352 lines
12 KiB
Rust
352 lines
12 KiB
Rust
//! Memory allocator
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/*
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* This file incorporates work covered by the following license notice:
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*
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* Copyright (c) 2020, the SerenityOS developers.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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use {
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core::{
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alloc::{GlobalAlloc, Layout},
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mem,
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ptr::{self, NonNull},
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},
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log::trace,
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spin::Mutex,
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};
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struct Allocator(Mutex<Option<Heap>>);
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unsafe impl GlobalAlloc for Allocator {
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unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
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let mut lock = self.0.lock();
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let allocator = lock.as_mut().expect("heap allocator should be initialized");
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match allocator.allocate(layout.size(), layout.align()) {
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Some(ptr) => ptr.as_ptr(),
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None => ptr::null_mut(),
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}
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}
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unsafe fn dealloc(&self, ptr: *mut u8, _: Layout) {
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let mut lock = self.0.lock();
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let allocator = lock.as_mut().expect("heap allocator should be initialized");
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allocator.deallocate(ptr);
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}
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}
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#[global_allocator]
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static ALLOCATOR: Allocator = Allocator(Mutex::new(None));
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// FIXME: umm is `memory` VirtualAddress or PhysicalAddress? both?
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pub fn init(memory: *mut u8, memory_size: usize) {
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trace!("Initialising kernel heap allocator");
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*ALLOCATOR.0.lock() = Some(unsafe { Heap::new(memory, memory_size) });
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}
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// FIXME: these are arch-specific
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const CHUNK_SIZE: usize = 16;
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const MINIMUM_ALIGNMENT: usize = 8;
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struct Header {
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size_in_chunks: usize,
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}
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// compile-time assertions to make sure that AllocationHeader's size is a power of two
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// and CHUNK_SIZE is bigger than AllocationHeader's size
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const _: () = {
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assert!(mem::size_of::<Header>().is_power_of_two());
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assert!(CHUNK_SIZE >= mem::size_of::<Header>());
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};
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/// A first-fit heap allocator, with CHUNK_SIZE chunks and a set size
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/// In the future these will become subheaps and the actual heap allocator will create more
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/// subheaps as needed
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struct Heap {
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total_chunks: usize,
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allocated_chunks: usize,
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chunks: *mut u8,
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bitmap: *mut u8,
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}
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impl Heap {
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/// # Safety
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/// This function assumes that the pointer given points at a valid memory address
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unsafe fn new(memory: *mut u8, memory_size: usize) -> Self {
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let total_chunks = Self::calculate_chunks(memory_size);
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assert!(total_chunks * CHUNK_SIZE + (total_chunks + 7) / 8 <= memory_size);
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Self {
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total_chunks,
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allocated_chunks: 0,
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chunks: memory,
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bitmap: unsafe { memory.add(total_chunks * CHUNK_SIZE) },
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}
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}
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fn allocate(&mut self, size: usize, alignment: usize) -> Option<NonNull<u8>> {
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assert!(alignment.is_power_of_two());
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let alignment = if alignment < MINIMUM_ALIGNMENT {
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MINIMUM_ALIGNMENT
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} else {
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alignment
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};
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// We need space for the header as well
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let size = size + mem::size_of::<Header>();
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let chunks_needed = (size + CHUNK_SIZE - 1) / CHUNK_SIZE;
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let chunk_alignment = (alignment + CHUNK_SIZE - 1) / CHUNK_SIZE;
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if chunks_needed + chunk_alignment > self.free_chunks() {
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return None;
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}
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// FIXME: should utilize the alignment directly instead of trying to allocate `size + alignment`
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let first_chunk = self.find_first_fit(chunks_needed + chunk_alignment)?;
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let chunks_addr = self.chunks as usize;
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let addr_unaligned = chunks_addr + first_chunk * CHUNK_SIZE;
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// Align the starting address and verify that we haven't gone outside the calculated free area
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let addr =
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addr_unaligned + alignment - (addr_unaligned + mem::size_of::<Header>()) % alignment;
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let aligned_first_chunk = (addr - chunks_addr) / CHUNK_SIZE;
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assert!(first_chunk <= aligned_first_chunk);
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assert!(
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aligned_first_chunk + chunks_needed <= first_chunk + chunks_needed + chunk_alignment
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);
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let header = addr as *mut Header;
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unsafe {
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(*header).size_in_chunks = chunks_needed;
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}
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self.bitmap_set_range(aligned_first_chunk, chunks_needed, true);
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self.allocated_chunks += chunks_needed;
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let ptr: *mut u8 = unsafe { mem::transmute(header.add(1)) };
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{
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#[cfg(debug_assertions)]
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trace!("Allocating {:?}", ptr);
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}
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unsafe { core::ptr::write_bytes(ptr, 0, size) };
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assert!(ptr.is_aligned_to(alignment));
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NonNull::new(ptr)
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}
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fn deallocate(&mut self, ptr: *mut u8) {
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{
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#[cfg(debug_assertions)]
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log::trace!("Deallocating {:?}", ptr);
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}
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let header = Self::allocation_header(ptr);
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let start = (header as usize - self.chunks as usize) / CHUNK_SIZE;
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assert!(self.bitmap_get(start));
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let size = unsafe { (*header).size_in_chunks };
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self.bitmap_set_range(start, size, false);
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self.allocated_chunks -= size;
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// FIXME: zero out memory to prevent leaking data
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// REPLY: When we zero on alloc, do we really need it?
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}
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/// Finds first hole that can fit an allocation of `size` chunks, returns the start of the
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/// found free chunks
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fn find_first_fit(&self, size: usize) -> Option<usize> {
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let mut start_of_free_chunks = 0;
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let mut free_chunks = 0;
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for i in 0..self.total_chunks / usize::BITS as usize {
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if free_chunks >= size {
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return Some(start_of_free_chunks);
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}
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let mut bucket = unsafe { *self.bitmap.cast::<usize>().add(i) };
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if bucket == usize::MAX {
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// Skip over completely full bucket
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free_chunks = 0;
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continue;
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}
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if bucket == 0 {
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// Skip over completely empty bucket
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if free_chunks == 0 {
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start_of_free_chunks = i * usize::BITS as usize;
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}
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free_chunks += usize::BITS as usize;
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continue;
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}
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let mut viewed_bits = 0;
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while viewed_bits < usize::BITS as usize {
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if bucket == 0 {
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if free_chunks == 0 {
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start_of_free_chunks = i * usize::BITS as usize + viewed_bits;
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}
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free_chunks += usize::BITS as usize - viewed_bits;
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viewed_bits = usize::BITS as usize;
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} else {
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let trailing_zeros = bucket.trailing_zeros() as usize;
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bucket >>= trailing_zeros;
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if free_chunks == 0 {
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start_of_free_chunks = i * usize::BITS as usize + viewed_bits;
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}
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free_chunks += trailing_zeros;
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viewed_bits += trailing_zeros;
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if free_chunks >= size {
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return Some(start_of_free_chunks);
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}
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let trailing_ones = bucket.trailing_ones() as usize;
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bucket >>= trailing_ones;
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viewed_bits += trailing_ones;
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free_chunks = 0;
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}
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}
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}
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if free_chunks >= size {
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return Some(start_of_free_chunks);
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}
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let first_trailing_bit = (self.total_chunks / usize::BITS as usize) * usize::BITS as usize;
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let trailing_bits = self.total_chunks % usize::BITS as usize;
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for i in 0..trailing_bits {
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if self.bitmap_get(first_trailing_bit + i) {
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free_chunks = 0;
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continue;
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}
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if free_chunks == 0 {
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start_of_free_chunks = first_trailing_bit + i;
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}
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free_chunks += 1;
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if free_chunks >= size {
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return Some(start_of_free_chunks);
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}
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}
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#[cfg(debug_assertions)]
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{
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trace!("No first fit found");
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}
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None
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}
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fn bitmap_set_range(&mut self, start: usize, length: usize, value: bool) {
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assert!(start + length <= self.total_chunks);
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if length == 0 {
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return;
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}
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const BITMASK_FIRST_BYTE: [u8; 8] = [0xFF, 0xFE, 0xFC, 0xF8, 0xF0, 0xE0, 0xC0, 0x80];
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const BITMASK_LAST_BYTE: [u8; 8] = [0, 1, 3, 7, 0xF, 0x1F, 0x3F, 0x7F];
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let first = unsafe { self.bitmap.add(start / 8) };
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let last = unsafe { self.bitmap.add((start + length) / 8) };
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let mut byte_mask = BITMASK_FIRST_BYTE[start % 8];
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if first == last {
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byte_mask &= BITMASK_LAST_BYTE[(start + length) % 8];
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if value {
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unsafe {
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*first |= byte_mask;
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}
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} else {
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unsafe {
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*first &= !byte_mask;
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}
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}
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} else {
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if value {
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unsafe {
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*first |= byte_mask;
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}
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} else {
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unsafe {
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*first &= !byte_mask;
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}
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}
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byte_mask = BITMASK_LAST_BYTE[(start + length) % 8];
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if value {
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unsafe {
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*last |= byte_mask;
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}
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} else {
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unsafe {
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*last &= !byte_mask;
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}
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}
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let first = unsafe { first.add(1) };
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if first >= last {
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return;
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}
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if value {
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unsafe {
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first.write_bytes(0xFF, last.sub_ptr(first));
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}
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} else {
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unsafe {
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first.write_bytes(0, last.sub_ptr(first));
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}
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}
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}
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}
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fn bitmap_get(&self, index: usize) -> bool {
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assert!(index < self.total_chunks);
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(unsafe { *self.bitmap.add(index / 8) } & (1 << (index % 8))) != 0
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}
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pub const fn free_chunks(&self) -> usize {
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self.total_chunks - self.allocated_chunks
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}
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fn allocation_header(ptr: *mut u8) -> *mut Header {
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unsafe { mem::transmute::<_, *mut Header>(ptr).sub(1) }
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}
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const fn calculate_chunks(memory_size: usize) -> usize {
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memory_size / (CHUNK_SIZE + 1)
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}
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}
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unsafe impl Send for Heap {}
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#[alloc_error_handler]
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fn alloc_error_handler(layout: alloc::alloc::Layout) -> ! {
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log::error!("allocation error: {:?}", layout);
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// Todo: Maybe panic here instead
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crate::arch::spin_loop()
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}
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pub fn get_free_chunks_count() -> usize {
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ALLOCATOR.0.lock().as_ref().unwrap().free_chunks()
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}
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