debugging

This commit is contained in:
Elfein Landers 2022-01-27 00:06:58 -08:00
parent bbed40d46d
commit 9ac6927411
4 changed files with 301 additions and 307 deletions

View file

@ -1,195 +1,257 @@
use crate::vga_e::VGAE; use crate::vga_e::VGAE;
use ab_glyph::{Font, FontRef, Glyph};
use alloc::{boxed::Box, vec, vec::Vec}; use alloc::{boxed::Box, vec, vec::Vec};
use shadeable::{ use shadeable::{evaluate_shader, pixel_format::Rgba64};
evaluate_shader,
pixel_format::{Rgba64},
};
use spin; use spin;
use vga::{writers::GraphicsWriter}; use vga::writers::GraphicsWriter;
#[derive(Debug)] #[derive(Debug)]
pub struct ScreenSize { pub struct ScreenSize {
pub x: usize, pub x: usize,
pub y: usize, pub y: usize,
} }
const FONT_SCALE: f32 = 1.6;
const GLYPH_HEIGHT: f32 = 18.0;
const GLYPH_WIDTH: f32 = 10.0;
lazy_static::lazy_static! { lazy_static::lazy_static! {
pub static ref SCREEN_BUFFER: spin::Mutex<ScreenBuffer> = spin::Mutex::new(ScreenBuffer::new(640, 480)); pub static ref SCREEN_BUFFER: spin::Mutex<ScreenBuffer> = spin::Mutex::new(ScreenBuffer::new(640, 480));
} }
impl ScreenSize { impl ScreenSize {
pub fn new(x: usize, y: usize) -> Self { pub fn new(x: usize, y: usize) -> Self {
Self { x, y } Self { x, y }
} }
} }
pub enum GraphicsReturn { pub enum GraphicsReturn {
Ok, Ok,
ImproperScreenSize, ImproperScreenSize,
} }
pub struct ScreenBuffer { pub struct ScreenBuffer {
pub size: ScreenSize, pub size: ScreenSize,
pub clear_color: Rgba64, pub clear_color: Rgba64,
pub buff: Box<[Rgba64]>, // Vec<Rgba64>, pub buff: Box<[Rgba64]>, // Vec<Rgba64>,
} }
impl ScreenBuffer { impl ScreenBuffer {
// Add optional size later // Add optional size later
pub fn new(x: usize, y: usize) -> Self { pub fn new(x: usize, y: usize) -> Self {
Self { Self {
size: ScreenSize::new(x, y), size: ScreenSize::new(x, y),
clear_color: 0, clear_color: 0,
buff: vec![0u64; x * y].into_boxed_slice(), buff: vec![0u64; x * y].into_boxed_slice(),
} }
} }
pub fn draw_filled_circle(&mut self, cx: i32, cy: i32, radius: usize, color: Rgba64) { pub fn draw_filled_circle(&mut self, cx: i32, cy: i32, radius: usize, color: Rgba64) {
let r = radius as i32 * 2; let r = radius as i32 * 2;
for y in 0..640 { for y in 0..640 {
for x in 0..480 { for x in 0..480 {
let dx = cx - x as i32 * 2 - 1; let dx = cx - x as i32 * 2 - 1;
let dy = cy - y as i32 * 2 - 1; let dy = cy - y as i32 * 2 - 1;
if dx * dx + dy * dy <= r * r { if dx * dx + dy * dy <= r * r {
self.set_pixel(x, y, color); self.set_pixel(x, y, color);
}; };
}
}
}
#[inline]
pub fn set_pixel(&mut self, x: usize, y: usize, color: Rgba64) {
self.buff[y * self.size.x + x] = color;
}
pub fn clear(&mut self) {
self.buff = vec![0u64; self.buff.len()].into_boxed_slice();
}
pub fn blit(&mut self, _width: usize, _height: usize) {}
pub fn draw_filled_rect(&mut self, x1: usize, y1: usize, x2: usize, y2: usize, color: Rgba64) {
for y in y1..y2 {
for x in x1..x2 {
self.set_pixel(x, y, color);
}
}
}
pub fn draw_unfilled_rect(&mut self, x1: usize, y1: usize, x2: usize, y2: usize, color: Rgba64) {
// x1 y1 => x2 y1 => x2 y2 => x1 y2 => x1 y1
self.draw_line(x1, y1, x2, y1, color);
self.draw_line(x2, y1, x2, y2, color);
self.draw_line(x2, y2, x1, y2, color);
self.draw_line(x1, y2, x1, y1, color);
}
#[inline]
pub fn draw_line(&mut self, x1: usize, y1: usize, x2: usize, y2: usize, color: Rgba64) {
let x = crate::graphics::get_coordinates(
x1.try_into().unwrap(),
y1.try_into().unwrap(),
x2.try_into().unwrap(),
y2.try_into().unwrap(),
);
for coord in x {
self.set_pixel(coord.0, coord.1, color);
}
}
pub fn shade(&mut self) {
for y in 0..100 {
for x in 0..100 {
let rgba_ret = evaluate_shader(x, y, self.buff[y * self.size.x + x]);
match rgba_ret {
Ok(pixel) => {
// info!("{:?}", pixel);
self.set_pixel(x, y, pixel);
}
Err(err) => error!("{}", err),
} }
} }
} }
#[inline] info!("Shaders done");
pub fn set_pixel(&mut self, x: usize, y: usize, color: Rgba64) { }
self.buff[y * self.size.x + x] = color;
}
pub fn clear(&mut self) { // TODO force clear
self.buff = vec![0u64; self.buff.len()].into_boxed_slice(); pub fn force_redraw(&mut self) {
} use shadeable::pixel_format::into_vga_16;
VGAE.lock().clear_screen(into_vga_16(self.clear_color));
}
pub fn blit(&mut self, _width: usize, _height: usize) {} /// Draw a glyph on the screen at the given position
pub fn draw_filled_rect(&mut self, x1: usize, y1: usize, x2: usize, y2: usize, color: Rgba64) { ///
for y in y1..y2 { /// # Arguments
for x in x1..x2 { /// * `x` - the x position of the glyph
self.set_pixel(x, y, color); /// * `y` - the y position of the glyph
/// * `glyph` - the glyph to draw
/// * `color` - the color of the glyph
pub fn draw_char(&mut self, mut x: u32, mut y: u32, character: char, color: Rgba64) {
// trace!["Judy Hopps is thicc af"];
// let mode = *VGAE.lock();
// trace!["She got them bouncy bunny buns"];
let basic_multingual_plane = FontRef::try_from_slice(include_bytes!(
"../../../ableos/assets/fonts/unifont-14.0.01.ttf"
))
.unwrap();
let supplementary_multilingual_plane = FontRef::try_from_slice(include_bytes!(
"../../../ableos/assets/fonts/unifont_upper-14.0.01.ttf"
))
.unwrap();
// let mut has_char = false;
// for x in font.codepoint_ids() {
// if x.1 == character {
// has_char = true;
// break;
// }
// }
let in_supp_plane = character as u32 > 0xffff;
let plane = match in_supp_plane {
false => basic_multingual_plane,
true => supplementary_multilingual_plane,
};
match character {
'\n' => {}
_ => {
let q_glyph: Glyph = plane.glyph_id(character).with_scale_and_position(
20.0 * FONT_SCALE,
ab_glyph::point(GLYPH_WIDTH * FONT_SCALE, GLYPH_HEIGHT * FONT_SCALE),
);
// elf: I don't know if GLYPH_HEIGHT is in the right units here. I'm just guessing.
if x as usize > self.size.x {
x = 0;
y += (GLYPH_HEIGHT * FONT_SCALE) as u32;
} }
}
}
pub fn draw_unfilled_rect(
&mut self,
x1: usize,
y1: usize,
x2: usize,
y2: usize,
color: Rgba64,
) {
// x1 y1 => x2 y1 => x2 y2 => x1 y2 => x1 y1
self.draw_line(x1, y1, x2, y1, color);
self.draw_line(x2, y1, x2, y2, color);
self.draw_line(x2, y2, x1, y2, color);
self.draw_line(x1, y2, x1, y1, color);
}
#[inline] if let Some(q) = plane.outline_glyph(q_glyph) {
pub fn draw_line(&mut self, x1: usize, y1: usize, x2: usize, y2: usize, color: Rgba64) { q.draw(|gx, gy, c| {
let x = crate::graphics::get_coordinates( if c > 0.015 {
x1.try_into().unwrap(), let corner = q.px_bounds().min;
y1.try_into().unwrap(), self.set_pixel(
x2.try_into().unwrap(), gx as usize + corner.x as usize + x as usize,
y2.try_into().unwrap(), gy as usize + corner.y as usize + y as usize,
); color,
);
for coord in x { }
self.set_pixel(coord.0, coord.1, color); });
}
}
pub fn shade(&mut self) {
for y in 0..100 {
for x in 0..100 {
let rgba_ret = evaluate_shader(x, y, self.buff[y * self.size.x + x]);
match rgba_ret {
Ok(pixel) => {
// info!("{:?}", pixel);
self.set_pixel(x, y, pixel);
}
Err(err) => error!("{}", err),
}
} }
} }
}
info!("Shaders done"); }
}
// TODO force clear
pub fn force_redraw(&mut self) {
use shadeable::pixel_format::into_vga_16;
VGAE.lock().clear_screen(into_vga_16(self.clear_color));
}
} }
pub trait VgaBuffer { pub trait VgaBuffer {
fn copy_to_buffer(&self) -> GraphicsReturn; fn copy_to_buffer(&self) -> GraphicsReturn;
} }
impl VgaBuffer for ScreenBuffer { impl VgaBuffer for ScreenBuffer {
fn copy_to_buffer(&self) -> GraphicsReturn { fn copy_to_buffer(&self) -> GraphicsReturn {
let mode = VGAE.lock(); let mode = VGAE.lock();
for y in 0..self.size.y { for y in 0..self.size.y {
for x in 0..self.size.x { for x in 0..self.size.x {
use shadeable::pixel_format::{into_vga_16}; use shadeable::pixel_format::into_vga_16;
// let vga_color = get_color16(self.buff[y * self.size.x + x]); // let vga_color = get_color16(self.buff[y * self.size.x + x]);
let vga_color = into_vga_16(self.buff[y * self.size.x + x]); let vga_color = into_vga_16(self.buff[y * self.size.x + x]);
if into_vga_16(self.clear_color) != vga_color { if into_vga_16(self.clear_color) != vga_color {
mode.set_pixel(x, y, vga_color); mode.set_pixel(x, y, vga_color);
}
} }
} }
}
GraphicsReturn::Ok GraphicsReturn::Ok
} }
} }
pub fn get_coordinates(x1: i32, y1: i32, x2: i32, y2: i32) -> Vec<(usize, usize)> { pub fn get_coordinates(x1: i32, y1: i32, x2: i32, y2: i32) -> Vec<(usize, usize)> {
let mut coordinates: Vec<(usize, usize)> = vec![]; let mut coordinates: Vec<(usize, usize)> = vec![];
let dx: i32 = i32::abs(x2 - x1); let dx: i32 = i32::abs(x2 - x1);
let dy: i32 = i32::abs(y2 - y1); let dy: i32 = i32::abs(y2 - y1);
let sx: i32 = { let sx: i32 = {
if x1 < x2 { if x1 < x2 {
1 1
} else { } else {
-1 -1
} }
}; };
let sy: i32 = { let sy: i32 = {
if y1 < y2 { if y1 < y2 {
1 1
} else { } else {
-1 -1
} }
}; };
let mut error: i32 = (if dx > dy { dx } else { -dy }) / 2; let mut error: i32 = (if dx > dy { dx } else { -dy }) / 2;
let mut current_x: i32 = x1; let mut current_x: i32 = x1;
let mut current_y: i32 = y1; let mut current_y: i32 = y1;
loop { loop {
coordinates.push((current_x as usize, current_y as usize)); coordinates.push((current_x as usize, current_y as usize));
// info!("0 {:?}", (current_x, current_y)); // info!("0 {:?}", (current_x, current_y));
if current_x == x2 && current_y == y2 { if current_x == x2 && current_y == y2 {
break; break;
} }
let error2: i32 = error; let error2: i32 = error;
if error2 > -dx { if error2 > -dx {
error -= dy; error -= dy;
current_x += sx; current_x += sx;
} }
if error2 < dy { if error2 < dy {
error += dx; error += dx;
current_y += sy; current_y += sy;
} }
} }
coordinates coordinates
} }

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@ -3,135 +3,136 @@
use alloc::{format, vec::Vec}; use alloc::{format, vec::Vec};
use crate::{ use crate::{
boot_conf::BootConfig, boot_conf::BootConfig,
capabilities::FileAccess, capabilities::FileAccess,
file::{File, PathRep}, file::{File, PathRep},
scheduler::SCHEDULER, scheduler::SCHEDULER,
ALIAS_TABLE, ALIAS_TABLE,
}; };
// use crate::scheduler; // use crate::scheduler;
use { use {
crate::{ crate::{
arch::{init, sloop}, arch::{init, sloop},
boot_conf, boot_conf,
experiments::{ experiments::{
info::master, info::master,
systeminfo::{KERNEL_VERSION, RELEASE_TYPE}, systeminfo::{KERNEL_VERSION, RELEASE_TYPE},
}, },
graphics::{VgaBuffer, SCREEN_BUFFER}, graphics::{VgaBuffer, SCREEN_BUFFER},
relib::network::socket::Socket, relib::network::socket::Socket,
relib::network::socket::{SimpleSock, SocketReturns}, relib::network::socket::{SimpleSock, SocketReturns},
vga_e::{self, num_to_vga16}, vga_e::{self, num_to_vga16},
}, },
alloc::{ alloc::{
string::{String, ToString}, string::{String, ToString},
vec, vec,
}, },
core::sync::atomic::{AtomicU64, Ordering::*}, core::sync::atomic::{AtomicU64, Ordering::*},
lazy_static::lazy_static, lazy_static::lazy_static,
log::*, log::*,
picorand::PicoRandGenerate, picorand::PicoRandGenerate,
rkyv::{ser::serializers::AllocSerializer, Deserialize}, rkyv::{ser::serializers::AllocSerializer, Deserialize},
shadeable::pixel_format::from_vga_16, shadeable::pixel_format::from_vga_16,
y_compositor_protocol::Version, y_compositor_protocol::Version,
}; };
#[no_mangle] #[no_mangle]
#[allow(unconditional_recursion)] #[allow(unconditional_recursion)]
pub extern "C" fn stack_overflow() -> u8 { pub extern "C" fn stack_overflow() -> u8 {
stack_overflow(); stack_overflow();
// meme number // meme number
69 // NOTE: Any specific reason for this number aside from memes? 69 // NOTE: Any specific reason for this number aside from memes?
} }
lazy_static! { lazy_static! {
pub static ref KEY_BUFFER: spin::Mutex<String> = spin::Mutex::new("".to_string()); pub static ref KEY_BUFFER: spin::Mutex<String> = spin::Mutex::new("".to_string());
pub static ref TICK: AtomicU64 = AtomicU64::new(0); pub static ref TICK: AtomicU64 = AtomicU64::new(0);
pub static ref BOOT_CONF: BootConfig = boot_conf::BootConfig::new(); pub static ref BOOT_CONF: BootConfig = boot_conf::BootConfig::new();
} }
/// The main entry point of the kernel /// The main entry point of the kernel
#[no_mangle] #[no_mangle]
pub fn kernel_main() -> ! { pub fn kernel_main() -> ! {
init::init(); init::init();
log::set_max_level(BOOT_CONF.log_level()); log::set_max_level(BOOT_CONF.log_level());
use crate::scheduler::Priority; use crate::scheduler::Priority;
let mut scheduler = SCHEDULER.lock(); let mut scheduler = SCHEDULER.lock();
use Priority::*; use Priority::*;
let mut process_1 = scheduler.new_process(High); let mut process_1 = scheduler.new_process(High);
process_1.capabilities.files = FileAccess::Some(vec![PathRep { process_1.capabilities.files = FileAccess::Some(vec![PathRep {
location: FileLocations::Home, location: FileLocations::Home,
file_name: "test".to_string(), file_name: "test".to_string(),
}]); }]);
scheduler.add_process(process_1); scheduler.add_process(process_1);
for ref_process in &scheduler.list { for ref_process in &scheduler.list {
trace!("{:?}", ref_process); trace!("{:?}", ref_process);
} }
drop(scheduler); drop(scheduler);
use crate::proto_filetable::contain::FILE_TABLE; use crate::proto_filetable::contain::FILE_TABLE;
use crate::proto_filetable::file::FileLocations; use crate::proto_filetable::file::FileLocations;
let mut file_table = FILE_TABLE.lock(); let mut file_table = FILE_TABLE.lock();
let mut new_file = File::new(FileLocations::Bin, "test".to_string(), "txt".to_string()); let mut new_file = File::new(FileLocations::Bin, "test".to_string(), "txt".to_string());
new_file.write_bytes(b"Hello, world!"); new_file.write_bytes(b"Hello, world!");
file_table.add_file("test", new_file); file_table.add_file("test", new_file);
let file = file_table.get_file("test"); let file = file_table.get_file("test");
match file { match file {
Some(file) => { Some(file) => {
let file_bytes = &file.data_pointer; let file_bytes = &file.data_pointer;
let file_string = String::from_utf8(file_bytes.to_vec()).unwrap(); let file_string = String::from_utf8(file_bytes.to_vec()).unwrap();
info!("{}", file_string); info!("{}", file_string);
} }
None => { None => {
info!("File not found"); info!("File not found");
} }
} }
crate::tests::screen_writer_test(); crate::tests::screen_writer_test();
use crate::wasm::WasmProgram; use crate::wasm::WasmProgram;
let ret = WasmProgram::new_from_bytes(&[0x00, 0x61, 0x73, 0x6d, 0x01, 0x00, 0x00, 0x00]); let ret = WasmProgram::new_from_bytes(&[0x00, 0x61, 0x73, 0x6d, 0x01, 0x00, 0x00, 0x00]);
trace!("Binary Valid: {:?}", ret.validate_header()); trace!("Binary Valid: {:?}", ret.validate_header());
sloop() sloop()
} }
/// called by arch specific timers to tick up all kernel related functions /// called by arch specific timers to tick up all kernel related functions
pub fn tick() { pub fn tick() {
let mut data = TICK.load(Relaxed); let mut data = TICK.load(Relaxed);
data += 1; data += 1;
crate::kernel_state::KERNEL_STATE.lock().update_state(); crate::kernel_state::KERNEL_STATE.lock().update_state();
let mut scheduler = SCHEDULER.lock(); // let mut scheduler = SCHEDULER.lock();
scheduler.bump_exec(); // scheduler.bump_exec();
TICK.store(data, Relaxed) TICK.store(data, Relaxed)
} }
/// called every time a key is pressed to add it to the randomness pool /// called every time a key is pressed to add it to the randomness pool
pub fn key_entropy(key: u8) {} pub fn key_entropy(key: u8) {}
pub fn cpu_socket_startup() { pub fn cpu_socket_startup() {
let mut cpu_info_socket = SimpleSock::new(); let mut cpu_info_socket = SimpleSock::new();
cpu_info_socket.register_protocol("CPU_INFO".to_string()); cpu_info_socket.register_protocol("CPU_INFO".to_string());
let x = master().unwrap(); let x = master().unwrap();
let _xyz = x.brand_string().unwrap(); let _xyz = x.brand_string().unwrap();
} }
pub fn log_version_data() { pub fn log_version_data() {
info!("{} v{}", RELEASE_TYPE, KERNEL_VERSION); info!("{} v{}", RELEASE_TYPE, KERNEL_VERSION);
info!( info!(
"Brand String: {:?}", "Brand String: {:?}",
master().unwrap().brand_string().unwrap() master().unwrap().brand_string().unwrap()
); );
} }

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@ -93,9 +93,11 @@ pub fn screen_writer_test() {
// sock_print_id.write(format!("I look forward to ur ai stuff :^>").into()); // sock_print_id.write(format!("I look forward to ur ai stuff :^>").into());
// sock_print_id.write(format!("1....2....3....4....5....6....7....8....9").into()); // sock_print_id.write(format!("1....2....3....4....5....6....7....8....9").into());
let mut mode = SCREEN_BUFFER.lock();
for current in (*String::from_utf8_lossy(&sock_print_id.peek().unwrap())).chars() { for current in (*String::from_utf8_lossy(&sock_print_id.peek().unwrap())).chars() {
vga_e::draw_char(0, 0, current, from_vga_16(Color16::Red)); mode.draw_char(0, 0, current, from_vga_16(Color16::Red));
} }
mode.copy_to_buffer();
} }
pub fn vga_boot_screen() { pub fn vga_boot_screen() {

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@ -20,77 +20,6 @@ lazy_static::lazy_static! {
pub static ref VGAE_BUFF_OFFSET_Y: spin::Mutex<u8> = spin::Mutex::new(0); pub static ref VGAE_BUFF_OFFSET_Y: spin::Mutex<u8> = spin::Mutex::new(0);
} }
const FONT_SCALE: f32 = 1.6;
const GLYPH_HEIGHT: f32 = 18.0;
const GLYPH_WIDTH: f32 = 10.0;
/// Draw a glyph on the screen at the given position
///
/// # Arguments
/// * `x` - the x position of the glyph
/// * `y` - the y position of the glyph
/// * `glyph` - the glyph to draw
/// * `color` - the color of the glyph
pub fn draw_char(mut x: u32, mut y: u32, character: char, color: Rgba64) {
// trace!["Judy Hopps is thicc af"];
// let mode = *VGAE.lock();
let mut mode = SCREEN_BUFFER.lock();
// trace!["She got them bouncy bunny buns"];
let basic_multingual_plane = FontRef::try_from_slice(include_bytes!(
"../../ableos/assets/fonts/unifont-14.0.01.ttf"
))
.unwrap();
let supplementary_multilingual_plane = FontRef::try_from_slice(include_bytes!(
"../../ableos/assets/fonts/unifont_upper-14.0.01.ttf"
))
.unwrap();
// let mut has_char = false;
// for x in font.codepoint_ids() {
// if x.1 == character {
// has_char = true;
// break;
// }
// }
let is_in_basic_multilingual_plane = character as u32 <= 0xffff;
let plane = match is_in_basic_multilingual_plane {
true => basic_multingual_plane,
false => supplementary_multilingual_plane,
};
match character {
'\n' => {}
_ => {
let q_glyph: Glyph = plane.glyph_id(character).with_scale_and_position(
20.0 * FONT_SCALE,
ab_glyph::point(GLYPH_WIDTH * FONT_SCALE, GLYPH_HEIGHT * FONT_SCALE),
);
// elf: I don't know if GLYPH_HEIGHT is in the right units here. I'm just guessing.
if x as usize > mode.size.x {
x = 0;
y += (GLYPH_HEIGHT * FONT_SCALE) as u32;
}
if let Some(q) = plane.outline_glyph(q_glyph) {
q.draw(|gx, gy, c| {
if c > 0.015 {
let corner = q.px_bounds().min;
mode.set_pixel(
gx as usize + corner.x as usize + x as usize,
gy as usize + corner.y as usize + y as usize,
color,
);
}
});
}
}
}
}
/// Converts a number to ... i forgor 💀 /// Converts a number to ... i forgor 💀
pub fn num_to_vga16(num: u8) -> Color16 { pub fn num_to_vga16(num: u8) -> Color16 {