holey-bytes/hblang/src/codegen.rs

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use std::{iter::Cycle, ops::Range};
use crate::{
lexer::Ty,
parser::{Exp, Function, Item, Literal, Struct, Type},
};
//| Register | Description | Saver |
//|:-----------|:--------------------|:-------|
//| r0 | Hard-wired zero | N/A |
//| r1 - r2 | Return values | Caller |
//| r2 - r11 | Function parameters | Caller |
//| r12 - r30 | General purpose | Caller |
//| r31 | Return address | Caller |
//| r32 - r253 | General purpose | Callee |
//| r254 | Stack pointer | Callee |
//| r255 | Thread pointer | N/A |
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struct RegAlloc {
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pub regs: Box<[Option<usize>; 256]>,
pub used: Box<[bool; 256]>,
pub spill_cycle: Cycle<Range<usize>>,
}
impl RegAlloc {
fn alloc_regurn(&mut self, slot: SlotId) -> Option<Reg> {
self.regs[1..2]
.iter_mut()
.position(|reg| {
if reg.is_none() {
*reg = Some(slot);
true
} else {
false
}
})
.map(|reg| reg as Reg + 1)
}
fn alloc_general(&mut self, slot: SlotId) -> Option<Reg> {
self.regs[32..254]
.iter_mut()
.zip(&mut self.used[32..254])
.position(|(reg, used)| {
if reg.is_none() {
*reg = Some(slot);
*used = true;
true
} else {
false
}
})
.map(|reg| reg as Reg + 32)
}
fn free(&mut self, reg: Reg) {
assert!(self.regs[reg as usize].take().is_some());
}
fn spill(&mut self, for_slot: SlotId) -> (Reg, SlotId) {
let to_spill = self.spill_cycle.next().unwrap();
let slot = self.regs[to_spill].replace(for_slot).unwrap();
(to_spill as Reg + 32, slot)
}
fn restore(&mut self, reg: Reg, slot: SlotId) -> SlotId {
self.regs[reg as usize].replace(slot).unwrap()
}
}
pub struct ParamAlloc {
reg_range: Range<Reg>,
stack: Offset,
}
impl ParamAlloc {
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fn new() -> Self {
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Self {
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stack: 16,
reg_range: 2..12,
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}
}
fn alloc(&mut self, mut size: usize) -> Value {
match self.try_alloc_regs(size) {
Some(reg) => reg,
None => panic!("Too many arguments o7"),
}
}
fn try_alloc_regs(&mut self, size: usize) -> Option<Value> {
let mut needed = size.div_ceil(8);
if needed > 2 {
needed = 1; // passed by ref
}
if self.reg_range.len() < needed {
return None;
}
match needed {
1 => {
let reg = self.reg_range.start;
self.reg_range.start += 1;
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Some(Value::Reg(reg, None))
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}
2 => {
let reg = self.reg_range.start;
self.reg_range.start += 2;
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Some(Value::Reg(reg, Some(reg + 1)))
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}
_ => unreachable!(),
}
}
}
impl Default for RegAlloc {
fn default() -> Self {
Self {
regs: Box::new([None; 256]),
used: Box::new([false; 256]),
spill_cycle: (32..254).cycle(),
}
}
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}
struct Variable {
name: String,
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location: SlotId,
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}
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type SlotId = usize;
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struct Slot {
ty: Type,
value: Value,
}
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#[repr(transparent)]
struct InstBuffer {
buffer: Vec<u8>,
}
impl InstBuffer {
fn new(vec: &mut Vec<u8>) -> &mut Self {
unsafe { &mut *(vec as *mut Vec<u8> as *mut Self) }
}
}
impl hbbytecode::Buffer for InstBuffer {
fn reserve(&mut self, bytes: usize) {
self.buffer.reserve(bytes);
}
unsafe fn write(&mut self, byte: u8) {
self.buffer.push(byte);
}
}
type Reg = u8;
type Offset = i32;
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enum Value {
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Reg(Reg, Option<Reg>),
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Stack(Offset),
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Imm(u64),
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Spilled(Reg, SlotId, Option<Reg>, Option<SlotId>),
DoubleSpilled(SlotId, Offset, Option<SlotId>),
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}
type Label = usize;
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type Data = usize;
pub struct LabelReloc {
pub label: Label,
pub offset: usize,
}
pub struct DataReloc {
pub data: Data,
pub offset: usize,
}
#[must_use]
pub struct Frame {
pub slot_count: usize,
pub var_count: usize,
}
#[derive(Default)]
pub struct Generator<'a> {
ast: &'a [Item],
func_labels: Vec<(String, Label)>,
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stack_size: usize,
pushed_size: usize,
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regs: RegAlloc,
variables: Vec<Variable>,
slots: Vec<Slot>,
labels: Vec<Option<usize>>,
label_relocs: Vec<LabelReloc>,
data: Vec<Option<usize>>,
data_relocs: Vec<DataReloc>,
code_section: Vec<u8>,
data_section: Vec<u8>,
}
impl<'a> Generator<'a> {
fn generate(mut self) -> Vec<u8> {
for item in self.ast {
let Item::Function(f) = item else { continue };
self.generate_function(f);
}
self.link()
}
fn generate_function(&mut self, f: &Function) {
let frame = self.push_frame();
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let mut param_alloc = ParamAlloc::new();
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for param in f.args.iter() {
let param_size = self.size_of(&param.ty);
let slot = self.add_slot(param.ty.clone(), param_alloc.alloc(param_size));
self.add_variable(param.name.clone(), slot);
}
for stmt in f.body.iter() {
assert!(self
.generate_expr(Some(Type::Builtin(Ty::Void)), stmt)
.is_none());
}
self.pop_frame(frame);
}
fn generate_expr(&mut self, expected: Option<Type>, expr: &Exp) -> Option<SlotId> {
let value = match expr {
Exp::Literal(lit) => match lit {
Literal::Int(i) => self.add_slot(expected.unwrap(), Value::Imm(*i)),
Literal::Bool(b) => self.add_slot(Type::Builtin(Ty::Bool), Value::Imm(*b as u64)),
},
Exp::Variable(ident) => self.lookup_variable(ident).unwrap().location,
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Exp::Call { name, args } => self.generate_call(expected, name, args),
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Exp::Ctor { name, fields } => todo!(),
Exp::Index { base, index } => todo!(),
Exp::Field { base, field } => todo!(),
Exp::Unary { op, exp } => todo!(),
Exp::Binary { op, left, right } => todo!(),
Exp::If { cond, then, else_ } => todo!(),
Exp::Let { name, ty, value } => todo!(),
Exp::For {
init,
cond,
step,
block,
} => todo!(),
Exp::Block(_) => todo!(),
Exp::Return(_) => todo!(),
Exp::Break => todo!(),
Exp::Continue => todo!(),
};
if let Some(expected) = expected {
let actual = self.slots[value].ty.clone();
assert_eq!(expected, actual);
}
Some(value)
}
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fn generate_call(&mut self, expected: Option<Type>, name: &str, args: &[Exp]) -> SlotId {
let frame = self.push_frame();
let func = self.lookup_function(name);
let mut arg_alloc = ParamAlloc::new();
for (arg, param) in args.iter().zip(&func.args) {
let arg_slot = self.generate_expr(Some(param.ty.clone()), arg).unwrap();
let arg_size = self.size_of(&param.ty);
let param_slot = arg_alloc.alloc(arg_size);
self.set_temporarly(arg_slot, param_slot);
}
todo!()
}
fn set_temporarly(&mut self, from: SlotId, to: Value) {
match to {
Value::Reg(f, s) => {}
};
todo!()
}
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fn size_of(&self, ty: &Type) -> usize {
match ty {
Type::Builtin(ty) => match ty {
Ty::U8 | Ty::I8 | Ty::Bool => 1,
Ty::U16 | Ty::I16 => 2,
Ty::U32 | Ty::I32 => 4,
Ty::U64 | Ty::I64 => 8,
Ty::Void => 0,
},
Type::Struct(name) => self
.lookup_struct(name)
.fields
.iter()
.map(|field| self.size_of(&field.ty))
.sum(),
Type::Pinter(_) => 8,
}
}
fn add_variable(&mut self, name: String, location: SlotId) {
self.variables.push(Variable { name, location });
}
fn add_slot(&mut self, ty: Type, value: Value) -> SlotId {
let slot = self.slots.len();
self.slots.push(Slot { ty, value });
slot
}
fn link(mut self) -> Vec<u8> {
for reloc in self.label_relocs {
let label = self.labels[reloc.label].unwrap();
let offset = reloc.offset;
let target = label - offset;
let target_bytes = u64::to_le_bytes(target as u64);
self.code_section[offset..offset + 8].copy_from_slice(&target_bytes);
}
for reloc in self.data_relocs {
let data = self.data[reloc.data].unwrap();
let offset = reloc.offset;
let target = data;
let target_bytes = u64::to_le_bytes((target + self.code_section.len()) as u64);
self.data_section[offset..offset + 8].copy_from_slice(&target_bytes);
}
self.code_section.extend_from_slice(&self.data_section);
self.code_section
}
fn lookup_func_label(&mut self, name: &str) -> Label {
if let Some(label) = self.func_labels.iter().find(|(n, _)| n == name) {
return label.1;
}
panic!("Function not found: {}", name);
}
fn declare_label(&mut self) -> Label {
self.labels.push(None);
self.labels.len() - 1
}
fn define_label(&mut self, label: Label) {
self.labels[label] = Some(self.code_section.len());
}
fn declare_data(&mut self) -> Data {
self.data.push(None);
self.data.len() - 1
}
fn define_data(&mut self, data: Data, bytes: &[u8]) {
self.data[data] = Some(self.data.len());
self.data_section.extend_from_slice(bytes);
}
fn lookup_struct(&self, name: &str) -> &Struct {
self.lookup_item(name)
.and_then(|item| match item {
Item::Struct(s) => Some(s),
_ => panic!("Not a struct: {}", name),
})
.expect("Struct not found")
}
fn lookup_function(&self, name: &str) -> &Function {
self.lookup_item(name)
.and_then(|item| match item {
Item::Function(f) => Some(f),
_ => panic!("Not a function: {}", name),
})
.expect("Function not found")
}
fn lookup_item(&self, name: &str) -> Option<&Item> {
self.ast.iter().find(|item| match item {
Item::Import(_) => false,
Item::Struct(s) => s.name == name,
Item::Function(f) => f.name == name,
})
}
fn lookup_variable(&self, name: &str) -> Option<&Variable> {
self.variables.iter().find(|variable| variable.name == name)
}
fn push_frame(&mut self) -> Frame {
Frame {
slot_count: self.slots.len(),
var_count: self.variables.len(),
}
}
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fn pop_frame(&mut self, frame: Frame) {
self.slots.truncate(frame.slot_count);
self.variables.truncate(frame.var_count);
}
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}
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pub fn generate(ast: &[Item]) -> Vec<u8> {
Generator {
ast,
..Default::default()
}
.generate()
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}