2022-07-31 12:57:22 -05:00
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# AlexScript
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AlexScript (which is a misnomer; the language will soon be renamed
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since it's not actually a scripting language) is a programming
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language designed to have a functional feel and very high-level
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ergonomics while maintaining speed using strictly-controlled,
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deterministic memory management.
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## Tools
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2022-08-02 22:16:16 -05:00
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This repository contains the following tools:
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- `axc`, the AlexScript compiler. This can be used as a binary with a
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fairly standard compiler CLI, or as a library for use in other
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programs.
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The following tools do not exist yet, but are planned:
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- `axci`, the interactive AlexScript interpreter.
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- `axcd`, the Language Server Protocol (LSP) server for AlexScript
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code support in editors, supporting definition peeking and lookup,
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renaming variables and modules, etc.
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- `axfmt`, the standard formatter for AlexScript code; all AlexScript
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code used in this repository must be formatted with `axfmt`, and its
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use is recommended for other projects.
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- `axdoc`, the documentation generator.
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- `alexscript-mode`, an Emacs mode for editing AlexScript code,
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supporting syntax highlighting, automatic indentation, some basic
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keybindings for common tasks, Emacs-side LSP integration for
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communicating with `acxd`, and a collection of `yasnippet` snippets
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for inserting common AlexScript constructs.
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- `alexscript-vsc`, Visual Studio Code plugins and tools for editing
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AlexScript code.
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- `alexscript-vim`, tools and configuration files for optimizing Vim
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and Neovim for editing AlexScript code.
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## Language features
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The language is mostly influenced by Rust and Haskell: it has strict
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safety requirements and borrow-checked memory management like that of
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Rust, but its syntax and type system are similar to those of Haskell.
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Some features the language will most likely have:
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- All functions are pure by default; side effects are chained together
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using an `IO` monad.
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- Despite the language's purity, expressions will be strictly
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evaluated to provide more programmer control.
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- Different monads represent different levels of safety, and can be
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converted using functions marked as `UNSAFE`. The intention is that
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code can be audited by manually checking that all the `UNSAFE`
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transformations are sound, and code that contains no `UNSAFE`
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function calls are guaranteed to satisfy varying definitions of
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soundness:
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- The `IO` monad represents computations that might have side
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effects on the real world. If a computation of type `IO` is known
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by the programmer to not have side effects on the real world, then
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it can be converted to a pure computation using the standard
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library function `UNSAFE_assertPure : IO a -> a`.
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- The `MemoryUnsafe` monad represents computations that might read
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from or write to memory that is not allocated correctly: for
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example, `readPtr`, which reads from a raw pointer, is of type
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`MemoryUnsafe a` because the pointer is not known to be valid. If
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a computation has been confirmed to be safe by the programmer, it
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can be converted to an `IO` computation using
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`UNSAFE_assertMemorySafe : MemoryUnsafe a -> IO a`.
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- Further safety monads may be added in the future.
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-
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## Compilation
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