strict graph OS { layout=dot; ModelingSoftware -- GraphicsAPI; ModelingSoftware -- HID; ModelingSoftware -- VFS; GameEngine3D -- GraphicsAPI; GameEngine3D -- VFS; GameEngine3D -- AudioSubsystem; GameEngine3D -- HID; GameEngine3D -- Networking; Git -- VFS; Git -- Networking; ListFile -- VFS; MakeFile -- VFS; AudioSubsystem -- AbleOSInterface; GraphicsAPI -- AbleOSInterface; HID -- AbleOSInterface; Networking -- AbleOSInterface; FatFileSystemProc -- VFS; NTFSFileSystemProc -- VFS; EXT2 -- VFS; FatFileSystemProc -- DriveSystemProc; NTFSFileSystemProc -- DriveSystemProc; EXT2 -- DriveSystemProc; DriveSystemProc -- AbleOSInterface; AbleOSInterface -- DriveSystemProc; AbleOSInterface -- Kernel; Kernel -- x86HAL; Kernel -- riscvHAL; Kernel -- aarch64HAL; x86HAL -- GPU; riscvHAL -- GPU; aarch64HAL -- GPU; x86HAL -- SoundCard; riscvHAL -- SoundCard; aarch64HAL -- SoundCard; }