made style struct packed

This commit is contained in:
Elfein Landers 2022-02-04 22:18:02 -08:00
parent cb8365abbd
commit 75b6fec5ab

View file

@ -1,3 +1,5 @@
use core::ops::Not;
use shadeable::pixel_format::Rgba64;
pub const VTERM_HEIGHT: u32 = 40;
@ -6,34 +8,104 @@ pub const VTERM_WIDTH: u32 = 100;
pub type ColorCharacter = (Rgba64, Rgba64);
pub struct VtermCharacter {
pub character: char,
//
pub fg: Rgba64,
pub bg: Rgba64,
//
pub style: Style,
pub character: char,
//
pub fg: Rgba64,
pub bg: Rgba64,
//
pub style: Style,
}
pub struct Vterm {
pub characters: [[VtermCharacter; VTERM_WIDTH as usize]; VTERM_HEIGHT as usize],
pub cursor_x: u32,
pub cursor_y: u32,
pub cursor_visible: bool,
pub characters: [[VtermCharacter; VTERM_WIDTH as usize]; VTERM_HEIGHT as usize],
pub cursor_x: u32,
pub cursor_y: u32,
pub cursor_visible: bool,
}
pub struct Style {
pub bold: bool,
pub underline: bool,
pub italic: bool,
pub blink: bool,
pub reverse: bool,
pub strike: bool,
pub bold: bool,
pub underline: bool,
pub italic: bool,
pub blink: bool,
pub reverse: bool,
pub strike: bool,
}
#[derive(Default)]
pub struct StylePacked(u8);
impl StylePacked {
pub fn new() -> Self {
StylePacked(0)
}
pub fn bold(&self) -> bool {
(self.0 & 0x01) > 0
}
pub fn underlined(&self) -> bool {
(self.0 & 0x02) > 0
}
pub fn italic(&self) -> bool {
(self.0 & 0x04) > 0
}
pub fn blinking(&self) -> bool {
(self.0 & 0x08) > 0
}
pub fn reversed(&self) -> bool {
(self.0 & 0x10) > 0
}
pub fn struck(&self) -> bool {
(self.0 & 0x20) > 0
}
#[must_use]
pub fn set_bold(mut self, v: bool) -> Self {
if v {
self.0 |= 0x01;
} else {
self.0 &= 0x01u8.not();
}
self
}
#[must_use]
pub fn set_underlined(mut self, v: bool) -> Self {
if v {
self.0 |= 0x02;
} else {
self.0 &= 0x02u8.not();
}
self
}
#[must_use]
pub fn set_italic(mut self, v: bool) -> Self {
if v {
self.0 |= 0x04;
} else {
self.0 &= 0x04u8.not();
}
self
}
#[must_use]
pub fn set_blinking(mut self, v: bool) -> Self {
if v {
self.0 |= 0x08;
} else {
self.0 &= 0x08u8.not();
}
self
}
#[must_use]
pub fn set_reversed(mut self, v: bool) -> Self {
if v {
self.0 |= 0x10;
} else {
self.0 &= 0x10u8.not();
}
self
}
#[must_use]
pub fn set_struck(mut self, v: bool) -> Self {
if v {
self.0 |= 0x20;
} else {
self.0 &= 0x20u8.not();
}
self
}
}