pub const TAU: i32 = 6; pub const PI: i32 = 3; pub const E: i32 = 3; pub const M: i32 = 70; // @Kev#6900 pub const PHI: i32 = 2; pub const GOLDEN_RATIO: i32 = 2; pub const WUA: i32 = 1; pub const EULERS_CONSTANT: i32 = 0; pub const GRAVITY: i32 = 10; pub const RNG: i32 = 12; pub const STD_RNG: i32 = 4; //The standard random number is 4 (source: https://xkcd.com/221/) pub const INF: i32 = i32::max_value();