dungeon-game/src/main.rs

19 lines
292 B
Rust

use game::{BranchConfig, DungeonLevel};
use pancurses::{endwin, initscr};
mod game;
mod rooms;
fn main() {
let window = initscr();
let cfg = BranchConfig;
let level = DungeonLevel::new(&cfg);
level.draw(&window);
window.refresh();
window.getch();
endwin();
}