software := @use("software.hb") image := @use("image/lib.hb") text := @use("text.hb") // default mode mode := software init := mode.init doublebuffer := mode.doublebuffer Surface := mode.Surface new_surface := mode.new_surface surface_from_ptr := mode.surface_from_ptr clone_surface := mode.clone_surface free_surface := mode.free_surface index := mode.index indexptr := mode.indexptr // Colours Color := packed struct {b: u8, g: u8, r: u8, a: u8} $white := Color.(255, 255, 255, 255) $black := Color.(0, 0, 0, 255) $gray := Color.(127, 127, 127, 255) $red := Color.(0, 0, 205, 255) $green := Color.(0, 205, 0, 255) $yellow := Color.(0, 205, 205, 255) $blue := Color.(205, 0, 0, 255) $magenta := Color.(205, 0, 205, 255) $cyan := Color.(205, 205, 0, 255) $light_gray := Color.(229, 229, 229, 255) $light_red := Color.(0, 0, 255, 255) $light_green := Color.(0, 255, 0, 255) $light_yellow := Color.(0, 255, 255, 255) $light_blue := Color.(255, 0, 0, 255) $light_magenta := Color.(255, 0, 255, 255) $light_cyan := Color.(255, 255, 0, 255) // Drawing put_pixel := mode.put_pixel put_rect := mode.put_rect put_filled_rect := mode.put_filled_rect put_trirect := mode.put_trirect put_circle := mode.put_circle put_filled_circle := mode.put_filled_circle put_textured_circle := mode.put_textured_circle put_line := mode.put_line put_vline := mode.put_vline put_hline := mode.put_hline clear := mode.clear put_surface := mode.put_surface put_text := mode.put_text // thanks peony for these three! //put_trirect := mode.put_trirect //put_vline := mode.put_vline //put_hline := mode.put_hline // Display sync := mode.sync