Label Widget inside horizon
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@ -4,9 +4,35 @@ stn := @use("../../../libraries/stn/src/lib.hb");
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horizon_api := @use("../../../libraries/horizon_api/src/lib.hb")
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render := @use("../../../libraries/render/src/lib.hb")
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render := @use("../../../libraries/render/src/lib.hb");
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.{Surface} := render;
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.{Font} := render.text
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intouch := @use("../../../libraries/intouch/src/lib.hb")
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Label := struct {is_dirty: bool, surface: Surface, text: ^u8, text_length: uint}
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set_label_text := fn(label: Label, text: ^u8, text_length: uint): void {
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label.is_dirty = true
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label.text = text
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label.text_length = text_length
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}
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render_label_to_surface := fn(surface: Surface, label: Label, font: Font): void {
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if label.is_dirty {
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render.clear(label.surface, render.blue)
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render.put_text(label.surface, font, .(0, 0), render.red, "hi\0")
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}
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pos := Vec2(uint).(100, 100)
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render.put_surface(surface, label.surface, pos, false)
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render.sync(surface)
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}
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new_label := fn(text: ^u8): Label {
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text_surface := render.new_surface(100, 16)
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text_length := string.length(text)
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label := Label.(true, text_surface, text, text_length)
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return label
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}
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Window := struct {
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// TODO: Replace this with widgets
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implicit_framebuffer: render.Surface,
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@ -37,6 +63,7 @@ main := fn(): int {
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mouse_x := 0
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mouse_y := 0
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text_label := new_label("Hi\0")
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loop {
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// Clear the screen
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@ -70,6 +97,8 @@ main := fn(): int {
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render.put_rect(screen, .(0, 0), .(screen.width - 1, screen.height - 1), render.white)
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render_label_to_surface(screen, text_label, font)
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// Sync the screen
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render.sync(screen)
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}
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