2021-12-18 12:22:46 -06:00
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use game::{BranchConfig, DungeonLevel};
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2021-12-18 12:06:50 -06:00
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use pancurses::{endwin, initscr};
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2021-12-18 12:22:46 -06:00
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mod game;
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2021-12-18 11:58:33 -06:00
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fn main() {
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2021-12-18 12:06:50 -06:00
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let window = initscr();
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2021-12-18 12:22:46 -06:00
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let cfg = BranchConfig;
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let level = DungeonLevel::new(&cfg);
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level.draw(&window);
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2021-12-18 12:06:50 -06:00
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window.refresh();
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window.getch();
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2021-12-18 12:22:46 -06:00
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2021-12-18 12:06:50 -06:00
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endwin();
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2021-12-18 11:58:33 -06:00
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}
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