mcpi-api-rust/tests/player.rs

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Rust
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use mcpi_api::{Vec3, create, TileVec3};
#[test]
fn main() {
let mut mc = create("localhost:4711");
let posp = mc.player().get_pos();
let posp2 = Vec3::from(posp.x, posp.y + 10.0, posp.z);
mc.player().set_pos(&posp2);
let post = mc.player().get_tile_pos();
let post2 = TileVec3::from(post.x, post.y + 10, post.z);
mc.player().set_tile_pos(&post2);
mc.player().setting("autojump", true);
}