
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}
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// log.error("No mouse events\0")
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return MouseEvent.(0, 0, 0, 0, 0)
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return null
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}
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@ -65,8 +65,7 @@ main := fn(): int {
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// key_event := intouch.recieve_key_event();
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// log.info("before mouse event check\0");
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render.put_rect(screen, .(0, 0), .(screen.width - 1, screen.height - 1), render.white)
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{
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if false {
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// Scroll bar :ThumbsUp:
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render.put_rect(screen, .(100, 100), .(100, 10), render.white)
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render.put_filled_rect(screen, .(110, 100), .(20, 10), render.white)
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@ -78,6 +77,7 @@ main := fn(): int {
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{
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pos := Vec2(uint).(1, screen.height - 21)
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render_label_to_surface(screen, text_label, font, pos)
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render.put_rect(screen, .(0, screen.height - 21), .(screen.width - 1, screen.height - 1), render.white)
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}
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{
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@ -111,8 +111,17 @@ main := fn(): int {
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}
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mouse_y -= change_y
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set_label_text(text_label, "Mouse Moved\0")
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if mouse_event.left {
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set_label_text(text_label, "LEFT CLICK\0")
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} else if mouse_event.middle {
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set_label_text(text_label, "MIDDLE CLICK\0")
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} else if mouse_event.right {
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set_label_text(text_label, "RIGHT CLICK\0")
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}
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}
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render.put_rect(screen, .(0, 0), .(screen.width - 1, screen.height - 1), render.white)
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// render mouse
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render.put_rect(screen, .(mouse_x, mouse_y), .(20, 20), render.white)
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// Send events to focused window
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@ -118,17 +118,32 @@ main := fn(): int {
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set_up_mouse()
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continue
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}
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event := MouseEvent.(0, 0, false, false, false)
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changes := button_states ^ status & 7
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if (changes & LeftButton.id) != 0 {
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button_event(LeftButton, (status & LeftButton.id) != 0)
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if (status & LeftButton.id) != 0 {
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event.left = true
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} else {
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event.left = false
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}
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if (changes & RightButton.id) != 0 {
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button_event(RightButton, (status & RightButton.id) != 0)
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}
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if (changes & MiddleButton.id) != 0 {
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button_event(MiddleButton, (status & MiddleButton.id) != 0)
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if (status & MiddleButton.id) != 0 {
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event.middle = true
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} else {
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event.middle = false
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}
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}
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if (changes & RightButton.id) != 0 {
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if (status & RightButton.id) != 0 {
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event.right = true
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} else {
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event.right = false
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}
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}
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button_states ^= changes
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@ -145,7 +160,6 @@ main := fn(): int {
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y_change := @as(i8, @bitcast(dy.value))
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x_change := @as(i8, @bitcast(dx.value))
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event := MouseEvent.(0, 0, 0, 0, 0)
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event.x_change = x_change
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event.y_change = y_change
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@ -30,3 +30,6 @@ path = "boot:///horizon.hbf"
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[boot.limine.ableos.modules.ps2_mouse_driver]
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path = "boot:///ps2_mouse_driver.hbf"
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# [boot.limine.ableos.modules.ps2_keyboard_driver]
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# path = "boot:///ps2_keyboard_driver.hbf"
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