Work
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6ff65eee41
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@ -50,7 +50,7 @@ main := fn(): int {
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vel_inner.x = -vel_inner.x
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color = random.range(render.Color, render.black, render.white)
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}
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if pos_inner.y == 0 | pos_inner.y == window.height - side {
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if pos_inner.y == 20 | pos_inner.y == window.height - side {
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vel_inner.y = -vel_inner.y
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color = random.range(render.Color, render.black, render.white)
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}
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@ -59,11 +59,12 @@ main := fn(): int {
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window_count := 0
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loop {
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render.clear(window, render.black)
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render.put_rect(screen, .(0, 0), .(screen.width - 1, screen.height - 1), render.white)
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// Draw the decorators
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{
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render.put_rect(window, .(0, 0), .(window.width - 1, window.height - 1), render.white)
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// render.put_rect(window, .(0, 0), .(window.width - 1, 20), render.white)
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render.put_rect(window, .(0, 0), .(window.width - 1, 20), render.white)
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}
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render.put_filled_rect(window, pos_inner, .(side, side), color)
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@ -55,8 +55,8 @@ example := fn(): void {
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y += cell_size
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}
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render.put_hline(screen, seeker.y * cell_size + halfcell + scroll, 0, width, render.light_green)
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render.put_vline(screen, seeker.x * cell_size + halfcell + scroll, 0, height, render.light_green)
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render.put_hline(screen, seeker.y * cell_size + halfcell + scroll, 0, width, render.blue)
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render.put_vline(screen, seeker.x * cell_size + halfcell + scroll, 0, height, render.blue)
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render.sync(screen)
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