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No commits in common. "8849017db2b1fd305b5cbf87c8230bd08f83023a" and "5eff0facb17881dce3977b0c43016014c821c056" have entirely different histories.
8849017db2
...
5eff0facb1
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@ -38,9 +38,9 @@ Label := struct {
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}
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}
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render_label_to_surface := fn(surface: Surface, label: Label, font: Font, pos: Vec2(uint)): void {
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render_label_to_surface := fn(surface: Surface, label: Label, font: Font, pos: Vec2(uint)): void {
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// if label.is_dirty {
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if label.is_dirty {
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render.clear(label.surface, label.bg)
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label.surface.clear(label.bg)
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render.put_text(label.surface, font, .(0, 0), label.fg, label.text)
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label.surface.put_text(font, .(0, 0), label.fg, label.text)
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// }
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}
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render.put_surface(surface, label.surface, pos, false)
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surface.put_surface(label.surface, pos, false)
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}
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}
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@ -128,4 +128,4 @@ render_clients := fn(screen: Surface): void {
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screen.put_surface(window.surface, window.data.props.position, false)
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screen.put_surface(window.surface, window.data.props.position, false)
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i += 1
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i += 1
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}
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}
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}
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}
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@ -11,7 +11,7 @@ horizon_api := @use("../../../libraries/horizon_api/src/lib.hb");
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main := fn(): void {
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main := fn(): void {
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sunset.client.find_server()
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sunset.client.find_server()
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window := sunset.client.new(.(.(10, 10), .(400, 300), "ableFetch!\0"))
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window := sunset.client.new(.(.(400, 100), .(400, 300), "ableFetch!\0"))
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font := @unwrap(render.text.font_from_psf2(@bitcast(&psf), false))
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font := @unwrap(render.text.font_from_psf2(@bitcast(&psf), false))
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// pos := Vec2(uint).(1, 100)
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// pos := Vec2(uint).(1, 100)
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@ -21,27 +21,26 @@ main := fn(): void {
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}
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}
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text_label := Label.new_label("kernel : akern 0.2.0\0", 300)
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text_label := Label.new_label("kernel : akern 0.2.0\0", 300)
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text_label_2 := Label.new_label("os : ableos\0", 300)
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text_label.set_color(sunset.server.DECO_COLOUR, render.BLACK)
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text_label_3 := Label.new_label("wm : sunset\0", 300)
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text_label.set_color(render.black, render.white)
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text_label_2.set_color(render.black, render.white)
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text_label_2 := Label.new_label("os : ableos\0", 300)
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text_label_3.set_color(render.black, render.white)
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text_label_2.set_color(sunset.server.DECO_COLOUR, render.BLACK)
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text_label_3 := Label.new_label("wm : sunset\0", 300)
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text_label_3.set_color(sunset.server.DECO_COLOUR, render.BLACK)
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pos1 := Vec2(uint).(1, 1)
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pos2 := Vec2(uint).(1, 20)
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pos3 := Vec2(uint).(1, 40)
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// render.clear(window.surface, render.black)
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render_label_to_surface(window.surface, text_label, font, pos1)
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render_label_to_surface(window.surface, text_label_2, font, pos2)
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render_label_to_surface(window.surface, text_label_3, font, pos3)
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loop {
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loop {
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// stn.log.info("AAAA\0")
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render.clear(window.surface, render.BLACK)
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// render.put_text(text_label.surface, font, pos1, text_label.fg, text_label.text)
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// render.put_surface(window.surface, image, .(image.width + x % window.data.props.dimensions.x, 40), false)
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// render.put_text(text_label_2.surface, font, pos2, text_label_2.fg, text_label_2.text)
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pos := Vec2(uint).(1, 100)
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// render.put_text(text_label_3.surface, font, pos3, text_label_3.fg, text_label_3.text)
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render_label_to_surface(window.surface, text_label, font, pos)
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pos = Vec2(uint).(1, 120)
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render_label_to_surface(window.surface, text_label_2, font, pos)
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pos = Vec2(uint).(1, 140)
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render_label_to_surface(window.surface, text_label_3, font, pos)
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_ = sunset.client.send_frame(window)
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_ = sunset.client.send_frame(window)
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// stn.sleep.sleep_until_interrupt(100)
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}
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}
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}
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}
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@ -1,5 +0,0 @@
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# angels_halo
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A Minix 3 style reincarnation service.
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Running in the background restarting your drivers.
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@ -1,11 +0,0 @@
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[package]
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name = "angels_halo"
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authors = ["able"]
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[dependants.libraries]
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[dependants.binaries]
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hblang.version = "1.0.0"
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[build]
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command = "hblang src/main.hb"
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@ -1,7 +0,0 @@
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(pkg angels-halo
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(authors ("able"))
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(version 0 1 0))
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(dependencies
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(libraries ())
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(programs (hblang)))
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@ -1,20 +0,0 @@
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stn := @use("stn");
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.{log} := stn;
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.{ProcessID} := stn.acs
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Strategy := enum {
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None,
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Restart,
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}
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MonitoredProcess := struct {
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pid: ProcessID,
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}
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main := fn(): int {
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log.info("Angels Halo reincarnation server started.\0")
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return 0
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}
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@ -31,7 +31,7 @@ example := fn(): void {
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window := @as(?sunset.Window, null)
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window := @as(?sunset.Window, null)
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if USE_SUNSET {
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if USE_SUNSET {
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sunset.client.find_server()
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sunset.client.find_server()
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window = sunset.client.new(.(.(450, 140), .(400, 400), "Mandelbrot Set\0"))
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window = sunset.client.new(.(.(400, 140), .(400, 400), "Mandelbrot Set\0"))
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if window == null {
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if window == null {
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log.error("got no window\0")
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log.error("got no window\0")
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return
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return
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@ -91,4 +91,4 @@ example := fn(): void {
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_ = sunset.client.send_frame(window)
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_ = sunset.client.send_frame(window)
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}
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}
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}
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}
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}
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}
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@ -13,7 +13,7 @@ main := fn(): void {
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return
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return
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}
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}
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window := sunset.client.new(.(.(400, 400), .(200, 200), "Hello\0"))
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window := sunset.client.new(.(.(100, 100), .(200, 200), "Hello,\0"))
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if window == null {
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if window == null {
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log.error("got no window\0")
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log.error("got no window\0")
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@ -26,4 +26,4 @@ main := fn(): void {
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_ = sunset.client.send_frame(window)
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_ = sunset.client.send_frame(window)
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x += 1
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x += 1
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}
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}
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}
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}
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@ -2,7 +2,7 @@
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sunset := @use("../../../libraries/sunset_proto/src/lib.hb")
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sunset := @use("../../../libraries/sunset_proto/src/lib.hb")
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render := @use("../../../libraries/render/src/lib.hb")
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render := @use("../../../libraries/render/src/lib.hb")
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bmp := @embed("../../../assets/mini.bmp")
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bmp := @embed("../../../assets/able.bmp")
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main := fn(): void {
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main := fn(): void {
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sunset.client.find_server()
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sunset.client.find_server()
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@ -13,7 +13,7 @@ main := fn(): void {
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return
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return
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}
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}
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window := sunset.client.new(.(.(100, 350), .(400, 240), "Sunset!\0"))
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window := sunset.client.new(.(.(400, 100), .(400, 240), "Sunset!\0"))
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if window == null {
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if window == null {
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log.error("got no window\0")
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log.error("got no window\0")
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@ -11,30 +11,6 @@ stn := @use("../../../libraries/stn/src/lib.hb");
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psf := @embed("../../../assets/consolefonts/tamsyn/10x20r.psf")
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psf := @embed("../../../assets/consolefonts/tamsyn/10x20r.psf")
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img := @embed("../../../assets/wallpaper.qoi")
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img := @embed("../../../assets/wallpaper.qoi")
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Mouse := struct {
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x: uint,
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y: uint,
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// TODO: Make this configurable via wm config
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cursor_width: u8,
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max_x: uint,
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max_y: uint,
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new := fn(max_x: uint, max_y: uint): Self {
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center_x := max_x / 2
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center_y := max_y / 2
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return Self.(center_x, center_y, 3, max_x, max_y)
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}
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/*
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center := fn(self: Self){
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center_x := max_x / 2
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center_y := max_y / 2
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return Self.(center_x, center_y, 3, max_x, max_y)
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}*/
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}
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main := fn(): int {
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main := fn(): int {
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sunset.server.start()
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sunset.server.start()
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defer {
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defer {
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@ -51,11 +27,8 @@ main := fn(): int {
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return 1
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return 1
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}
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}
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// mouse_x := 100
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mouse_x := 100
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// mouse_y := 100
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mouse_y := 100
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mouse := Mouse.new(screen.width, screen.height)
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//mouse.center()
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text_label := Label.new_label("\0", 1024)
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text_label := Label.new_label("\0", 1024)
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text_label.set_color(sunset.server.DECO_COLOUR, render.BLACK)
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text_label.set_color(sunset.server.DECO_COLOUR, render.BLACK)
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@ -67,24 +40,24 @@ main := fn(): int {
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change_x = change_x << 8
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change_x = change_x << 8
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change_x = change_x >> 8
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change_x = change_x >> 8
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mouse.x += change_x
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mouse_x += change_x
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if mouse.x <= 0 {
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if mouse_x <= 0 {
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mouse.x = 0
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mouse_x = 0
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}
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}
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if mouse.x >= screen.width - 20 {
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if mouse_x >= screen.width - 20 {
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mouse.x = @intcast(screen.width - 21)
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mouse_x = @intcast(screen.width - 21)
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}
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}
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change_y := @as(i16, mouse_event.y_change)
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change_y := @as(i16, mouse_event.y_change)
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change_y = change_y << 8
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change_y = change_y << 8
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change_y = change_y >> 8
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change_y = change_y >> 8
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mouse.y -= change_y
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mouse_y -= change_y
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if mouse.y < 0 {
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if mouse_y < 0 {
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mouse.y = 1
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mouse_y = 1
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}
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}
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if mouse.y >= screen.height - 20 {
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if mouse_y >= screen.height - 20 {
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mouse.y = @intcast(screen.height - 21)
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mouse_y = @intcast(screen.height - 21)
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}
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}
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if mouse_event.left {
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if mouse_event.left {
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@ -119,8 +92,8 @@ main := fn(): int {
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// Mouse cursor
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// Mouse cursor
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{
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{
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render.put_filled_circle(screen, .(mouse.x, mouse.y), mouse.cursor_width, sunset.server.DECO_COLOUR_DARKER)
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screen.put_filled_circle(.(mouse_x, mouse_y), 10, sunset.server.DECO_COLOUR_DARKER)
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render.put_circle(screen, .(mouse.x, mouse.y), mouse.cursor_width, sunset.server.DECO_COLOUR)
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screen.put_circle(.(mouse_x, mouse_y), 10, sunset.server.DECO_COLOUR)
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}
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}
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screen.sync()
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screen.sync()
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@ -26,9 +26,8 @@ resolution = "1024x768x24"
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[boot.limine.ableos.modules.render_example]
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[boot.limine.ableos.modules.render_example]
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path = "boot:///render_example.hbf"
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path = "boot:///render_example.hbf"
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# [boot.limine.ableos.modules.sunset_server]
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[boot.limine.ableos.modules.sunset_server]
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# path = "boot:///sunset_server.hbf"
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path = "boot:///sunset_server.hbf"
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# [boot.limine.ableos.modules.ps2_mouse_driver]
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# [boot.limine.ableos.modules.ps2_mouse_driver]
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# path = "boot:///ps2_mouse_driver.hbf"
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# path = "boot:///ps2_mouse_driver.hbf"
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@ -39,15 +38,11 @@ path = "boot:///sunset_server.hbf"
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# [boot.limine.ableos.modules.ps2_driver]
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# [boot.limine.ableos.modules.ps2_driver]
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# path = "boot:///ps2_driver.hbf"
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# path = "boot:///ps2_driver.hbf"
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# [boot.limine.ableos.modules.sunset_client_2]
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# [boot.limine.ableos.modules.sunset_client]
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# path = "boot:///sunset_client_2.hbf"
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# path = "boot:///sunset_client.hbf"
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[boot.limine.ableos.modules.ablefetch]
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# [boot.limine.ableos.modules.ablefetch]
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path = "boot:///ablefetch.hbf"
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# path = "boot:///ablefetch.hbf"
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# [boot.limine.ableos.modules.diskio_driver]
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# [boot.limine.ableos.modules.diskio_driver]
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# path = "boot:///diskio_driver.hbf"
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# path = "boot:///diskio_driver.hbf"
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#[boot.limine.ableos.modules.angels_halo]
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#path = "boot:///angels_halo.hbf"
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