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Main.php
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145
Main.php
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<?php
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declare(strict_types=1);
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namespace TheAMDGuy\DayandNight;
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use pocketmine\command\Command;
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use pocketmine\command\CommandSender;
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use pocketmine\Player;
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use pocketmine\plugin\PluginBase;
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use pocketmine\utils\TextFormat;
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class Main extends PluginBase{
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/** @var string[] */
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private $config;
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public function onEnable() : void
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{
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$this->config = $this->getConfig()->getAll();
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}
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public function onCommand(CommandSender $sender, Command $command, string $label, array $args): bool
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{
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switch ($command->getName()){
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case "day":
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if ($sender->hasPermission("dan.day")) {
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if ($sender instanceof Player){
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$level = $sender->getLevel();
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$level->setTime(0);
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$sender->sendMessage(TextFormat::GREEN.$this->config["succesday"]);
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return true;
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} else {
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$sender->sendMessage(TextFormat::DARK_RED.$this->config["ingameonly"]);
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return true;
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}
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} else {
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$sender->sendMessage(TextFormat::DARK_RED.$this->config["nopermission"]);
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return true;
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}
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case "night":
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if ($sender->hasPermission("dan.night")){
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if ($sender instanceof Player){
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$level = $sender->getLevel();
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$level->setTime(14000);
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$sender->sendMessage(TextFormat::GREEN.$this->config["succesnight"]);
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return true;
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} else {
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$sender->sendMessage(TextFormat::DARK_RED.$this->config["ingameonly"]);
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return true;
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}
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} else {
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$sender->sendMessage(TextFormat::DARK_RED.$this->config["nopermission"]);
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return true;
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}
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case "set":
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if ($sender->hasPermission("dan.set")){
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if ($sender instanceof Player){
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$level = $sender->getLevel();
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$level->setTime(18000);
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$sender->sendMessage(TextFormat::GREEN.$this->config["successet"]);
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return true;
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} else {
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$sender->sendMessage(TextFormat::DARK_RED.$this->config["ingameonly"]);
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return true;
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}
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} else {
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$sender->sendMessage(TextFormat::DARK_RED.$this->config["nopermission"]);
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return true;
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}
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case "rise":
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if ($sender->hasPermission("dan.rise")){
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if ($sender instanceof Player){
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$level = $sender->getLevel();
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$level->setTime(23000);
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$sender->sendMessage(TextFormat::GREEN.$this->config["succesrise"]);
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return true;
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} else {
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$sender->sendMessage(TextFormat::DARK_RED.$this->config["ingameonly"]);
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return true;
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}
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} else {
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$sender->sendMessage(TextFormat::DARK_RED.$this->config["nopermission"]);
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return true;
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}
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case "midday":
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if ($sender->hasPermission("dan.midday")){
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if ($sender instanceof Player){
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$level = $sender->getLevel();
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$level->setTime(6000);
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$sender->sendMessage(TextFormat::GREEN.$this->config["succesmidday"]);
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return true;
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} else {
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$sender->sendMessage(TextFormat::DARK_RED.$this->config["ingameonly"]);
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return true;
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}
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} else {
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$sender->sendMessage(TextFormat::DARK_RED.$this->config["nopermission"]);
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return true;
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}
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case "midnight":
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if ($sender->hasPermission("dan.midnight")){
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if ($sender instanceof Player){
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$level = $sender->getLevel();
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$level->setTime(18000);
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$sender->sendMessage(TextFormat::GREEN.$this->config["succesmidnight"]);
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return true;
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} else {
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$sender->sendMessage(TextFormat::DARK_RED.$this->config["ingameonly"]);
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return true;
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}
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} else {
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$sender->sendMessage(TextFormat::DARK_RED.$this->config["nopermission"]);
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return true;
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}
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case "dayandnight":
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if ($sender->hasPermission("dan.info")){
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$sender->sendMessage(TextFormat::AQUA.$this->config["avaiable"]);
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if ($sender->hasPermission("dan.day")){
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$sender->sendMessage(TextFormat::GREEN.$this->config["daycommandav"]);
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}
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if ($sender->hasPermission("dan.night")){
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$sender->sendMessage(TextFormat::GREEN.$this->config["nightcommandav"]);
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}
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if ($sender->hasPermission("dan.set")){
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$sender->sendMessage(TextFormat::GREEN.$this->config["setcommandav"]);
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}
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if ($sender->hasPermission("dan.rise")){
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$sender->sendMessage(TextFormat::GREEN.$this->config["risecommandav"]);
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}
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if ($sender->hasPermission("dan.midday")){
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$sender->sendMessage(TextFormat::GREEN.$this->config["middaycommandav"]);
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}
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if ($sender->hasPermission("dan.midnight")){
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$sender->sendMessage(TextFormat::GREEN.$this->config["midnightcommandav"]);
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}
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return true;
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} else {
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$sender->sendMessage(TextFormat::DARK_RED.$this->config["nopermission"]);
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return true;
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}
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}
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return true;
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}
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}
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18
config.yml
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config.yml
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---
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#set thoose things to the messages you want.
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ingameonly: Sorry, but this command only works only ingame.
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nopermission: Sorry, but you dont have the permission to use this command.
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succesday: Succesfully set the time to day.
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succesnight: Succesfully set the time to night.
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successet: Succesfully set the time to sunset.
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succesrise: Succesfully set the time to sunrise.
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succesmidday: Succesfully set the time to midday.
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succesmidnight: Succesfully set the time to midnight.
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avaiable: Following commands are avaiable.
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daycommandav: You can set the time to day.
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nightcommandav: You can set the time to night.
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setcommandav: You can set the time to sunset.
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risecommandav: You can set the time to sunrise.
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middaycommandav: You can set the time to midday.
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midnightcommandav: You can set the time to midnight.
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...
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70
plugin.yml
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plugin.yml
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---
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name: DayandNight
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version: 1.2.5-STABLE
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main: TheAMDGuy\DayandNight\Main
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api: [3.12.0, 3.12.1]
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commands:
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day:
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description: Sets the time to day.
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usage: /day
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aliases:
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- tsd
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night:
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description: Sets the time to night.
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usage: /night
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aliases:
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- tsn
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set:
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description: Sets the time to sunset.
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usage: /set
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aliases:
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- tss
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rise:
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description: Sets the time to sunrise.
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usage: /rise
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aliases:
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- tsr
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midday:
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description: Sets the time to midday.
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usage: /midday
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aliases:
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- tsmd
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midnight:
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description: Sets the time to midnight.
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usage: /midnight
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aliases:
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- tsmn
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dayandnight:
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description: Informates about all avaiable DayandNight commands.
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usage: /dayandnight
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aliases:
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- dan
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- daninfo
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- danhelp
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permissions:
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dan:
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default: op
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description: Permission for all DayandNight commands.
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children:
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dan.day:
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default: op
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description: Permission to set the time to day.
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dan.night:
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default: op
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description: Permission to set the time to night.
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dan.set:
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default: op
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description: Permission to set the time to set.
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dan.rise:
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default: op
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description: Permission to set the time to rise.
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dan.midday:
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default: op
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description: Permission to set the time to midday.
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dan.midnight:
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default: op
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description: Permission to set the time to midnight.
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dan.info:
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default: op
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description: Permission to get all avaiable DayandNight commands.
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...
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