widget UI
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a49ac7bca0
commit
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@ -6,6 +6,7 @@ render := @use("../../../libraries/render/src/lib.hb")
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input := @use("../../intouch/src/lib.hb")
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widgets := @use("widgets.hb")
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ui := @use("ui.hb")
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WindowID := struct {
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host_id: int,
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50
sysdata/libraries/horizon_api/src/ui.hb
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50
sysdata/libraries/horizon_api/src/ui.hb
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@ -0,0 +1,50 @@
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stn := @use("../../../libraries/stn/src/lib.hb");
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.{string, log} := stn;
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.{Vec2} := stn.math
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render := @use("../../../libraries/render/src/lib.hb");
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.{Surface} := render;
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.{Font} := render.text
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UI := struct {
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raw: ^u8,
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raw_length: uint,
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is_dirty: bool,
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surface: Surface,
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}
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render_ui := fn(surface: Surface, ui: UI): void {
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if ui.is_dirty {
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render.clear(ui.surface, render.black)
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ui.is_dirty = false
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}
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pos := Vec2(uint).(0, 0)
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render.put_surface(surface, ui.surface, pos, false)
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}
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sexpr_parser := fn(sexpr: ^u8): UI {
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cursor := sexpr
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paren_balance := 0
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loop {
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if *cursor == 0 {
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if paren_balance != 0 {
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log.error("Unbalanced Parens\0")
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}
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break
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} else if *cursor == 40 {
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log.info("Open paren\0")
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paren_balance += 1
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} else if *cursor == 41 {
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log.info("Closed paren\0")
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paren_balance -= 1
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}
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cursor += 1
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}
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length := string.length(sexpr)
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ui_surface := render.new_surface(100, 100)
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return UI.(sexpr, length, true, ui_surface)
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}
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@ -1,6 +1,13 @@
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// Widget types
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// End types
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stn := @use("../../../libraries/stn/src/lib.hb");
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.{string, log} := stn;
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.{Vec2} := stn.math
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render := @use("../../../libraries/render/src/lib.hb");
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.{Surface} := render;
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.{Font} := render.text
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LayoutChildHorizontalFirst := 0
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LayoutChildVerticalFirst := 1
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@ -12,9 +19,33 @@ Size := struct {
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max_height: int,
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}
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Widget := struct {
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size: Size,
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clickable: bool,
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layout: u8,
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a: bool,
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Label := struct {
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is_dirty: bool,
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surface: Surface,
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text: ^u8,
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text_length: uint,
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}
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set_label_text := fn(label: Label, text: ^u8): void {
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text_length := string.length(text)
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label.is_dirty = true
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label.text = text
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label.text_length = text_length
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}
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render_label_to_surface := fn(surface: Surface, label: Label, font: Font, pos: Vec2(uint)): void {
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if label.is_dirty {
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render.clear(label.surface, render.black)
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render.put_text(label.surface, font, .(0, 0), render.white, label.text)
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}
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render.put_surface(surface, label.surface, pos, false)
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render.sync(surface)
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}
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new_label := fn(text: ^u8): Label {
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text_surface := render.new_surface(100, 20)
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text_length := string.length(text)
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label := Label.(true, text_surface, text, text_length)
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return label
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}
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@ -2,37 +2,15 @@ stn := @use("../../../libraries/stn/src/lib.hb");
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.{string, memory, buffer, random, log} := stn;
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.{Vec2} := stn.math
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horizon_api := @use("../../../libraries/horizon_api/src/lib.hb")
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horizon_api := @use("../../../libraries/horizon_api/src/lib.hb");
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.{new_label, render_label_to_surface, set_label_text} := horizon_api.widgets;
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.{sexpr_parser, render_ui} := horizon_api.ui
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render := @use("../../../libraries/render/src/lib.hb");
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.{Surface} := render;
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.{Font} := render.text
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intouch := @use("../../../libraries/intouch/src/lib.hb")
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Label := struct {is_dirty: bool, surface: Surface, text: ^u8, text_length: uint}
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set_label_text := fn(label: Label, text: ^u8, text_length: uint): void {
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label.is_dirty = true
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label.text = text
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label.text_length = text_length
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}
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render_label_to_surface := fn(surface: Surface, label: Label, font: Font): void {
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if label.is_dirty {
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render.clear(label.surface, render.blue)
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render.put_text(label.surface, font, .(0, 0), render.red, "hi\0")
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}
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pos := Vec2(uint).(100, 100)
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render.put_surface(surface, label.surface, pos, false)
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render.sync(surface)
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}
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new_label := fn(text: ^u8): Label {
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text_surface := render.new_surface(100, 16)
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text_length := string.length(text)
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label := Label.(true, text_surface, text, text_length)
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return label
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}
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Window := struct {
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// TODO: Replace this with widgets
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implicit_framebuffer: render.Surface,
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@ -64,6 +42,8 @@ main := fn(): int {
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mouse_x := 0
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mouse_y := 0
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text_label := new_label("Hi\0")
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widgets := "()\0"
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ui := sexpr_parser(widgets)
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loop {
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// Clear the screen
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@ -87,6 +67,7 @@ main := fn(): int {
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if mouse_event != null {
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mouse_x += mouse_event.x_change
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mouse_y += mouse_event.y_change
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set_label_text(text_label, "Mouse Moved\0")
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}
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// render mouse
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render.put_rect(screen, .(mouse_x, mouse_y), .(20, 20), render.white)
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@ -96,9 +77,10 @@ main := fn(): int {
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// TODO: Get windows out of a collection and iter through
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render.put_rect(screen, .(0, 0), .(screen.width - 1, screen.height - 1), render.white)
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render_label_to_surface(screen, text_label, font)
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{
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pos := Vec2(uint).(1, screen.height - 21)
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render_label_to_surface(screen, text_label, font, pos)
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}
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// Sync the screen
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render.sync(screen)
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}
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