fixes for the absolutely huge breakage pushed
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parent
8849017db2
commit
eff1323e94
6
Cargo.lock
generated
6
Cargo.lock
generated
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@ -213,12 +213,12 @@ dependencies = [
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[[package]]
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name = "hbbytecode"
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version = "0.1.0"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#a1e692eac73fbf44f1fbf816832aaae0ea8f04d7"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#c0d957e70c7146f2c788a7b410632a940a18768f"
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[[package]]
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name = "hblang"
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version = "0.1.0"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#a1e692eac73fbf44f1fbf816832aaae0ea8f04d7"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#c0d957e70c7146f2c788a7b410632a940a18768f"
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dependencies = [
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"hashbrown",
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"hbbytecode",
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@ -229,7 +229,7 @@ dependencies = [
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[[package]]
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name = "hbvm"
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version = "0.1.0"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#a1e692eac73fbf44f1fbf816832aaae0ea8f04d7"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#c0d957e70c7146f2c788a7b410632a940a18768f"
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dependencies = [
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"hbbytecode",
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]
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@ -39,8 +39,8 @@ Label := struct {
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render_label_to_surface := fn(surface: Surface, label: Label, font: Font, pos: Vec2(uint)): void {
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// if label.is_dirty {
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render.clear(label.surface, label.bg)
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render.put_text(label.surface, font, .(0, 0), label.fg, label.text)
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// render.clear(label.surface, label.bg)
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// render.put_text(label.surface, font, .(0, 0), label.fg, label.text)
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// }
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render.put_surface(surface, label.surface, pos, false)
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// render.put_surface(surface, label.surface, pos, false)
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}
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@ -23,10 +23,10 @@ main := fn(): void {
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text_label := Label.new_label("kernel : akern 0.2.0\0", 300)
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text_label_2 := Label.new_label("os : ableos\0", 300)
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text_label_3 := Label.new_label("wm : sunset\0", 300)
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text_label.set_color(render.black, render.white)
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text_label.set_color(render.BLACK, render.WHITE)
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text_label_2.set_color(render.black, render.white)
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text_label_3.set_color(render.black, render.white)
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text_label_2.set_color(render.BLACK, render.WHITE)
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text_label_3.set_color(render.BLACK, render.WHITE)
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pos1 := Vec2(uint).(1, 1)
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pos2 := Vec2(uint).(1, 20)
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@ -21,7 +21,7 @@ main := fn(): void {
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}
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x := 0
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loop {
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render.clear(window.surface, render.black)
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screen.clear(window.surface, render.BLACK)
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render.put_surface(window.surface, image, .(image.width + x % window.data.props.dimensions.x, 20), false)
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_ = sunset.client.send_frame(window)
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x += 1
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