debugging
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bbed40d46d
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9ac6927411
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@ -1,11 +1,9 @@
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use crate::vga_e::VGAE;
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use ab_glyph::{Font, FontRef, Glyph};
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use alloc::{boxed::Box, vec, vec::Vec};
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use shadeable::{
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evaluate_shader,
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pixel_format::{Rgba64},
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};
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use shadeable::{evaluate_shader, pixel_format::Rgba64};
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use spin;
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use vga::{writers::GraphicsWriter};
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use vga::writers::GraphicsWriter;
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#[derive(Debug)]
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pub struct ScreenSize {
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@ -13,6 +11,10 @@ pub struct ScreenSize {
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pub y: usize,
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}
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const FONT_SCALE: f32 = 1.6;
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const GLYPH_HEIGHT: f32 = 18.0;
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const GLYPH_WIDTH: f32 = 10.0;
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lazy_static::lazy_static! {
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pub static ref SCREEN_BUFFER: spin::Mutex<ScreenBuffer> = spin::Mutex::new(ScreenBuffer::new(640, 480));
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@ -75,14 +77,7 @@ impl ScreenBuffer {
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}
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}
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}
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pub fn draw_unfilled_rect(
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&mut self,
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x1: usize,
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y1: usize,
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x2: usize,
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y2: usize,
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color: Rgba64,
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) {
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pub fn draw_unfilled_rect(&mut self, x1: usize, y1: usize, x2: usize, y2: usize, color: Rgba64) {
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// x1 y1 => x2 y1 => x2 y2 => x1 y2 => x1 y1
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self.draw_line(x1, y1, x2, y1, color);
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self.draw_line(x2, y1, x2, y2, color);
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@ -127,6 +122,73 @@ impl ScreenBuffer {
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use shadeable::pixel_format::into_vga_16;
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VGAE.lock().clear_screen(into_vga_16(self.clear_color));
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}
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/// Draw a glyph on the screen at the given position
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///
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/// # Arguments
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/// * `x` - the x position of the glyph
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/// * `y` - the y position of the glyph
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/// * `glyph` - the glyph to draw
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/// * `color` - the color of the glyph
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pub fn draw_char(&mut self, mut x: u32, mut y: u32, character: char, color: Rgba64) {
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// trace!["Judy Hopps is thicc af"];
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// let mode = *VGAE.lock();
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// trace!["She got them bouncy bunny buns"];
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let basic_multingual_plane = FontRef::try_from_slice(include_bytes!(
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"../../../ableos/assets/fonts/unifont-14.0.01.ttf"
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))
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.unwrap();
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let supplementary_multilingual_plane = FontRef::try_from_slice(include_bytes!(
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"../../../ableos/assets/fonts/unifont_upper-14.0.01.ttf"
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))
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.unwrap();
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// let mut has_char = false;
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// for x in font.codepoint_ids() {
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// if x.1 == character {
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// has_char = true;
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// break;
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// }
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// }
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let in_supp_plane = character as u32 > 0xffff;
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let plane = match in_supp_plane {
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false => basic_multingual_plane,
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true => supplementary_multilingual_plane,
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};
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match character {
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'\n' => {}
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_ => {
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let q_glyph: Glyph = plane.glyph_id(character).with_scale_and_position(
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20.0 * FONT_SCALE,
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ab_glyph::point(GLYPH_WIDTH * FONT_SCALE, GLYPH_HEIGHT * FONT_SCALE),
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);
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// elf: I don't know if GLYPH_HEIGHT is in the right units here. I'm just guessing.
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if x as usize > self.size.x {
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x = 0;
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y += (GLYPH_HEIGHT * FONT_SCALE) as u32;
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}
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if let Some(q) = plane.outline_glyph(q_glyph) {
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q.draw(|gx, gy, c| {
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if c > 0.015 {
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let corner = q.px_bounds().min;
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self.set_pixel(
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gx as usize + corner.x as usize + x as usize,
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gy as usize + corner.y as usize + y as usize,
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color,
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);
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}
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});
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}
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}
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}
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}
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}
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pub trait VgaBuffer {
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@ -137,7 +199,7 @@ impl VgaBuffer for ScreenBuffer {
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let mode = VGAE.lock();
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for y in 0..self.size.y {
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for x in 0..self.size.x {
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use shadeable::pixel_format::{into_vga_16};
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use shadeable::pixel_format::into_vga_16;
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// let vga_color = get_color16(self.buff[y * self.size.x + x]);
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let vga_color = into_vga_16(self.buff[y * self.size.x + x]);
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@ -112,11 +112,12 @@ pub fn tick() {
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crate::kernel_state::KERNEL_STATE.lock().update_state();
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let mut scheduler = SCHEDULER.lock();
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scheduler.bump_exec();
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// let mut scheduler = SCHEDULER.lock();
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// scheduler.bump_exec();
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TICK.store(data, Relaxed)
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}
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/// called every time a key is pressed to add it to the randomness pool
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pub fn key_entropy(key: u8) {}
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@ -93,9 +93,11 @@ pub fn screen_writer_test() {
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// sock_print_id.write(format!("I look forward to ur ai stuff :^>").into());
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// sock_print_id.write(format!("1....2....3....4....5....6....7....8....9").into());
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let mut mode = SCREEN_BUFFER.lock();
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for current in (*String::from_utf8_lossy(&sock_print_id.peek().unwrap())).chars() {
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vga_e::draw_char(0, 0, current, from_vga_16(Color16::Red));
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mode.draw_char(0, 0, current, from_vga_16(Color16::Red));
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}
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mode.copy_to_buffer();
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}
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pub fn vga_boot_screen() {
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@ -20,77 +20,6 @@ lazy_static::lazy_static! {
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pub static ref VGAE_BUFF_OFFSET_Y: spin::Mutex<u8> = spin::Mutex::new(0);
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}
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const FONT_SCALE: f32 = 1.6;
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const GLYPH_HEIGHT: f32 = 18.0;
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const GLYPH_WIDTH: f32 = 10.0;
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/// Draw a glyph on the screen at the given position
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///
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/// # Arguments
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/// * `x` - the x position of the glyph
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/// * `y` - the y position of the glyph
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/// * `glyph` - the glyph to draw
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/// * `color` - the color of the glyph
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pub fn draw_char(mut x: u32, mut y: u32, character: char, color: Rgba64) {
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// trace!["Judy Hopps is thicc af"];
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// let mode = *VGAE.lock();
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let mut mode = SCREEN_BUFFER.lock();
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// trace!["She got them bouncy bunny buns"];
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let basic_multingual_plane = FontRef::try_from_slice(include_bytes!(
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"../../ableos/assets/fonts/unifont-14.0.01.ttf"
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))
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.unwrap();
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let supplementary_multilingual_plane = FontRef::try_from_slice(include_bytes!(
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"../../ableos/assets/fonts/unifont_upper-14.0.01.ttf"
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))
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.unwrap();
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// let mut has_char = false;
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// for x in font.codepoint_ids() {
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// if x.1 == character {
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// has_char = true;
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// break;
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// }
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// }
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let is_in_basic_multilingual_plane = character as u32 <= 0xffff;
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let plane = match is_in_basic_multilingual_plane {
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true => basic_multingual_plane,
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false => supplementary_multilingual_plane,
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};
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match character {
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'\n' => {}
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_ => {
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let q_glyph: Glyph = plane.glyph_id(character).with_scale_and_position(
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20.0 * FONT_SCALE,
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ab_glyph::point(GLYPH_WIDTH * FONT_SCALE, GLYPH_HEIGHT * FONT_SCALE),
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);
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// elf: I don't know if GLYPH_HEIGHT is in the right units here. I'm just guessing.
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if x as usize > mode.size.x {
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x = 0;
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y += (GLYPH_HEIGHT * FONT_SCALE) as u32;
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}
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if let Some(q) = plane.outline_glyph(q_glyph) {
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q.draw(|gx, gy, c| {
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if c > 0.015 {
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let corner = q.px_bounds().min;
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mode.set_pixel(
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gx as usize + corner.x as usize + x as usize,
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gy as usize + corner.y as usize + y as usize,
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color,
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);
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}
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});
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}
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}
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}
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}
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/// Converts a number to ... i forgor 💀
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pub fn num_to_vga16(num: u8) -> Color16 {
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