animal crossing new Horizon beginnings
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@ -3,9 +3,37 @@ stn := @use("../../../libraries/stn/src/lib.hb");
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horizon_api := @use("../../../libraries/horizon_api/src/lib.hb")
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render := @use("../../../libraries/render/src/lib.hb");
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.{Vec2} := @use("../../../libraries/stn/src/lib.hb").math
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Window := struct {
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// TODO: Replace this with widgets
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// implicit_framebuffer:
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width: int,
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height: int,
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x: int,
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y: int,
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}
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main := fn(): int {
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a := buffer.create("XHorizon\0")
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screen := render.init(true)
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image := render.new_surface(screen.width / 3, screen.height / 3)
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pos := Vec2(int).(100, 100)
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loop {
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// Clear the screen
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render.clear(screen, render.black)
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// TODO: Get windows out of the hashmap
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render.clear(image, render.white)
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// Apply the image to the screen
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render.put_surface(screen, image, pos)
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// Sync the screen
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render.sync(screen)
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}
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return 0
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@ -31,17 +31,17 @@ resolution = "1024x768x24"
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# [boot.limine.ableos.modules.diskio_driver]
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# path = "boot:///diskio_driver.hbf"
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[boot.limine.ableos.modules.render_example]
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path = "boot:///render_example.hbf"
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# [boot.limine.ableos.modules.render_example]
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# path = "boot:///render_example.hbf"
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# [boot.limine.ableos.modules.serial_driver_test]
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# path = "boot:///serial_driver_test.hbf"
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# [boot.limine.ableos.modules.horizon]
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# path = "boot:///horizon.hbf"
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[boot.limine.ableos.modules.horizon]
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path = "boot:///horizon.hbf"
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# [boot.limine.ableos.modules.horizon_testing_program]
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# path = "boot:///horizon_testing_program.hbf"
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[boot.limine.ableos.modules.horizon_testing_program]
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path = "boot:///horizon_testing_program.hbf"
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# [boot.limine.ableos.modules.dt_buffer_test]
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# path = "boot:///dt_buffer_test.hbf"
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