various stn & render-api changes
This commit is contained in:
parent
7f4a040505
commit
ea8eca1089
6
Cargo.lock
generated
6
Cargo.lock
generated
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@ -350,12 +350,12 @@ checksum = "1e087f84d4f86bf4b218b927129862374b72199ae7d8657835f1e89000eea4fb"
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[[package]]
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[[package]]
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name = "hbbytecode"
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name = "hbbytecode"
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version = "0.1.0"
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version = "0.1.0"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#c4826d3bfdc2def022fc7e80c6d5fe86df4e1c95"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#6d7e726066109e8b08f049bbc4684bba2a2eb88a"
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[[package]]
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[[package]]
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name = "hblang"
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name = "hblang"
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version = "0.1.0"
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version = "0.1.0"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#c4826d3bfdc2def022fc7e80c6d5fe86df4e1c95"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#6d7e726066109e8b08f049bbc4684bba2a2eb88a"
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dependencies = [
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dependencies = [
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"hashbrown 0.15.0",
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"hashbrown 0.15.0",
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"hbbytecode",
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"hbbytecode",
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@ -367,7 +367,7 @@ dependencies = [
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[[package]]
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[[package]]
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name = "hbvm"
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name = "hbvm"
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version = "0.1.0"
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version = "0.1.0"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#c4826d3bfdc2def022fc7e80c6d5fe86df4e1c95"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#6d7e726066109e8b08f049bbc4684bba2a2eb88a"
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dependencies = [
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dependencies = [
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"hbbytecode",
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"hbbytecode",
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]
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]
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2
HELP.md
2
HELP.md
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@ -66,4 +66,4 @@
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- Submit an issue [here](https://git.ablecorp.us/ableos/ableos/issues) or report it in the [discord](https://discord.gg/t5Wt3K4YNA)
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- Submit an issue [here](https://git.ablecorp.us/ableos/ableos/issues) or report it in the [discord](https://discord.gg/t5Wt3K4YNA)
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### How do I report a compiler bug?
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### How do I report a compiler bug?
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- Submit an issue [here](https://git.ablecorp.us/ableos/holeybytes/issues) or report it in the [discord](https://discord.gg/t5Wt3K4YNA)
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- Submit an issue [here](https://git.ablecorp.us/ableos/holey-bytes/issues) or report it in the [discord](https://discord.gg/t5Wt3K4YNA)
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@ -13,14 +13,17 @@ use {
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};
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};
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#[cfg(target_arch = "x86_64")]
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#[cfg(target_arch = "x86_64")]
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#[inline(always)]
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unsafe fn x86_out<T: x86_64::instructions::port::PortWrite>(address: u16, value: T) {
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unsafe fn x86_out<T: x86_64::instructions::port::PortWrite>(address: u16, value: T) {
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x86_64::instructions::port::Port::new(address).write(value);
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x86_64::instructions::port::Port::new(address).write(value);
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}
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}
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#[cfg(target_arch = "x86_64")]
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#[cfg(target_arch = "x86_64")]
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#[inline(always)]
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unsafe fn x86_in<T: x86_64::instructions::port::PortRead>(address: u16) -> T {
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unsafe fn x86_in<T: x86_64::instructions::port::PortRead>(address: u16) -> T {
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x86_64::instructions::port::Port::new(address).read()
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x86_64::instructions::port::Port::new(address).read()
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}
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}
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#[inline(always)]
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pub fn handler(vm: &mut Vm) {
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pub fn handler(vm: &mut Vm) {
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let ecall_number = vm.registers[2].cast::<u64>();
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let ecall_number = vm.registers[2].cast::<u64>();
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// log::info!("eca called :pensive:");
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// log::info!("eca called :pensive:");
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@ -49,18 +52,15 @@ pub fn handler(vm: &mut Vm) {
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let length = vm.registers[4].cast::<u64>();
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let length = vm.registers[4].cast::<u64>();
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let mut buffs = IPC_BUFFERS.lock();
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let mut buffs = IPC_BUFFERS.lock();
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let abc;
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match bounded {
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false => {
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abc = IpcBuffer::new(false, 0);
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}
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true => {
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abc = IpcBuffer::new(true, length);
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}
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};
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let buff_id = arch::hardware_random_u64();
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let buff_id = arch::hardware_random_u64();
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buffs.insert(buff_id, abc);
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buffs.insert(
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buff_id,
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match bounded {
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false => IpcBuffer::new(false, 0),
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true => IpcBuffer::new(true, length),
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},
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);
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info!("Buffer ID: {}", buff_id);
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info!("Buffer ID: {}", buff_id);
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vm.registers[1] = hbvm::value::Value(buff_id);
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vm.registers[1] = hbvm::value::Value(buff_id);
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}
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}
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@ -145,15 +145,14 @@ pub fn handler(vm: &mut Vm) {
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let mut buffs = IPC_BUFFERS.lock();
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let mut buffs = IPC_BUFFERS.lock();
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match buffs.get_mut(&buffer_id) {
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match buffs.get_mut(&buffer_id) {
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Some(buff) => {
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Some(buff) => {
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let msg_vec = block_read(mem_addr, length).to_vec();
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let msg_vec = block_read(mem_addr, length);
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debug!("Sending Message {:?} to Buffer({})", msg_vec, buffer_id);
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buff.push(msg_vec.to_vec());
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buff.push(msg_vec);
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debug!("Sent Message {:?} to Buffer({})", msg_vec, buffer_id);
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}
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}
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None => {
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None => {
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log::error!("Access of non-existent buffer {}", buffer_id)
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log::error!("Access of non-existent buffer {}", buffer_id)
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}
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}
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}
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}
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drop(buffs);
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}
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}
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}
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}
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}
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}
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@ -30,7 +30,7 @@ impl Memory {
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}
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}
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impl hbvm::mem::Memory for Memory {
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impl hbvm::mem::Memory for Memory {
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#[inline]
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#[inline(always)]
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unsafe fn load(
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unsafe fn load(
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&mut self,
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&mut self,
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addr: Address,
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addr: Address,
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@ -42,7 +42,7 @@ impl hbvm::mem::Memory for Memory {
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Ok(())
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Ok(())
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}
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}
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#[inline]
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#[inline(always)]
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unsafe fn store(
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unsafe fn store(
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&mut self,
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&mut self,
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addr: Address,
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addr: Address,
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@ -53,7 +53,7 @@ impl hbvm::mem::Memory for Memory {
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Ok(())
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Ok(())
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}
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}
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#[inline]
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#[inline(always)]
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unsafe fn prog_read<T: Copy>(&mut self, addr: Address) -> T {
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unsafe fn prog_read<T: Copy>(&mut self, addr: Address) -> T {
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(addr.get() as *const T).read()
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(addr.get() as *const T).read()
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}
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}
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BIN
sysdata/empty-background.bmp
Normal file
BIN
sysdata/empty-background.bmp
Normal file
Binary file not shown.
After Width: | Height: | Size: 66 B |
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@ -32,6 +32,7 @@ put_rect := mode.put_rect
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put_filled_rect := mode.put_filled_rect
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put_filled_rect := mode.put_filled_rect
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put_line := mode.put_line
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put_line := mode.put_line
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clear := mode.clear
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clear := mode.clear
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put_img := mode.put_img
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// Display
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// Display
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width := mode.width
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width := mode.width
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@ -42,6 +43,8 @@ set_width := mode.set_width
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set_dimensions := mode.set_dimensions
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set_dimensions := mode.set_dimensions
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sync := mode.sync
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sync := mode.sync
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// Math
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// Trash Image
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UVec2 := struct {x: uint, y: uint}
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Image := struct {
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IVec2 := struct {x: int, y: int}
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start: ^Color,
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end: ^Color,
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}
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@ -1,6 +1,7 @@
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.{math, memory} := @use("../../stn/src/lib.hb");
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.{math, memory} := @use("../../stn/src/lib.hb");
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.{dt_get} := @use("../../dt_api/src/lib.hb");
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.{dt_get} := @use("../../dt_api/src/lib.hb");
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.{IVec2} := @use("lib.hb")
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.{Image} := @use("lib.hb");
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.{Vec2} := math
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Color := struct {b: u8, g: u8, r: u8, a: u8}
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Color := struct {b: u8, g: u8, r: u8, a: u8}
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white := Color.(255, 255, 255, 255)
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white := Color.(255, 255, 255, 255)
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@ -42,8 +43,6 @@ Context := struct {
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init := fn(): void {
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init := fn(): void {
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width := dt_get("framebuffer/fb0/width\0")
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width := dt_get("framebuffer/fb0/width\0")
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height := dt_get("framebuffer/fb0/height\0")
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height := dt_get("framebuffer/fb0/height\0")
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// width := 1024
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// height := 768
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pixels := width * height
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pixels := width * height
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bytes := pixels << 2
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bytes := pixels << 2
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partitions := pixels / copy_pixels
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partitions := pixels / copy_pixels
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@ -141,12 +140,12 @@ screenidx := fn(x: int, y: int): int {
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return x + ctx.width * y
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return x + ctx.width * y
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}
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}
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put_pixel := fn(pos: IVec2, color: Color): void {
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put_pixel := fn(pos: Vec2(int), color: Color): void {
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*(ctx.buf + @inline(screenidx, pos.x, pos.y)) = color
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*(ctx.buf + @inline(screenidx, pos.x, pos.y)) = color
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return
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return
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}
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}
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put_filled_rect := fn(pos: IVec2, tr: IVec2, color: Color): void {
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put_filled_rect := fn(pos: Vec2(int), tr: Vec2(int), color: Color): void {
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x := pos.x
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x := pos.x
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y := pos.y
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y := pos.y
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end := pos + tr
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end := pos + tr
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return
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return
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}
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}
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put_rect := fn(pos: IVec2, tr: IVec2, color: Color): void {
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put_rect := fn(pos: Vec2(int), tr: Vec2(int), color: Color): void {
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x := pos.x
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x := pos.x
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y := pos.y
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y := pos.y
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end := pos + tr
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end := pos + tr
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@ -179,7 +178,7 @@ put_rect := fn(pos: IVec2, tr: IVec2, color: Color): void {
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return
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return
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}
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}
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put_line_low := fn(p0: IVec2, p1: IVec2, color: Color): void {
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put_line_low := fn(p0: Vec2(int), p1: Vec2(int), color: Color): void {
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dx := p1.x - p0.x
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dx := p1.x - p0.x
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dy := p1.y - p0.y
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dy := p1.y - p0.y
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yi := 1
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yi := 1
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@ -203,7 +202,7 @@ put_line_low := fn(p0: IVec2, p1: IVec2, color: Color): void {
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return
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return
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}
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}
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put_line_high := fn(p0: IVec2, p1: IVec2, color: Color): void {
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put_line_high := fn(p0: Vec2(int), p1: Vec2(int), color: Color): void {
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dx := p1.x - p0.x
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dx := p1.x - p0.x
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dy := p1.y - p0.y
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dy := p1.y - p0.y
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xi := 1
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xi := 1
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@ -227,8 +226,8 @@ put_line_high := fn(p0: IVec2, p1: IVec2, color: Color): void {
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return
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return
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}
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}
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put_line := fn(p0: IVec2, p1: IVec2, color: Color): void {
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put_line := fn(p0: Vec2(int), p1: Vec2(int), color: Color): void {
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if @inline(math.abs, p1.y - p0.y) < @inline(math.abs, p1.x - p0.x) {
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if math.abs(int, p1.y - p0.y) < math.abs(int, p1.x - p0.x) {
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if p0.x > p1.x {
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if p0.x > p1.x {
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@inline(put_line_low, p1, p0, color)
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@inline(put_line_low, p1, p0, color)
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} else {
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} else {
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@ -252,10 +251,14 @@ set_width := fn(new: int): void {
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return
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return
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}
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}
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dimensions := fn(): IVec2 {
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dimensions := fn(): Vec2(int) {
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return .(ctx.width, ctx.height)
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return .(ctx.width, ctx.height)
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}
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}
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set_dimensions := fn(new: IVec2): void {
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set_dimensions := fn(new: Vec2(int)): void {
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return
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}
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put_img := fn(img: Image, pos: Vec2(int)): void {
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return
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return
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}
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}
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@ -1,4 +1,4 @@
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.{IVec2} := @use("lib.hb")
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.{Vec2, Image} := @use("lib.hb")
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// .{pci, memory, string, log} := @use("../../stn/src/lib.hb");
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// .{pci, memory, string, log} := @use("../../stn/src/lib.hb");
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Color := struct {b: u8, g: u8, r: u8, a: u8}
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Color := struct {b: u8, g: u8, r: u8, a: u8}
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@ -31,31 +31,31 @@ height := fn(): int {
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return 0
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return 0
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}
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}
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dimensions := fn(): IVec2 {
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dimensions := fn(): Vec2(int) {
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return .(0, 0)
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return .(0, 0)
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}
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}
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put_pixel := fn(position: IVec2, color: Color): void {
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put_pixel := fn(position: Vec2(int), color: Color): void {
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return
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return
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}
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}
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put_filled_rect := fn(pos: IVec2, tr: IVec2, color: Color): void {
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put_filled_rect := fn(pos: Vec2(int), tr: Vec2(int), color: Color): void {
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return
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return
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}
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}
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|
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put_rect := fn(pos: IVec2, tr: IVec2, color: Color): void {
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put_rect := fn(pos: Vec2(int), tr: Vec2(int), color: Color): void {
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return
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return
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}
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}
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|
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put_line_low := fn(p0: IVec2, p1: IVec2, color: Color): void {
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put_line_low := fn(p0: Vec2(int), p1: Vec2(int), color: Color): void {
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return
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return
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}
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}
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// do not use, use line() instead
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// do not use, use line() instead
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put_line_high := fn(p0: IVec2, p1: IVec2, color: Color): void {
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put_line_high := fn(p0: Vec2(int), p1: Vec2(int), color: Color): void {
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return
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return
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}
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}
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|
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put_line := fn(p0: IVec2, p1: IVec2, color: Color): void {
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put_line := fn(p0: Vec2(int), p1: Vec2(int), color: Color): void {
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return
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return
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}
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}
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|
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@ -67,7 +67,7 @@ set_width := fn(new: int): void {
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return
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return
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}
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}
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|
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set_dimensions := fn(new: IVec2): void {
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set_dimensions := fn(new: Vec2(int)): void {
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return
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return
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}
|
}
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|
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@ -78,3 +78,7 @@ sync := fn(): void {
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init := fn(): void {
|
init := fn(): void {
|
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return
|
return
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}
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}
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|
|
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put_img := fn(img: Image, pos: Vec2(int)): void {
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return
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}
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@ -1,15 +1,16 @@
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shift := 31
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abs := fn($Expr: type, x: Expr): Expr {
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mask := x >> @intcast(@sizeof(Expr) - 1)
|
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// following only work for: int
|
|
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abs := fn(x: int): int {
|
|
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mask := x >> shift
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|
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return (x ^ mask) - mask
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return (x ^ mask) - mask
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}
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}
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min := fn(a: int, b: int): int {
|
min := fn($Expr: type, a: Expr, b: Expr): Expr {
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c := a - b
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c := a - b
|
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return b + (c & c >> shift)
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return b + (c & c >> @intcast(@sizeof(Expr) - 1))
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}
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}
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max := fn(a: int, b: uint): int {
|
max := fn($Expr: type, a: Expr, b: Expr): Expr {
|
||||||
c := a - b
|
c := a - b
|
||||||
return a - (c & c >> shift)
|
return a - (c & c >> @intcast(@sizeof(Expr) - 1))
|
||||||
|
}
|
||||||
|
|
||||||
|
Vec2 := fn($Expr: type): type {
|
||||||
|
return struct {x: Expr, y: Expr}
|
||||||
}
|
}
|
|
@ -1,7 +1,7 @@
|
||||||
integer := fn(): int {
|
any := fn($Expr: type): Expr {
|
||||||
return @eca(3, 4)
|
return @intcast(@eca(3, 4))
|
||||||
}
|
}
|
||||||
|
|
||||||
integer_range := fn(min: int, max: int): int {
|
range := fn($Expr: type, min: Expr, max: Expr): Expr {
|
||||||
return @eca(3, 4) % (max - min + 1) + min
|
return @eca(3, 4) % (max - min + 1) + min
|
||||||
}
|
}
|
|
@ -1,3 +1,4 @@
|
||||||
|
.{Vec2} := @use("../../../../libraries/stn/src/lib.hb").math
|
||||||
render := @use("../../../../libraries/render/src/lib.hb")
|
render := @use("../../../../libraries/render/src/lib.hb")
|
||||||
|
|
||||||
/* expected result:
|
/* expected result:
|
||||||
|
@ -9,8 +10,8 @@ example := fn(): void {
|
||||||
render.clear(.(100, 50, 0, 255))
|
render.clear(.(100, 50, 0, 255))
|
||||||
width := render.width()
|
width := render.width()
|
||||||
height := render.height()
|
height := render.height()
|
||||||
p0 := render.IVec2.(0, 0)
|
p0 := Vec2(int).(0, 0)
|
||||||
p1 := render.IVec2.(0, height)
|
p1 := Vec2(int).(0, height)
|
||||||
loop if p0.y >= height break else {
|
loop if p0.y >= height break else {
|
||||||
render.put_line(p0, p1, .(255, 180, 100, 255))
|
render.put_line(p0, p1, .(255, 180, 100, 255))
|
||||||
render.put_line(.(width, height) - p0, .(width, height) - p1, .(255, 180, 100, 255))
|
render.put_line(.(width, height) - p0, .(width, height) - p1, .(255, 180, 100, 255))
|
||||||
|
|
|
@ -6,11 +6,11 @@ example := fn(): void {
|
||||||
render.doublebuffer(false)
|
render.doublebuffer(false)
|
||||||
render.clear(render.black)
|
render.clear(render.black)
|
||||||
loop {
|
loop {
|
||||||
x := random.integer_range(0, 1024)
|
x := random.range(int, 0, 1024)
|
||||||
y := random.integer_range(0, 768)
|
y := random.range(int, 0, 768)
|
||||||
r := random.integer_range(0, 255)
|
r := random.range(int, 0, 255)
|
||||||
g := random.integer_range(0, 75)
|
g := random.range(int, 0, 75)
|
||||||
b := random.integer_range(0, 155)
|
b := random.range(int, 0, 155)
|
||||||
render.put_pixel(.(x, y), .(b, g, r, 255))
|
render.put_pixel(.(x, y), .(b, g, r, 255))
|
||||||
}
|
}
|
||||||
return
|
return
|
||||||
|
|
|
@ -1,3 +1,4 @@
|
||||||
|
.{Vec2} := @use("../../../../libraries/stn/src/lib.hb").math;
|
||||||
.{random} := @use("../../../../libraries/stn/src/lib.hb")
|
.{random} := @use("../../../../libraries/stn/src/lib.hb")
|
||||||
render := @use("../../../../libraries/render/src/lib.hb")
|
render := @use("../../../../libraries/render/src/lib.hb")
|
||||||
|
|
||||||
|
@ -6,11 +7,11 @@ render := @use("../../../../libraries/render/src/lib.hb")
|
||||||
|
|
||||||
example := fn(): void {
|
example := fn(): void {
|
||||||
render.init()
|
render.init()
|
||||||
vel := render.IVec2.(1, 1)
|
vel := Vec2(int).(1, 1)
|
||||||
pos := render.IVec2.(100, 100)
|
pos := Vec2(int).(100, 100)
|
||||||
width := render.width()
|
width := render.width()
|
||||||
height := render.height()
|
height := render.height()
|
||||||
color := @as(render.Color, @intcast(random.integer_range(0, 0xFFFFFF)))
|
color := @as(render.Color, @intcast(random.range(int, 0, 0xFFFFFF)))
|
||||||
loop {
|
loop {
|
||||||
render.put_filled_rect(pos, .(100, 100), color)
|
render.put_filled_rect(pos, .(100, 100), color)
|
||||||
render.sync()
|
render.sync()
|
||||||
|
@ -18,11 +19,11 @@ example := fn(): void {
|
||||||
|
|
||||||
if pos.x == 0 | pos.x == width - 100 {
|
if pos.x == 0 | pos.x == width - 100 {
|
||||||
vel.x = -vel.x
|
vel.x = -vel.x
|
||||||
color = @as(render.Color, @intcast(random.integer_range(0, 0xFFFFFF)))
|
color = @as(render.Color, @intcast(random.range(int, 0, 0xFFFFFF)))
|
||||||
}
|
}
|
||||||
if pos.y == 0 | pos.y == height - 100 {
|
if pos.y == 0 | pos.y == height - 100 {
|
||||||
vel.y = -vel.y
|
vel.y = -vel.y
|
||||||
color = @as(render.Color, @intcast(random.integer_range(0, 0xFFFFFF)))
|
color = @as(render.Color, @intcast(random.range(int, 0, 0xFFFFFF)))
|
||||||
}
|
}
|
||||||
|
|
||||||
pos += vel
|
pos += vel
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
.{example} := @use("./examples/square.hb")
|
.{example} := @use("./examples/amogus.hb")
|
||||||
|
|
||||||
main := fn(): void {
|
main := fn(): void {
|
||||||
@inline(example)
|
@inline(example)
|
||||||
|
|
|
@ -4,8 +4,10 @@ default_entry = 1
|
||||||
timeout = 0
|
timeout = 0
|
||||||
verbose = false
|
verbose = false
|
||||||
interface_resolution = "1024x768x24"
|
interface_resolution = "1024x768x24"
|
||||||
|
# interface_resolution = "640x480x32"
|
||||||
# Terminal related settings
|
# Terminal related settings
|
||||||
term_wallpaper = "boot:///background.bmp"
|
term_wallpaper = "boot:///background.bmp"
|
||||||
|
# term_wallpaper = "boot:///empty-background.bmp"
|
||||||
term_background = "008080"
|
term_background = "008080"
|
||||||
|
|
||||||
[boot.limine.ableos]
|
[boot.limine.ableos]
|
||||||
|
@ -13,6 +15,7 @@ comment = "Default AbleOS boot entry."
|
||||||
protocol = "limine"
|
protocol = "limine"
|
||||||
kernel_path = "boot:///kernel_${ARCH}"
|
kernel_path = "boot:///kernel_${ARCH}"
|
||||||
kernel_cmdline = ""
|
kernel_cmdline = ""
|
||||||
|
# resolution = "640x480x32"
|
||||||
resolution = "1024x768x24"
|
resolution = "1024x768x24"
|
||||||
|
|
||||||
[boot.limine.ableos.modules]
|
[boot.limine.ableos.modules]
|
||||||
|
@ -26,8 +29,8 @@ resolution = "1024x768x24"
|
||||||
# [boot.limine.ableos.modules.diskio_driver]
|
# [boot.limine.ableos.modules.diskio_driver]
|
||||||
# path = "boot:///diskio_driver.hbf"
|
# path = "boot:///diskio_driver.hbf"
|
||||||
|
|
||||||
# [boot.limine.ableos.modules.render_example]
|
[boot.limine.ableos.modules.render_example]
|
||||||
# path = "boot:///render_example.hbf"
|
path = "boot:///render_example.hbf"
|
||||||
|
|
||||||
# [boot.limine.ableos.modules.serial_driver_test]
|
# [boot.limine.ableos.modules.serial_driver_test]
|
||||||
# path = "boot:///serial_driver_test.hbf"
|
# path = "boot:///serial_driver_test.hbf"
|
||||||
|
@ -44,8 +47,8 @@ resolution = "1024x768x24"
|
||||||
# [boot.limine.ableos.modules.svga_driver]
|
# [boot.limine.ableos.modules.svga_driver]
|
||||||
# path = "boot:///svga_driver.hbf"
|
# path = "boot:///svga_driver.hbf"
|
||||||
|
|
||||||
[boot.limine.ableos.modules.ps2_driver]
|
# [boot.limine.ableos.modules.ps2_driver]
|
||||||
path = "boot:///ps2_driver.hbf"
|
# path = "boot:///ps2_driver.hbf"
|
||||||
|
|
||||||
# [boot.limine.ableos.modules.filesystem_fat32]
|
# [boot.limine.ableos.modules.filesystem_fat32]
|
||||||
# path = "boot:///filesystem_fat32.hbf"
|
# path = "boot:///filesystem_fat32.hbf"
|
||||||
|
@ -53,5 +56,5 @@ path = "boot:///ps2_driver.hbf"
|
||||||
# [boot.limine.ableos.modules.pumpkin_print]
|
# [boot.limine.ableos.modules.pumpkin_print]
|
||||||
# path = "boot:///pumpkin_print.hbf"
|
# path = "boot:///pumpkin_print.hbf"
|
||||||
|
|
||||||
[boot.limine.ableos.modules.tetris]
|
# [boot.limine.ableos.modules.tetris]
|
||||||
path = "boot:///tetris.hbf"
|
# path = "boot:///tetris.hbf"
|
||||||
|
|
Loading…
Reference in a new issue