Merge branch 'master' of https://git.ablecorp.us/able/ableos
This commit is contained in:
commit
8fea0bd6b8
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@ -7,8 +7,8 @@ use vga::writers::GraphicsWriter;
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#[derive(Debug)]
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pub struct ScreenSize {
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pub x: usize,
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pub y: usize,
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pub x: usize,
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pub y: usize,
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}
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const FONT_SCALE: f32 = 1.6;
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@ -21,240 +21,245 @@ lazy_static::lazy_static! {
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}
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impl ScreenSize {
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pub fn new(x: usize, y: usize) -> Self {
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Self { x, y }
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}
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pub fn new(x: usize, y: usize) -> Self {
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Self { x, y }
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}
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}
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pub enum GraphicsReturn {
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Ok,
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ImproperScreenSize,
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Ok,
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ImproperScreenSize,
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}
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pub struct ScreenBuffer {
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pub size: ScreenSize,
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pub clear_color: Rgba64,
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pub buff: Box<[Rgba64]>, // Vec<Rgba64>,
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pub size: ScreenSize,
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pub clear_color: Rgba64,
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pub buff: Box<[Rgba64]>, // Vec<Rgba64>,
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}
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impl ScreenBuffer {
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// Add optional size later
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pub fn new(x: usize, y: usize) -> Self {
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Self {
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size: ScreenSize::new(x, y),
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clear_color: 0,
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buff: vec![0u64; x * y].into_boxed_slice(),
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}
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}
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pub fn draw_filled_circle(&mut self, cx: i32, cy: i32, radius: usize, color: Rgba64) {
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let r = radius as i32 * 2;
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for y in 0..640 {
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for x in 0..480 {
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let dx = cx - x as i32 * 2 - 1;
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let dy = cy - y as i32 * 2 - 1;
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// Add optional size later
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pub fn new(x: usize, y: usize) -> Self {
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Self {
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size: ScreenSize::new(x, y),
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clear_color: 0,
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buff: vec![0u64; x * y].into_boxed_slice(),
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}
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}
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pub fn draw_filled_circle(&mut self, cx: i32, cy: i32, radius: usize, color: Rgba64) {
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let r = radius as i32 * 2;
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for y in 0..640 {
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for x in 0..480 {
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let dx = cx - x as i32 * 2 - 1;
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let dy = cy - y as i32 * 2 - 1;
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if dx * dx + dy * dy <= r * r {
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self.set_pixel(x, y, color);
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};
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}
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}
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}
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#[inline]
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pub fn set_pixel(&mut self, x: usize, y: usize, color: Rgba64) {
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self.buff[y * self.size.x + x] = color;
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}
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pub fn clear(&mut self) {
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self.buff = vec![0u64; self.buff.len()].into_boxed_slice();
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}
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pub fn blit(&mut self, _width: usize, _height: usize) {}
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pub fn draw_filled_rect(&mut self, x1: usize, y1: usize, x2: usize, y2: usize, color: Rgba64) {
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for y in y1..y2 {
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for x in x1..x2 {
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self.set_pixel(x, y, color);
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}
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}
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}
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pub fn draw_unfilled_rect(&mut self, x1: usize, y1: usize, x2: usize, y2: usize, color: Rgba64) {
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// x1 y1 => x2 y1 => x2 y2 => x1 y2 => x1 y1
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self.draw_line(x1, y1, x2, y1, color);
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self.draw_line(x2, y1, x2, y2, color);
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self.draw_line(x2, y2, x1, y2, color);
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self.draw_line(x1, y2, x1, y1, color);
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}
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#[inline]
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pub fn draw_line(&mut self, x1: usize, y1: usize, x2: usize, y2: usize, color: Rgba64) {
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let x = crate::graphics::get_coordinates(
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x1.try_into().unwrap(),
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y1.try_into().unwrap(),
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x2.try_into().unwrap(),
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y2.try_into().unwrap(),
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);
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for coord in x {
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self.set_pixel(coord.0, coord.1, color);
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}
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}
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pub fn shade(&mut self) {
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for y in 0..100 {
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for x in 0..100 {
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let rgba_ret = evaluate_shader(x, y, self.buff[y * self.size.x + x]);
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match rgba_ret {
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Ok(pixel) => {
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// info!("{:?}", pixel);
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self.set_pixel(x, y, pixel);
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}
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Err(err) => error!("{}", err),
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if dx * dx + dy * dy <= r * r {
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self.set_pixel(x, y, color);
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};
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}
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}
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}
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}
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}
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info!("Shaders done");
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}
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#[inline]
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pub fn set_pixel(&mut self, x: usize, y: usize, color: Rgba64) {
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self.buff[y * self.size.x + x] = color;
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}
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// TODO force clear
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pub fn force_redraw(&mut self) {
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use shadeable::pixel_format::into_vga_16;
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VGAE.lock().clear_screen(into_vga_16(self.clear_color));
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}
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pub fn clear(&mut self) {
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self.buff = vec![0u64; self.buff.len()].into_boxed_slice();
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}
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/// Draw a glyph on the screen at the given position
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///
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/// # Arguments
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/// * `x` - the x position of the glyph
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/// * `y` - the y position of the glyph
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/// * `glyph` - the glyph to draw
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/// * `color` - the color of the glyph
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pub fn draw_char(&mut self, mut x: u32, mut y: u32, character: char, color: Rgba64) {
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// trace!["Judy Hopps is thicc af"];
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// let mode = *VGAE.lock();
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// trace!["She got them bouncy bunny buns"];
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let basic_multingual_plane = FontRef::try_from_slice(include_bytes!(
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"../../../ableos/assets/fonts/unifont-14.0.01.ttf"
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))
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.unwrap();
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let supplementary_multilingual_plane = FontRef::try_from_slice(include_bytes!(
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"../../../ableos/assets/fonts/unifont_upper-14.0.01.ttf"
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))
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.unwrap();
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// let mut has_char = false;
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// for x in font.codepoint_ids() {
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// if x.1 == character {
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// has_char = true;
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// break;
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// }
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// }
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let in_supp_plane = character as u32 > 0xffff;
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let plane = match in_supp_plane {
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false => basic_multingual_plane,
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true => supplementary_multilingual_plane,
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};
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match character {
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'\n' => {
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// x = 0;
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// y += (GLYPH_HEIGHT * FONT_SCALE) as u32;
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}
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_ => {
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let q_glyph: Glyph = plane.glyph_id(character).with_scale_and_position(
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20.0 * FONT_SCALE,
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ab_glyph::point(GLYPH_WIDTH * FONT_SCALE, GLYPH_HEIGHT * FONT_SCALE),
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);
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// elf: I don't know if GLYPH_HEIGHT is in the right units here. I'm just guessing.
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if x as usize > self.size.x {
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x = 0;
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y += (GLYPH_HEIGHT * FONT_SCALE) as u32;
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pub fn blit(&mut self, _width: usize, _height: usize) {}
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pub fn draw_filled_rect(&mut self, x1: usize, y1: usize, x2: usize, y2: usize, color: Rgba64) {
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for y in y1..y2 {
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for x in x1..x2 {
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self.set_pixel(x, y, color);
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}
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}
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}
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pub fn draw_unfilled_rect(
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&mut self,
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x1: usize,
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y1: usize,
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x2: usize,
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y2: usize,
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color: Rgba64,
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) {
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// x1 y1 => x2 y1 => x2 y2 => x1 y2 => x1 y1
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self.draw_line(x1, y1, x2, y1, color);
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self.draw_line(x2, y1, x2, y2, color);
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self.draw_line(x2, y2, x1, y2, color);
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self.draw_line(x1, y2, x1, y1, color);
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}
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if let Some(q) = plane.outline_glyph(q_glyph) {
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q.draw(|gx, gy, c| {
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if c > 0.015 {
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let corner = q.px_bounds().min;
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self.set_pixel(
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gx as usize + corner.x as usize + x as usize,
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gy as usize + corner.y as usize + y as usize,
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color,
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);
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}
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});
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#[inline]
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pub fn draw_line(&mut self, x1: usize, y1: usize, x2: usize, y2: usize, color: Rgba64) {
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let x = crate::graphics::get_coordinates(
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x1.try_into().unwrap(),
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y1.try_into().unwrap(),
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x2.try_into().unwrap(),
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y2.try_into().unwrap(),
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);
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for coord in x {
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self.set_pixel(coord.0, coord.1, color);
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}
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}
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pub fn shade(&mut self) {
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for y in 0..100 {
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for x in 0..100 {
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let rgba_ret = evaluate_shader(x, y, self.buff[y * self.size.x + x]);
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match rgba_ret {
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Ok(pixel) => {
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// info!("{:?}", pixel);
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self.set_pixel(x, y, pixel);
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}
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Err(err) => error!("{}", err),
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}
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||||
}
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}
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}
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}
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}
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info!("Shaders done");
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}
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// TODO force clear
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pub fn force_redraw(&mut self) {
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use shadeable::pixel_format::into_vga_16;
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VGAE.lock().clear_screen(into_vga_16(self.clear_color));
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}
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/// Draw a glyph on the screen at the given position
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///
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/// # Arguments
|
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/// * `x` - the x position of the glyph
|
||||
/// * `y` - the y position of the glyph
|
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/// * `glyph` - the glyph to draw
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/// * `color` - the color of the glyph
|
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pub fn draw_char(&mut self, mut x: u32, mut y: u32, character: char, color: Rgba64) {
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// trace!["Judy Hopps is thicc af"];
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// let mode = *VGAE.lock();
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||||
// trace!["She got them bouncy bunny buns"];
|
||||
|
||||
let basic_multingual_plane = FontRef::try_from_slice(include_bytes!(
|
||||
"../../../ableos/assets/fonts/unifont-14.0.01.ttf"
|
||||
))
|
||||
.unwrap();
|
||||
|
||||
let supplementary_multilingual_plane = FontRef::try_from_slice(include_bytes!(
|
||||
"../../../ableos/assets/fonts/unifont_upper-14.0.01.ttf"
|
||||
))
|
||||
.unwrap();
|
||||
|
||||
// let mut has_char = false;
|
||||
// for x in font.codepoint_ids() {
|
||||
// if x.1 == character {
|
||||
// has_char = true;
|
||||
// break;
|
||||
// }
|
||||
// }
|
||||
|
||||
let in_supp_plane = character as u32 > 0xffff;
|
||||
|
||||
let plane = match in_supp_plane {
|
||||
false => basic_multingual_plane,
|
||||
true => supplementary_multilingual_plane,
|
||||
};
|
||||
|
||||
match character {
|
||||
'\n' => {
|
||||
// x = 0;
|
||||
// y += (GLYPH_HEIGHT * FONT_SCALE) as u32;
|
||||
}
|
||||
_ => {
|
||||
let q_glyph: Glyph = plane.glyph_id(character).with_scale_and_position(
|
||||
20.0 * FONT_SCALE,
|
||||
ab_glyph::point(GLYPH_WIDTH * FONT_SCALE, GLYPH_HEIGHT * FONT_SCALE),
|
||||
);
|
||||
|
||||
// elf: I don't know if GLYPH_HEIGHT is in the right units here. I'm just guessing.
|
||||
if x as usize > self.size.x {
|
||||
x = 0;
|
||||
y += (GLYPH_HEIGHT * FONT_SCALE) as u32;
|
||||
}
|
||||
|
||||
if let Some(q) = plane.outline_glyph(q_glyph) {
|
||||
q.draw(|gx, gy, c| {
|
||||
if c > 0.015 {
|
||||
let corner = q.px_bounds().min;
|
||||
self.set_pixel(
|
||||
gx as usize + corner.x as usize + x as usize,
|
||||
gy as usize + corner.y as usize + y as usize,
|
||||
color,
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub trait VgaBuffer {
|
||||
fn copy_to_buffer(&self) -> GraphicsReturn;
|
||||
fn copy_to_buffer(&self) -> GraphicsReturn;
|
||||
}
|
||||
impl VgaBuffer for ScreenBuffer {
|
||||
fn copy_to_buffer(&self) -> GraphicsReturn {
|
||||
let mode = VGAE.lock();
|
||||
for y in 0..self.size.y {
|
||||
for x in 0..self.size.x {
|
||||
use shadeable::pixel_format::into_vga_16;
|
||||
// let vga_color = get_color16(self.buff[y * self.size.x + x]);
|
||||
fn copy_to_buffer(&self) -> GraphicsReturn {
|
||||
let mode = VGAE.lock();
|
||||
for y in 0..self.size.y {
|
||||
for x in 0..self.size.x {
|
||||
use shadeable::pixel_format::into_vga_16;
|
||||
let vga_color = into_vga_16(self.buff[y * self.size.x + x]);
|
||||
|
||||
let vga_color = into_vga_16(self.buff[y * self.size.x + x]);
|
||||
|
||||
if into_vga_16(self.clear_color) != vga_color {
|
||||
mode.set_pixel(x, y, vga_color);
|
||||
if into_vga_16(self.clear_color) != vga_color {
|
||||
mode.set_pixel(x, y, vga_color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
GraphicsReturn::Ok
|
||||
}
|
||||
GraphicsReturn::Ok
|
||||
}
|
||||
}
|
||||
pub fn get_coordinates(x1: i32, y1: i32, x2: i32, y2: i32) -> Vec<(usize, usize)> {
|
||||
let mut coordinates: Vec<(usize, usize)> = vec![];
|
||||
let dx: i32 = i32::abs(x2 - x1);
|
||||
let dy: i32 = i32::abs(y2 - y1);
|
||||
let sx: i32 = {
|
||||
if x1 < x2 {
|
||||
1
|
||||
} else {
|
||||
-1
|
||||
}
|
||||
};
|
||||
let sy: i32 = {
|
||||
if y1 < y2 {
|
||||
1
|
||||
} else {
|
||||
-1
|
||||
}
|
||||
};
|
||||
let mut error: i32 = (if dx > dy { dx } else { -dy }) / 2;
|
||||
let mut current_x: i32 = x1;
|
||||
let mut current_y: i32 = y1;
|
||||
loop {
|
||||
coordinates.push((current_x as usize, current_y as usize));
|
||||
// info!("0 {:?}", (current_x, current_y));
|
||||
let mut coordinates: Vec<(usize, usize)> = vec![];
|
||||
let dx: i32 = i32::abs(x2 - x1);
|
||||
let dy: i32 = i32::abs(y2 - y1);
|
||||
let sx: i32 = {
|
||||
if x1 < x2 {
|
||||
1
|
||||
} else {
|
||||
-1
|
||||
}
|
||||
};
|
||||
let sy: i32 = {
|
||||
if y1 < y2 {
|
||||
1
|
||||
} else {
|
||||
-1
|
||||
}
|
||||
};
|
||||
let mut error: i32 = (if dx > dy { dx } else { -dy }) / 2;
|
||||
let mut current_x: i32 = x1;
|
||||
let mut current_y: i32 = y1;
|
||||
loop {
|
||||
coordinates.push((current_x as usize, current_y as usize));
|
||||
// info!("0 {:?}", (current_x, current_y));
|
||||
|
||||
if current_x == x2 && current_y == y2 {
|
||||
break;
|
||||
}
|
||||
if current_x == x2 && current_y == y2 {
|
||||
break;
|
||||
}
|
||||
|
||||
let error2: i32 = error;
|
||||
let error2: i32 = error;
|
||||
|
||||
if error2 > -dx {
|
||||
error -= dy;
|
||||
current_x += sx;
|
||||
}
|
||||
if error2 < dy {
|
||||
error += dx;
|
||||
current_y += sy;
|
||||
}
|
||||
}
|
||||
coordinates
|
||||
if error2 > -dx {
|
||||
error -= dy;
|
||||
current_x += sx;
|
||||
}
|
||||
if error2 < dy {
|
||||
error += dx;
|
||||
current_y += sy;
|
||||
}
|
||||
}
|
||||
coordinates
|
||||
}
|
||||
|
|
|
@ -1,5 +1,11 @@
|
|||
#![allow(clippy::empty_loop)]
|
||||
|
||||
use alloc::{format, string::String};
|
||||
use shadeable::pixel_format::from_vga_16;
|
||||
use vga::colors::Color16;
|
||||
|
||||
use crate::{ScreenBuffer, VgaBuffer, SCREEN_BUFFER};
|
||||
|
||||
// use crate::scheduler;
|
||||
|
||||
use {
|
||||
|
@ -17,10 +23,7 @@ use {
|
|||
relib::network::socket::Socket,
|
||||
scheduler::SCHEDULER,
|
||||
},
|
||||
alloc::{
|
||||
string::{String, ToString},
|
||||
vec,
|
||||
},
|
||||
alloc::{string::ToString, vec},
|
||||
core::sync::atomic::{AtomicU64, Ordering::*},
|
||||
lazy_static::lazy_static,
|
||||
log::*,
|
||||
|
@ -57,30 +60,6 @@ pub fn kernel_main() -> ! {
|
|||
use crate::proto_filetable::file::FileLocations;
|
||||
|
||||
let mut file_table = FILE_TABLE.lock();
|
||||
/*
|
||||
let mut new_file = File::new(FileLocations::Bin, "test".to_string(), "txt".to_string());
|
||||
|
||||
new_file.write_bytes(b"Hello, world!");
|
||||
file_table.add_file("test", new_file);
|
||||
|
||||
|
||||
|
||||
|
||||
let file = file_table.get_file("test");
|
||||
|
||||
match file {
|
||||
Some(file) => {
|
||||
let file_bytes = &file.data_pointer;
|
||||
let file_string = String::from_utf8(file_bytes.to_vec()).unwrap();
|
||||
info!("{}", file_string);
|
||||
}
|
||||
None => {
|
||||
info!("File not found");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
*/
|
||||
|
||||
let mut new_file = File::new(FileLocations::Bin, "test".to_string(), "txt".to_string());
|
||||
new_file.write_bytes(&[0x00, 0x61, 0x73, 0x6d, 0x01, 0x00, 0x00, 0x00]);
|
||||
|
@ -101,7 +80,15 @@ pub fn kernel_main() -> ! {
|
|||
}
|
||||
}
|
||||
|
||||
log_version_data();
|
||||
let mut abcde = SCREEN_BUFFER.lock();
|
||||
abcde.force_redraw();
|
||||
|
||||
abcde.draw_filled_circle(100, 100, 300, 0x0000ffff);
|
||||
abcde.draw_unfilled_rect(100, 100, 400, 200, 0xff0000ff);
|
||||
abcde.draw_filled_rect(300, 300, 400, 400, 0xff0000ff);
|
||||
abcde.draw_line(100, 100, 400, 200, 0xff0000ff);
|
||||
abcde.copy_to_buffer();
|
||||
|
||||
sloop()
|
||||
}
|
||||
|
||||
|
|
|
@ -1,37 +0,0 @@
|
|||
use crate::proc::PID;
|
||||
|
||||
#[repr(C)]
|
||||
/// Signals that can be sent to a process
|
||||
pub enum Signals {
|
||||
/// Terminate the process
|
||||
Terminate,
|
||||
/// Shutdown the process and allow it to shutdown cleanly
|
||||
Quit,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
pub enum SystemCall {
|
||||
/// Sleep the calling process for the given number of milliseconds
|
||||
///
|
||||
/// # Arguments
|
||||
///
|
||||
/// * `ticks` - The number of ticks to sleep for
|
||||
Sleep(u64),
|
||||
|
||||
/// Send a signal to a process
|
||||
///
|
||||
/// # Arguments
|
||||
///
|
||||
/// * `pid` - The PID of the process to send the signal to
|
||||
/// * `signal` - The signal to send
|
||||
SendSignal(PID, Signals),
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
pub extern "C" fn syscall(call: SystemCall) {
|
||||
// Handle the system call
|
||||
match call {
|
||||
SystemCall::Sleep(ms) => todo!("Sleep for {} ms", ms),
|
||||
SystemCall::SendSignal(process_id, signal) => todo!(),
|
||||
}
|
||||
}
|
40
ableos/src/syscalls/file_calls.rs
Normal file
40
ableos/src/syscalls/file_calls.rs
Normal file
|
@ -0,0 +1,40 @@
|
|||
//! File system related system calls.
|
||||
|
||||
/// Temporary representation of a file path
|
||||
pub type Path = *const u8;
|
||||
|
||||
/// Remove a Directory from the filesystem
|
||||
///
|
||||
/// # Arguments
|
||||
/// * `full_path` - The full path of the directory to remove
|
||||
/// * `force` - Whether to remove the directory even if it is not empty
|
||||
#[no_mangle]
|
||||
pub extern "C" fn remove_directory(path: Path, force_delete: bool) {
|
||||
unimplemented!();
|
||||
}
|
||||
|
||||
/// Create a new directory at the given path
|
||||
///
|
||||
/// # Arguments
|
||||
/// * `full_path` - The full path of the directory to create
|
||||
#[no_mangle]
|
||||
pub extern "C" fn create_directory(path: Path) -> Result<(), FileErrors> {
|
||||
unimplemented!();
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
/// Errors that can occur when messing with files
|
||||
pub enum FileErrors {
|
||||
/// The directory can not be created
|
||||
DirectoryCouldNotBeCreated,
|
||||
/// The directory could not be removed
|
||||
DirectoryCouldNotBeRemoved,
|
||||
///
|
||||
FileCouldNotBeCreated,
|
||||
///
|
||||
FileCouldNotBeRemoved,
|
||||
/// The file could not be opened
|
||||
FileCouldNotBeOpened,
|
||||
///
|
||||
FileCouldNotBeClosed,
|
||||
}
|
25
ableos/src/syscalls/mod.rs
Normal file
25
ableos/src/syscalls/mod.rs
Normal file
|
@ -0,0 +1,25 @@
|
|||
#![deny(missing_docs)]
|
||||
//! The module of syscalls.
|
||||
|
||||
use crate::proc::PID;
|
||||
|
||||
pub mod file_calls;
|
||||
pub mod time_calls;
|
||||
|
||||
#[repr(C)]
|
||||
/// Signals that can be sent to a process
|
||||
pub enum Signals {
|
||||
/// Terminate the process
|
||||
Terminate,
|
||||
/// Shutdown the process and allow it to shutdown cleanly
|
||||
Quit,
|
||||
}
|
||||
|
||||
/// Send a signal to a process
|
||||
///
|
||||
/// # Arguments
|
||||
///
|
||||
/// * `pid` - The PID of the process to send the signal to
|
||||
/// * `signal` - The signal to send
|
||||
#[no_mangle]
|
||||
pub extern "C" fn send_signal(pid: PID, signal: Signals) {}
|
28
ableos/src/syscalls/time_calls.rs
Normal file
28
ableos/src/syscalls/time_calls.rs
Normal file
|
@ -0,0 +1,28 @@
|
|||
//! Time related system calls.
|
||||
|
||||
use core::panic;
|
||||
|
||||
/// Seconds and milliseconds since the Unix epoch.
|
||||
#[repr(C)]
|
||||
pub struct SecondsTime {
|
||||
seconds: u64,
|
||||
milliseconds: u64,
|
||||
}
|
||||
|
||||
/// Sleep the calling process for the given number of milliseconds
|
||||
#[no_mangle]
|
||||
pub extern "C" fn sleep(time: SecondsTime) {
|
||||
panic!("sleep is not implemented yet");
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
/// Get the current time in seconds, milliseconds
|
||||
pub extern "C" fn get_time() -> SecondsTime {
|
||||
panic!("get_time not implemented");
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
/// Set the current time in seconds, milliseconds
|
||||
pub extern "C" fn set_time(time: SecondsTime) {
|
||||
panic!("set_time not implemented");
|
||||
}
|
|
@ -3,7 +3,7 @@
|
|||
//! This module contains the virtio device structural code.
|
||||
//!
|
||||
//! # Notes
|
||||
//! https://docs.oasis-open.org/virtio/virtio/v1.1/csprd01/virtio-v1.1-csprd01.html#x1-20001
|
||||
//! <https://docs.oasis-open.org/virtio/virtio/v1.1/csprd01/virtio-v1.1-csprd01.html#x1-20001>
|
||||
|
||||
pub struct VirtioDevice {
|
||||
status: VirtioDeviceStatus,
|
||||
|
|
|
@ -92,7 +92,7 @@ impl WasmProgram {
|
|||
/// # Examples
|
||||
/// ```
|
||||
/// use wasm_loader::wasm::WasmProgram;
|
||||
/// let wasm_program = WasmProgram::new_from_bytes(b"\0\0\0\0\1\0\0\0");
|
||||
/// let wasm_program = WasmProgram::new_from_bytes(b"\0\0\0\01\0\0\0");
|
||||
/// assert_eq!(wasm_program.is_valid(), (true, false));
|
||||
/// ```
|
||||
pub fn validate_header(self) -> (bool, bool) {
|
||||
|
|
Loading…
Reference in a new issue