Text-based roguelike game
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Alex Bethel b5ddf09bb9 Use A* rather than Dijkstra
The level generation algorithm now runs somewhere around 100x faster.
2022-01-01 18:19:55 -06:00
src Use A* rather than Dijkstra 2022-01-01 18:19:55 -06:00
.gitignore Initial commit 2021-12-18 11:58:33 -06:00
Cargo.lock Use A* rather than Dijkstra 2022-01-01 18:19:55 -06:00
Cargo.toml Use A* rather than Dijkstra 2022-01-01 18:19:55 -06:00
LICENSE License project under GPLv3 2022-01-01 15:09:00 -06:00
README.md Initial commit 2021-12-18 11:58:33 -06:00

Dungeon Game

(to be renamed later)

A roguelike written in Rust.