debugging
This commit is contained in:
parent
bbed40d46d
commit
9ac6927411
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@ -1,195 +1,257 @@
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use crate::vga_e::VGAE;
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use ab_glyph::{Font, FontRef, Glyph};
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use alloc::{boxed::Box, vec, vec::Vec};
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use shadeable::{
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evaluate_shader,
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pixel_format::{Rgba64},
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};
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use shadeable::{evaluate_shader, pixel_format::Rgba64};
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use spin;
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use vga::{writers::GraphicsWriter};
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use vga::writers::GraphicsWriter;
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#[derive(Debug)]
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pub struct ScreenSize {
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pub x: usize,
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pub y: usize,
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pub x: usize,
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pub y: usize,
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}
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const FONT_SCALE: f32 = 1.6;
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const GLYPH_HEIGHT: f32 = 18.0;
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const GLYPH_WIDTH: f32 = 10.0;
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lazy_static::lazy_static! {
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pub static ref SCREEN_BUFFER: spin::Mutex<ScreenBuffer> = spin::Mutex::new(ScreenBuffer::new(640, 480));
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}
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impl ScreenSize {
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pub fn new(x: usize, y: usize) -> Self {
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Self { x, y }
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}
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pub fn new(x: usize, y: usize) -> Self {
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Self { x, y }
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}
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}
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pub enum GraphicsReturn {
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Ok,
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ImproperScreenSize,
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Ok,
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ImproperScreenSize,
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}
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pub struct ScreenBuffer {
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pub size: ScreenSize,
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pub clear_color: Rgba64,
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pub buff: Box<[Rgba64]>, // Vec<Rgba64>,
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pub size: ScreenSize,
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pub clear_color: Rgba64,
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pub buff: Box<[Rgba64]>, // Vec<Rgba64>,
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}
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impl ScreenBuffer {
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// Add optional size later
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pub fn new(x: usize, y: usize) -> Self {
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Self {
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size: ScreenSize::new(x, y),
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clear_color: 0,
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buff: vec![0u64; x * y].into_boxed_slice(),
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}
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}
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pub fn draw_filled_circle(&mut self, cx: i32, cy: i32, radius: usize, color: Rgba64) {
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let r = radius as i32 * 2;
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for y in 0..640 {
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for x in 0..480 {
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let dx = cx - x as i32 * 2 - 1;
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let dy = cy - y as i32 * 2 - 1;
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// Add optional size later
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pub fn new(x: usize, y: usize) -> Self {
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Self {
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size: ScreenSize::new(x, y),
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clear_color: 0,
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buff: vec![0u64; x * y].into_boxed_slice(),
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}
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}
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pub fn draw_filled_circle(&mut self, cx: i32, cy: i32, radius: usize, color: Rgba64) {
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let r = radius as i32 * 2;
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for y in 0..640 {
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for x in 0..480 {
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let dx = cx - x as i32 * 2 - 1;
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let dy = cy - y as i32 * 2 - 1;
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if dx * dx + dy * dy <= r * r {
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self.set_pixel(x, y, color);
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};
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if dx * dx + dy * dy <= r * r {
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self.set_pixel(x, y, color);
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};
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}
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}
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}
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#[inline]
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pub fn set_pixel(&mut self, x: usize, y: usize, color: Rgba64) {
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self.buff[y * self.size.x + x] = color;
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}
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pub fn clear(&mut self) {
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self.buff = vec![0u64; self.buff.len()].into_boxed_slice();
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}
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pub fn blit(&mut self, _width: usize, _height: usize) {}
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pub fn draw_filled_rect(&mut self, x1: usize, y1: usize, x2: usize, y2: usize, color: Rgba64) {
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for y in y1..y2 {
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for x in x1..x2 {
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self.set_pixel(x, y, color);
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}
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}
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}
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pub fn draw_unfilled_rect(&mut self, x1: usize, y1: usize, x2: usize, y2: usize, color: Rgba64) {
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// x1 y1 => x2 y1 => x2 y2 => x1 y2 => x1 y1
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self.draw_line(x1, y1, x2, y1, color);
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self.draw_line(x2, y1, x2, y2, color);
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self.draw_line(x2, y2, x1, y2, color);
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self.draw_line(x1, y2, x1, y1, color);
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}
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#[inline]
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pub fn draw_line(&mut self, x1: usize, y1: usize, x2: usize, y2: usize, color: Rgba64) {
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let x = crate::graphics::get_coordinates(
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x1.try_into().unwrap(),
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y1.try_into().unwrap(),
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x2.try_into().unwrap(),
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y2.try_into().unwrap(),
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);
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for coord in x {
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self.set_pixel(coord.0, coord.1, color);
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}
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}
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pub fn shade(&mut self) {
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for y in 0..100 {
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for x in 0..100 {
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let rgba_ret = evaluate_shader(x, y, self.buff[y * self.size.x + x]);
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match rgba_ret {
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Ok(pixel) => {
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// info!("{:?}", pixel);
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self.set_pixel(x, y, pixel);
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}
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Err(err) => error!("{}", err),
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}
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}
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}
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}
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}
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#[inline]
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pub fn set_pixel(&mut self, x: usize, y: usize, color: Rgba64) {
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self.buff[y * self.size.x + x] = color;
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}
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info!("Shaders done");
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}
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pub fn clear(&mut self) {
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self.buff = vec![0u64; self.buff.len()].into_boxed_slice();
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}
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// TODO force clear
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pub fn force_redraw(&mut self) {
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use shadeable::pixel_format::into_vga_16;
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VGAE.lock().clear_screen(into_vga_16(self.clear_color));
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}
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pub fn blit(&mut self, _width: usize, _height: usize) {}
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pub fn draw_filled_rect(&mut self, x1: usize, y1: usize, x2: usize, y2: usize, color: Rgba64) {
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for y in y1..y2 {
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for x in x1..x2 {
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self.set_pixel(x, y, color);
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/// Draw a glyph on the screen at the given position
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///
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/// # Arguments
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/// * `x` - the x position of the glyph
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/// * `y` - the y position of the glyph
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/// * `glyph` - the glyph to draw
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/// * `color` - the color of the glyph
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pub fn draw_char(&mut self, mut x: u32, mut y: u32, character: char, color: Rgba64) {
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// trace!["Judy Hopps is thicc af"];
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// let mode = *VGAE.lock();
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// trace!["She got them bouncy bunny buns"];
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let basic_multingual_plane = FontRef::try_from_slice(include_bytes!(
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"../../../ableos/assets/fonts/unifont-14.0.01.ttf"
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))
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.unwrap();
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let supplementary_multilingual_plane = FontRef::try_from_slice(include_bytes!(
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"../../../ableos/assets/fonts/unifont_upper-14.0.01.ttf"
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))
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.unwrap();
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// let mut has_char = false;
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// for x in font.codepoint_ids() {
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// if x.1 == character {
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// has_char = true;
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// break;
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// }
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// }
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let in_supp_plane = character as u32 > 0xffff;
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let plane = match in_supp_plane {
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false => basic_multingual_plane,
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true => supplementary_multilingual_plane,
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};
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match character {
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'\n' => {}
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_ => {
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let q_glyph: Glyph = plane.glyph_id(character).with_scale_and_position(
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20.0 * FONT_SCALE,
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ab_glyph::point(GLYPH_WIDTH * FONT_SCALE, GLYPH_HEIGHT * FONT_SCALE),
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);
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// elf: I don't know if GLYPH_HEIGHT is in the right units here. I'm just guessing.
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if x as usize > self.size.x {
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x = 0;
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y += (GLYPH_HEIGHT * FONT_SCALE) as u32;
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}
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}
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}
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pub fn draw_unfilled_rect(
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&mut self,
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x1: usize,
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y1: usize,
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x2: usize,
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y2: usize,
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color: Rgba64,
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) {
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// x1 y1 => x2 y1 => x2 y2 => x1 y2 => x1 y1
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self.draw_line(x1, y1, x2, y1, color);
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self.draw_line(x2, y1, x2, y2, color);
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self.draw_line(x2, y2, x1, y2, color);
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self.draw_line(x1, y2, x1, y1, color);
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}
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#[inline]
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pub fn draw_line(&mut self, x1: usize, y1: usize, x2: usize, y2: usize, color: Rgba64) {
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let x = crate::graphics::get_coordinates(
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x1.try_into().unwrap(),
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y1.try_into().unwrap(),
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x2.try_into().unwrap(),
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y2.try_into().unwrap(),
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);
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for coord in x {
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self.set_pixel(coord.0, coord.1, color);
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}
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}
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pub fn shade(&mut self) {
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for y in 0..100 {
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for x in 0..100 {
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let rgba_ret = evaluate_shader(x, y, self.buff[y * self.size.x + x]);
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match rgba_ret {
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Ok(pixel) => {
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// info!("{:?}", pixel);
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self.set_pixel(x, y, pixel);
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}
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Err(err) => error!("{}", err),
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}
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if let Some(q) = plane.outline_glyph(q_glyph) {
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q.draw(|gx, gy, c| {
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if c > 0.015 {
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let corner = q.px_bounds().min;
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self.set_pixel(
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gx as usize + corner.x as usize + x as usize,
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gy as usize + corner.y as usize + y as usize,
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color,
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);
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}
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});
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}
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}
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info!("Shaders done");
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}
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// TODO force clear
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pub fn force_redraw(&mut self) {
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use shadeable::pixel_format::into_vga_16;
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VGAE.lock().clear_screen(into_vga_16(self.clear_color));
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}
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}
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}
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}
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}
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pub trait VgaBuffer {
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fn copy_to_buffer(&self) -> GraphicsReturn;
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fn copy_to_buffer(&self) -> GraphicsReturn;
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}
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impl VgaBuffer for ScreenBuffer {
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fn copy_to_buffer(&self) -> GraphicsReturn {
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let mode = VGAE.lock();
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for y in 0..self.size.y {
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for x in 0..self.size.x {
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use shadeable::pixel_format::{into_vga_16};
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// let vga_color = get_color16(self.buff[y * self.size.x + x]);
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fn copy_to_buffer(&self) -> GraphicsReturn {
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let mode = VGAE.lock();
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for y in 0..self.size.y {
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for x in 0..self.size.x {
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use shadeable::pixel_format::into_vga_16;
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// let vga_color = get_color16(self.buff[y * self.size.x + x]);
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let vga_color = into_vga_16(self.buff[y * self.size.x + x]);
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let vga_color = into_vga_16(self.buff[y * self.size.x + x]);
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if into_vga_16(self.clear_color) != vga_color {
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mode.set_pixel(x, y, vga_color);
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}
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if into_vga_16(self.clear_color) != vga_color {
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mode.set_pixel(x, y, vga_color);
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}
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}
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}
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}
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GraphicsReturn::Ok
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}
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GraphicsReturn::Ok
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}
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}
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pub fn get_coordinates(x1: i32, y1: i32, x2: i32, y2: i32) -> Vec<(usize, usize)> {
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let mut coordinates: Vec<(usize, usize)> = vec![];
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let dx: i32 = i32::abs(x2 - x1);
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let dy: i32 = i32::abs(y2 - y1);
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let sx: i32 = {
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if x1 < x2 {
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1
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} else {
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-1
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}
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};
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let sy: i32 = {
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if y1 < y2 {
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1
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} else {
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-1
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}
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};
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let mut error: i32 = (if dx > dy { dx } else { -dy }) / 2;
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let mut current_x: i32 = x1;
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let mut current_y: i32 = y1;
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loop {
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coordinates.push((current_x as usize, current_y as usize));
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// info!("0 {:?}", (current_x, current_y));
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let mut coordinates: Vec<(usize, usize)> = vec![];
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let dx: i32 = i32::abs(x2 - x1);
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let dy: i32 = i32::abs(y2 - y1);
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let sx: i32 = {
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if x1 < x2 {
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1
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} else {
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-1
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}
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};
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let sy: i32 = {
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if y1 < y2 {
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1
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} else {
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-1
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}
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};
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let mut error: i32 = (if dx > dy { dx } else { -dy }) / 2;
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let mut current_x: i32 = x1;
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let mut current_y: i32 = y1;
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loop {
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coordinates.push((current_x as usize, current_y as usize));
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// info!("0 {:?}", (current_x, current_y));
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if current_x == x2 && current_y == y2 {
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break;
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}
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if current_x == x2 && current_y == y2 {
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break;
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}
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let error2: i32 = error;
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let error2: i32 = error;
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if error2 > -dx {
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error -= dy;
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current_x += sx;
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}
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if error2 < dy {
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error += dx;
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current_y += sy;
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}
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}
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coordinates
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if error2 > -dx {
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error -= dy;
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current_x += sx;
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}
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if error2 < dy {
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error += dx;
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current_y += sy;
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}
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}
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coordinates
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}
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|
|
|
@ -3,135 +3,136 @@
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use alloc::{format, vec::Vec};
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use crate::{
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boot_conf::BootConfig,
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capabilities::FileAccess,
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file::{File, PathRep},
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scheduler::SCHEDULER,
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ALIAS_TABLE,
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boot_conf::BootConfig,
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capabilities::FileAccess,
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file::{File, PathRep},
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scheduler::SCHEDULER,
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ALIAS_TABLE,
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};
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// use crate::scheduler;
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use {
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crate::{
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arch::{init, sloop},
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boot_conf,
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experiments::{
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info::master,
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systeminfo::{KERNEL_VERSION, RELEASE_TYPE},
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},
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graphics::{VgaBuffer, SCREEN_BUFFER},
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relib::network::socket::Socket,
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relib::network::socket::{SimpleSock, SocketReturns},
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vga_e::{self, num_to_vga16},
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},
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alloc::{
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string::{String, ToString},
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vec,
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},
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core::sync::atomic::{AtomicU64, Ordering::*},
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lazy_static::lazy_static,
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log::*,
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picorand::PicoRandGenerate,
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rkyv::{ser::serializers::AllocSerializer, Deserialize},
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shadeable::pixel_format::from_vga_16,
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y_compositor_protocol::Version,
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crate::{
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arch::{init, sloop},
|
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boot_conf,
|
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experiments::{
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info::master,
|
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systeminfo::{KERNEL_VERSION, RELEASE_TYPE},
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},
|
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graphics::{VgaBuffer, SCREEN_BUFFER},
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relib::network::socket::Socket,
|
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relib::network::socket::{SimpleSock, SocketReturns},
|
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vga_e::{self, num_to_vga16},
|
||||
},
|
||||
alloc::{
|
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string::{String, ToString},
|
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vec,
|
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},
|
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core::sync::atomic::{AtomicU64, Ordering::*},
|
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lazy_static::lazy_static,
|
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log::*,
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picorand::PicoRandGenerate,
|
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rkyv::{ser::serializers::AllocSerializer, Deserialize},
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shadeable::pixel_format::from_vga_16,
|
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y_compositor_protocol::Version,
|
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};
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|
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#[no_mangle]
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#[allow(unconditional_recursion)]
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pub extern "C" fn stack_overflow() -> u8 {
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||||
stack_overflow();
|
||||
// meme number
|
||||
69 // NOTE: Any specific reason for this number aside from memes?
|
||||
stack_overflow();
|
||||
// meme number
|
||||
69 // NOTE: Any specific reason for this number aside from memes?
|
||||
}
|
||||
|
||||
lazy_static! {
|
||||
pub static ref KEY_BUFFER: spin::Mutex<String> = spin::Mutex::new("".to_string());
|
||||
pub static ref TICK: AtomicU64 = AtomicU64::new(0);
|
||||
pub static ref BOOT_CONF: BootConfig = boot_conf::BootConfig::new();
|
||||
pub static ref KEY_BUFFER: spin::Mutex<String> = spin::Mutex::new("".to_string());
|
||||
pub static ref TICK: AtomicU64 = AtomicU64::new(0);
|
||||
pub static ref BOOT_CONF: BootConfig = boot_conf::BootConfig::new();
|
||||
}
|
||||
|
||||
/// The main entry point of the kernel
|
||||
#[no_mangle]
|
||||
pub fn kernel_main() -> ! {
|
||||
init::init();
|
||||
log::set_max_level(BOOT_CONF.log_level());
|
||||
init::init();
|
||||
log::set_max_level(BOOT_CONF.log_level());
|
||||
|
||||
use crate::scheduler::Priority;
|
||||
let mut scheduler = SCHEDULER.lock();
|
||||
use crate::scheduler::Priority;
|
||||
let mut scheduler = SCHEDULER.lock();
|
||||
|
||||
use Priority::*;
|
||||
use Priority::*;
|
||||
|
||||
let mut process_1 = scheduler.new_process(High);
|
||||
process_1.capabilities.files = FileAccess::Some(vec![PathRep {
|
||||
location: FileLocations::Home,
|
||||
file_name: "test".to_string(),
|
||||
}]);
|
||||
scheduler.add_process(process_1);
|
||||
for ref_process in &scheduler.list {
|
||||
trace!("{:?}", ref_process);
|
||||
}
|
||||
drop(scheduler);
|
||||
let mut process_1 = scheduler.new_process(High);
|
||||
process_1.capabilities.files = FileAccess::Some(vec![PathRep {
|
||||
location: FileLocations::Home,
|
||||
file_name: "test".to_string(),
|
||||
}]);
|
||||
scheduler.add_process(process_1);
|
||||
for ref_process in &scheduler.list {
|
||||
trace!("{:?}", ref_process);
|
||||
}
|
||||
drop(scheduler);
|
||||
|
||||
use crate::proto_filetable::contain::FILE_TABLE;
|
||||
use crate::proto_filetable::file::FileLocations;
|
||||
use crate::proto_filetable::contain::FILE_TABLE;
|
||||
use crate::proto_filetable::file::FileLocations;
|
||||
|
||||
let mut file_table = FILE_TABLE.lock();
|
||||
let mut new_file = File::new(FileLocations::Bin, "test".to_string(), "txt".to_string());
|
||||
let mut file_table = FILE_TABLE.lock();
|
||||
let mut new_file = File::new(FileLocations::Bin, "test".to_string(), "txt".to_string());
|
||||
|
||||
new_file.write_bytes(b"Hello, world!");
|
||||
file_table.add_file("test", new_file);
|
||||
new_file.write_bytes(b"Hello, world!");
|
||||
file_table.add_file("test", new_file);
|
||||
|
||||
let file = file_table.get_file("test");
|
||||
let file = file_table.get_file("test");
|
||||
|
||||
match file {
|
||||
Some(file) => {
|
||||
let file_bytes = &file.data_pointer;
|
||||
let file_string = String::from_utf8(file_bytes.to_vec()).unwrap();
|
||||
info!("{}", file_string);
|
||||
}
|
||||
None => {
|
||||
info!("File not found");
|
||||
}
|
||||
}
|
||||
match file {
|
||||
Some(file) => {
|
||||
let file_bytes = &file.data_pointer;
|
||||
let file_string = String::from_utf8(file_bytes.to_vec()).unwrap();
|
||||
info!("{}", file_string);
|
||||
}
|
||||
None => {
|
||||
info!("File not found");
|
||||
}
|
||||
}
|
||||
|
||||
crate::tests::screen_writer_test();
|
||||
crate::tests::screen_writer_test();
|
||||
|
||||
use crate::wasm::WasmProgram;
|
||||
let ret = WasmProgram::new_from_bytes(&[0x00, 0x61, 0x73, 0x6d, 0x01, 0x00, 0x00, 0x00]);
|
||||
trace!("Binary Valid: {:?}", ret.validate_header());
|
||||
use crate::wasm::WasmProgram;
|
||||
let ret = WasmProgram::new_from_bytes(&[0x00, 0x61, 0x73, 0x6d, 0x01, 0x00, 0x00, 0x00]);
|
||||
trace!("Binary Valid: {:?}", ret.validate_header());
|
||||
|
||||
sloop()
|
||||
sloop()
|
||||
}
|
||||
|
||||
/// called by arch specific timers to tick up all kernel related functions
|
||||
pub fn tick() {
|
||||
let mut data = TICK.load(Relaxed);
|
||||
data += 1;
|
||||
let mut data = TICK.load(Relaxed);
|
||||
data += 1;
|
||||
|
||||
crate::kernel_state::KERNEL_STATE.lock().update_state();
|
||||
crate::kernel_state::KERNEL_STATE.lock().update_state();
|
||||
|
||||
let mut scheduler = SCHEDULER.lock();
|
||||
scheduler.bump_exec();
|
||||
// let mut scheduler = SCHEDULER.lock();
|
||||
// scheduler.bump_exec();
|
||||
|
||||
TICK.store(data, Relaxed)
|
||||
TICK.store(data, Relaxed)
|
||||
}
|
||||
|
||||
/// called every time a key is pressed to add it to the randomness pool
|
||||
pub fn key_entropy(key: u8) {}
|
||||
|
||||
pub fn cpu_socket_startup() {
|
||||
let mut cpu_info_socket = SimpleSock::new();
|
||||
cpu_info_socket.register_protocol("CPU_INFO".to_string());
|
||||
let mut cpu_info_socket = SimpleSock::new();
|
||||
cpu_info_socket.register_protocol("CPU_INFO".to_string());
|
||||
|
||||
let x = master().unwrap();
|
||||
let _xyz = x.brand_string().unwrap();
|
||||
let x = master().unwrap();
|
||||
let _xyz = x.brand_string().unwrap();
|
||||
}
|
||||
|
||||
pub fn log_version_data() {
|
||||
info!("{} v{}", RELEASE_TYPE, KERNEL_VERSION);
|
||||
info!(
|
||||
"Brand String: {:?}",
|
||||
master().unwrap().brand_string().unwrap()
|
||||
);
|
||||
info!("{} v{}", RELEASE_TYPE, KERNEL_VERSION);
|
||||
info!(
|
||||
"Brand String: {:?}",
|
||||
master().unwrap().brand_string().unwrap()
|
||||
);
|
||||
}
|
||||
|
|
|
@ -93,9 +93,11 @@ pub fn screen_writer_test() {
|
|||
// sock_print_id.write(format!("I look forward to ur ai stuff :^>").into());
|
||||
// sock_print_id.write(format!("1....2....3....4....5....6....7....8....9").into());
|
||||
|
||||
let mut mode = SCREEN_BUFFER.lock();
|
||||
for current in (*String::from_utf8_lossy(&sock_print_id.peek().unwrap())).chars() {
|
||||
vga_e::draw_char(0, 0, current, from_vga_16(Color16::Red));
|
||||
mode.draw_char(0, 0, current, from_vga_16(Color16::Red));
|
||||
}
|
||||
mode.copy_to_buffer();
|
||||
}
|
||||
|
||||
pub fn vga_boot_screen() {
|
||||
|
|
|
@ -20,77 +20,6 @@ lazy_static::lazy_static! {
|
|||
pub static ref VGAE_BUFF_OFFSET_Y: spin::Mutex<u8> = spin::Mutex::new(0);
|
||||
}
|
||||
|
||||
const FONT_SCALE: f32 = 1.6;
|
||||
const GLYPH_HEIGHT: f32 = 18.0;
|
||||
const GLYPH_WIDTH: f32 = 10.0;
|
||||
|
||||
/// Draw a glyph on the screen at the given position
|
||||
///
|
||||
/// # Arguments
|
||||
/// * `x` - the x position of the glyph
|
||||
/// * `y` - the y position of the glyph
|
||||
/// * `glyph` - the glyph to draw
|
||||
/// * `color` - the color of the glyph
|
||||
pub fn draw_char(mut x: u32, mut y: u32, character: char, color: Rgba64) {
|
||||
// trace!["Judy Hopps is thicc af"];
|
||||
// let mode = *VGAE.lock();
|
||||
let mut mode = SCREEN_BUFFER.lock();
|
||||
// trace!["She got them bouncy bunny buns"];
|
||||
|
||||
let basic_multingual_plane = FontRef::try_from_slice(include_bytes!(
|
||||
"../../ableos/assets/fonts/unifont-14.0.01.ttf"
|
||||
))
|
||||
.unwrap();
|
||||
|
||||
let supplementary_multilingual_plane = FontRef::try_from_slice(include_bytes!(
|
||||
"../../ableos/assets/fonts/unifont_upper-14.0.01.ttf"
|
||||
))
|
||||
.unwrap();
|
||||
|
||||
// let mut has_char = false;
|
||||
// for x in font.codepoint_ids() {
|
||||
// if x.1 == character {
|
||||
// has_char = true;
|
||||
// break;
|
||||
// }
|
||||
// }
|
||||
|
||||
let is_in_basic_multilingual_plane = character as u32 <= 0xffff;
|
||||
|
||||
let plane = match is_in_basic_multilingual_plane {
|
||||
true => basic_multingual_plane,
|
||||
false => supplementary_multilingual_plane,
|
||||
};
|
||||
|
||||
match character {
|
||||
'\n' => {}
|
||||
_ => {
|
||||
let q_glyph: Glyph = plane.glyph_id(character).with_scale_and_position(
|
||||
20.0 * FONT_SCALE,
|
||||
ab_glyph::point(GLYPH_WIDTH * FONT_SCALE, GLYPH_HEIGHT * FONT_SCALE),
|
||||
);
|
||||
|
||||
// elf: I don't know if GLYPH_HEIGHT is in the right units here. I'm just guessing.
|
||||
if x as usize > mode.size.x {
|
||||
x = 0;
|
||||
y += (GLYPH_HEIGHT * FONT_SCALE) as u32;
|
||||
}
|
||||
|
||||
if let Some(q) = plane.outline_glyph(q_glyph) {
|
||||
q.draw(|gx, gy, c| {
|
||||
if c > 0.015 {
|
||||
let corner = q.px_bounds().min;
|
||||
mode.set_pixel(
|
||||
gx as usize + corner.x as usize + x as usize,
|
||||
gy as usize + corner.y as usize + y as usize,
|
||||
color,
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Converts a number to ... i forgor 💀
|
||||
pub fn num_to_vga16(num: u8) -> Color16 {
|
||||
|
|
Loading…
Reference in a new issue