Add map generator margin

This commit is contained in:
Alex Bethel 2022-01-01 15:04:43 -06:00
parent aa0b600ec8
commit 955a1cd4b2

View file

@ -33,6 +33,11 @@ const ROOM_SIZE_LIMITS: Range<usize> = 4..8;
/// at least 1 to ensure that walls generate.
const ROOM_MIN_DISTANCE: usize = 4;
/// The minimum distance between the interior of a room and the edge
/// of the map. Should be at least 1 to ensure that all rooms have
/// walls.
const ROOM_MARGIN: usize = 2;
/// Factor to encourage routes to travel through existing rooms rather
/// than cutting new hallways. 0.0 very strongly encourages traveling
/// through rooms, 1.0 is indifferent to the existence of rooms, and
@ -143,8 +148,8 @@ impl RoomBounds {
rng.gen_range(ROOM_SIZE_LIMITS),
);
let ul_corner = (
rng.gen_range(0..region_size.0 - size.0),
rng.gen_range(0..region_size.1 - size.1),
rng.gen_range(ROOM_MARGIN..region_size.0 - size.0 - ROOM_MARGIN),
rng.gen_range(ROOM_MARGIN..region_size.1 - size.1 - ROOM_MARGIN),
);
let new_room = Self { ul_corner, size };