minor changes and a bug fix
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BIN
hbvm/assets/inf_loop.hb
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BIN
hbvm/assets/inf_loop.hb
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@ -284,8 +284,7 @@ F5-F9 {:016X} {:016X} {:016X} {:016X} {:016X}",
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panic!("Not a register.")
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panic!("Not a register.")
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}
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}
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}
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}
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self.index += 5;
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self.index += 4;
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}
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}
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(2, 2) => {
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(2, 2) => {
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let mut lhs_array = [0; 8];
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let mut lhs_array = [0; 8];
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@ -5,25 +5,25 @@ use hbvm::{
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};
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};
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fn main() -> Result<(), RuntimeErrors> {
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fn main() -> Result<(), RuntimeErrors> {
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// TODO: Grab program from cmdline
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#[rustfmt::skip]
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#[rustfmt::skip]
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let prog: Vec<u8> = vec![
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let prog: Vec<u8> = vec![
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// NOP as u8, NOP as u8,
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NOP as u8,
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// 255, 10,
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255, 10,
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ADD as u8, EightBit as u8, 100, 20, 0xA7,
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// ADD as u8, EightBit as u8, 100, 20, 0xA7,
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// ADD as u8,
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// ADD as u8,
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// EightBit as u8, 1, 0, 0xB0,
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// EightBit as u8, 1, 0, 0xB0,
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// ADD as u8,
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// ADD as u8,
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// SixtyFourBit as u8,
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// SixtyFourBit as u8,
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// 0, 0, 0, 0, 0, 0, 0, 0,
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// 0, 0, 0, 0, 0, 0, 0, 0,
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// 0, 0, 0, 0, 0, 0, 0, 2, 0xD0,
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// 0, 0, 0, 0, 0, 0, 0, 2, 0xD0,
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// SUB as u8, EightBit as u8, 255, 0, 0xA7,
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SUB as u8, EightBit as u8, 255, 0, 0xA0,
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// DIV as u8, EightBit as u8, 12, 5, 0xA8,
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// This currently fails because of a lack of register to register addition
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// ADD as u8, Register8 as u8, 0xA7, 0xB0, 0xA7,
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// ADD as u8, Register8 as u8, 0xA0, 0xA0, 0xA1,
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// LOAD as u8, AddrToReg as u8,
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// LOAD as u8, AddrToReg as u8,
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// 0, 0, 0, 0, 0, 0, 0, 2,
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// 0, 0, 0, 0, 0, 0, 0, 2,
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// 0xA0,
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// 0xA0,
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// JUMP as u8, 0, 0, 0, 0, 0, 0, 0, 0,
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JUMP as u8, 0, 0, 0, 0, 0, 0, 0, 0,
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];
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];
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let mut eng = Engine::new(prog);
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let mut eng = Engine::new(prog);
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