Added .vscode to .gitignore, renamed Player function names, added setting function to Player
This commit is contained in:
parent
2edfd26bb6
commit
05efd7143c
1
.gitignore
vendored
1
.gitignore
vendored
|
@ -1,3 +1,4 @@
|
||||||
.idea
|
.idea
|
||||||
|
.vscode
|
||||||
/target
|
/target
|
||||||
Cargo.lock
|
Cargo.lock
|
||||||
|
|
17
src/lib.rs
17
src/lib.rs
|
@ -164,14 +164,27 @@ impl Minecraft {
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Player<'_> {
|
impl Player<'_> {
|
||||||
pub fn get_player_pos(&mut self) -> Vec3 {
|
pub fn get_pos(&mut self) -> Vec3 {
|
||||||
let vec:Vec<f32> = self.conn.send_receive(&format!("player.getPos()")).split(',').map(|s| s.parse()).collect::<Result<Vec<f32>, _>>().unwrap();
|
let vec:Vec<f32> = self.conn.send_receive(&format!("player.getPos()")).split(',').map(|s| s.parse()).collect::<Result<Vec<f32>, _>>().unwrap();
|
||||||
Vec3::from_vector(&vec)
|
Vec3::from_vector(&vec)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn set_player_pos(&mut self, pos:&Vec3) {
|
pub fn set_pos(&mut self, pos:&Vec3) {
|
||||||
self.conn.send(&format!("player.setPos({},{},{})", pos.x, pos.y, pos.z));
|
self.conn.send(&format!("player.setPos({},{},{})", pos.x, pos.y, pos.z));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn get_tile_pos(&mut self) -> TileVec3 {
|
||||||
|
let vec:Vec<i32> = self.conn.send_receive(&format!("player.getTile()")).split(',').map(|s| s.parse()).collect::<Result<Vec<i32>, _>>().unwrap();
|
||||||
|
TileVec3::from_vector(&vec)
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn set_tile_pos(&mut self, pos:&TileVec3) {
|
||||||
|
self.conn.send(&format!("player.setTile({},{},{})", pos.x, pos.y, pos.z))
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn setting(&mut self, setting:&str, status:bool) {
|
||||||
|
self.conn.send(&format!("player.setting({},{})",setting,if status {1} else {0}));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn create(adress:&str) -> Minecraft {
|
pub fn create(adress:&str) -> Minecraft {
|
||||||
|
|
|
@ -1,9 +1,13 @@
|
||||||
use mcpi::{Vec3, create};
|
use mcpi::{Vec3, create, TileVec3};
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn main() {
|
fn main() {
|
||||||
let mut mc = create("localhost:4711");
|
let mut mc = create("localhost:4711");
|
||||||
let posp = mc.player().get_player_pos();
|
let posp = mc.player().get_pos();
|
||||||
let posp2 = Vec3::from(posp.x, posp.y + 10.0, posp.z);
|
let posp2 = Vec3::from(posp.x, posp.y + 10.0, posp.z);
|
||||||
mc.player().set_player_pos(&posp2);
|
mc.player().set_pos(&posp2);
|
||||||
|
let post = mc.player().get_tile_pos();
|
||||||
|
let post2 = TileVec3::from(post.x, post.y + 10, post.z);
|
||||||
|
mc.player().set_tile_pos(&post2);
|
||||||
|
mc.player().setting("autojump", true);
|
||||||
}
|
}
|
Loading…
Reference in a new issue