VFS: Updated the API and worked on some implementation
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42
drivers/vfs/src/cache.rs
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42
drivers/vfs/src/cache.rs
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@ -0,0 +1,42 @@
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pub struct Cache {
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// A limit on how many open files can be in this cache
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// Usefull to prevent hundreds of processes caching thousands of files
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// 0 == No Limit
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file_id_limit: u64,
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// Total bytes allowed to be cached before a file is pushed out of the cache
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total_byte_size: u64,
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current_byte_size: u64,
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cache: Vec<(FileID, Vec<u8>)>,
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}
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impl Cache {
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fn default() -> Self {
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Self {
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file_id_limit: 1024,
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total_byte_size: 1024 * 16,
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current_byte_size: 0,
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cache: Vec::new(),
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}
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}
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fn recalculate_cache(&mut self) {
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let mut current: u64 = 0;
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for (_, file) in &self.cache {
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current += file.len() as u64;
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}
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self.current_byte_size = current;
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}
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}
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#[test]
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fn recalc_cache_test() {
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let mut cache = Cache::default();
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let mut temp_file_vec: Vec<u8> = Vec::new();
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for x in 0u64..=10 {
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temp_file_vec.push(x.try_into().unwrap());
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let file = (x, temp_file_vec.clone());
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cache.cache.push(file);
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}
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cache.recalculate_cache();
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assert_eq!(cache.current_byte_size, 66);
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}
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@ -1,18 +1,105 @@
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// #![no_std]
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#![feature(async_fn_in_trait)]
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use std::path::Path;
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// use std::prelude::rust_2021::alloc;
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pub mod cache;
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extern crate alloc;
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use alloc::vec::Vec;
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pub type Path = String;
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fn main() {}
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fn main() {
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let vfs = VFS::new();
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// TODO: load config for the vfs
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pub type File = Vec<u8>;
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// TODO: implement better VFS api
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pub trait FileIO {
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fn read(file: &mut File, file_address: u64, read_length: u64);
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fn write(file: &mut File, file_address: u64, dest_ptr: u64, src_len: usize);
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fn open(path: Path);
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fn close(file: &mut File);
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// advertise the VFS service
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// wait on proccesses to subscribe and send messages
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}
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// NOTE: in the implementation this should be a basevalue of some randomized value to
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// prevent the ability to check how many files are open on the system
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pub type FileID = u64;
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pub trait FileIO {
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// Store the FileID in the VFS to allow multiple programs to have a FileID without conflicting
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fn s_open(path: Path) -> Result<FileID, FileIOError>;
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async fn a_open(path: Path) -> Result<FileID, FileIOError>;
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// Close the file and flush changes to disk
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fn s_close(file_id: FileID) -> Result<(), FileIOError>;
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async fn a_close(file_id: FileID) -> Result<(), FileIOError>;
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// Offset into the file to allow for things like reading a specific value
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// Length from the offset
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fn s_read(file_id: FileID, offset: usize, length: u64) -> Result<Vec<u8>, FileIOError>;
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async fn a_read(file_id: FileID, offset: usize, length: u64) -> Result<Vec<u8>, FileIOError>;
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// Offset into the file to allow for things like reading a specific value
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fn s_write(file_id: FileID, offset: usize, data: Vec<u8>) -> Result<(), FileIOError>;
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async fn a_write(file_id: FileID, offset: usize, data: Vec<u8>) -> Result<(), FileIOError>;
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}
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pub enum FileIOError {
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NoMountPoint,
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}
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pub struct MountPoint {
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mount: Path,
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// Use this to send the file requests to the right filesystem driver
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filesystem_proc_id: u64,
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}
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pub struct VFS {
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// If a file is used twice move it from first cache to second cache
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// This is under the assumption that if you write to a file twice you will write again
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first_layer: Cache,
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second_layer: Cache,
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mount_point_list: Vec<MountPoint>,
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}
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impl VFS {
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fn new() -> Self {
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Self {
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first_layer: Cache::default(),
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second_layer: Cache::default(),
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mount_point_list: Vec::new(),
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}
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}
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fn resolve_mountpoint(self, path: Path) -> Result<MountPoint, FileIOError> {
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return Err(FileIOError::NoMountPoint);
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}
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}
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impl FileIO for VFS {
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fn s_open(path: Path) -> Result<FileID, FileIOError> {
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// Break up the path into a mountpoint and a path fragment
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todo!()
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}
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async fn a_open(path: Path) -> Result<FileID, FileIOError> {
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todo!()
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}
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fn s_close(file_id: FileID) -> Result<(), FileIOError> {
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todo!()
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}
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async fn a_close(file_id: FileID) -> Result<(), FileIOError> {
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todo!()
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}
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fn s_read(file_id: FileID, offset: usize, length: u64) -> Result<Vec<u8>, FileIOError> {
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todo!()
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}
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async fn a_read(file_id: FileID, offset: usize, length: u64) -> Result<Vec<u8>, FileIOError> {
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todo!()
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}
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fn s_write(file_id: FileID, offset: usize, data: Vec<u8>) -> Result<(), FileIOError> {
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todo!()
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}
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async fn a_write(file_id: FileID, offset: usize, data: Vec<u8>) -> Result<(), FileIOError> {
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todo!()
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}
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}
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pub enum FileError {}
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@ -5,7 +5,7 @@ type Handle = i64;
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#[repr(C)]
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pub struct OSString {
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pub address: i32,
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pub length: i32,
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pub length: i32,
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}
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extern "C" {
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@ -21,10 +21,10 @@ pub enum ExternErrors {
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#[repr(C)]
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pub struct Result<T> {
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pub ok: T,
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pub ok: T,
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pub err: ExternErrors,
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}
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pub struct Path {
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parts: String,
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parts: OSString,
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}
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16
libraries/std/src/allocator.rs
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16
libraries/std/src/allocator.rs
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@ -0,0 +1,16 @@
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use alloc::alloc::{GlobalAlloc, Layout};
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struct MyAllocator;
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unsafe impl GlobalAlloc for MyAllocator {
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unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
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panic!();
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}
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unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) {
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panic!();
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}
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}
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#[global_allocator]
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static GLOBAL: MyAllocator = MyAllocator;
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@ -9,6 +9,7 @@ pub mod env;
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pub mod exit;
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pub mod io;
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pub mod allocator;
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#[cfg(not(test))]
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pub mod panic;
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// TODO: replace &str with ableOS path
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file_path: &'a str,
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line: u16,
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line: u16,
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column: u16,
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}
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impl<'a> Display for LocationInFile<'a> {
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