impl glyph drawing ig

This commit is contained in:
Elfein Landers 2022-01-26 23:15:58 -08:00
parent 3206cfd2bc
commit ffdb6c2816

View file

@ -21,6 +21,8 @@ lazy_static::lazy_static! {
}
const FONT_SCALE: f32 = 1.6;
const GLYPH_HEIGHT: f32 = 18.0;
const GLYPH_WIDTH: f32 = 10.0;
/// Draw a glyph on the screen at the given position
///
@ -29,7 +31,7 @@ const FONT_SCALE: f32 = 1.6;
/// * `y` - the y position of the glyph
/// * `glyph` - the glyph to draw
/// * `color` - the color of the glyph
pub fn draw_char(x: u8, y: u8, character: char, color: Rgba64) {
pub fn draw_char(mut x: u32, mut y: u32, character: char, color: Rgba64) {
// let mode = *VGAE.lock();
let mut mode = SCREEN_BUFFER.lock();
@ -63,16 +65,22 @@ pub fn draw_char(x: u8, y: u8, character: char, color: Rgba64) {
_ => {
let q_glyph: Glyph = plane.glyph_id(character).with_scale_and_position(
20.0 * FONT_SCALE,
ab_glyph::point(10.0 * FONT_SCALE, 18.0 * FONT_SCALE),
ab_glyph::point(GLYPH_WIDTH * FONT_SCALE, GLYPH_HEIGHT * FONT_SCALE),
);
// elf: I don't know if GLYPH_HEIGHT is in the right units here. I'm just guessing.
if x as usize > SCREEN_BUFFER.lock().size.x {
x = 0;
y += (GLYPH_HEIGHT * FONT_SCALE) as u32;
}
if let Some(q) = plane.outline_glyph(q_glyph) {
q.draw(|x, y, c| {
q.draw(|gx, gy, c| {
if c > 0.015 {
let corner = q.px_bounds().min;
mode.set_pixel(
x as usize + corner.x as usize,
y as usize + corner.y as usize,
gx as usize + corner.x as usize + x as usize,
gy as usize + corner.y as usize + y as usize,
color,
);
}