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bad frame synchronisation implementation

This commit is contained in:
koniifer 2024-11-13 23:08:20 +00:00
parent 56ee0fe851
commit b6261d014d
5 changed files with 62 additions and 45 deletions

6
Cargo.lock generated
View file

@ -228,12 +228,12 @@ dependencies = [
[[package]]
name = "hbbytecode"
version = "0.1.0"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#f524013c34ff5868eadc0afdf1168239f31c7ee0"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#d01e31b2034e53098f92dfb07b183a21857ded1e"
[[package]]
name = "hblang"
version = "0.1.0"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#f524013c34ff5868eadc0afdf1168239f31c7ee0"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#d01e31b2034e53098f92dfb07b183a21857ded1e"
dependencies = [
"hashbrown 0.15.1",
"hbbytecode",
@ -245,7 +245,7 @@ dependencies = [
[[package]]
name = "hbvm"
version = "0.1.0"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#f524013c34ff5868eadc0afdf1168239f31c7ee0"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#d01e31b2034e53098f92dfb07b183a21857ded1e"
dependencies = [
"hbbytecode",
]

View file

@ -1,13 +1,15 @@
.{math: .{Vec2}, buffer, log, memory, string} := @use("../../stn/src/lib.hb");
.{Channel, Window, send_header, send_message, await_channel, await_message, message, BUFFER_SERVER, BUFFER_CLIENT, WindowProps, WindowData} := @use("./lib.hb");
.{Channel, Window, send_header, send_message, await_channel, await_header, await_message, message, BUFFER_SERVER, BUFFER_CLIENT, WindowProps, WindowData} := @use("./lib.hb");
.{new_surface, Color} := @use("../../render/src/lib.hb")
// ! in the future this should be safely handled
channel := @as(Channel, idk)
channel := Channel.(0, 0)
find_server := fn(): void {
log.info("client: locating server\0")
channel = await_channel()
channel2 := await_channel(channel)
channel.server = channel2.server
channel.client = channel2.client
log.info("client: server located\0")
}
@ -15,7 +17,6 @@ new := fn(props: WindowProps): ?Window {
send_header(message.syn, channel.server)
response := await_message(Channel, channel.client)
if response.header.kind != message.ack {
log.info(string.display_int(@bitcast(response.header.kind), "\0\0\0\0\0\0\0\0\0\0\0\0\0", 10))
return null
}
log.info("client: recv ack\0")
@ -57,9 +58,8 @@ send_frame := fn(client: Window): bool {
if response.header.kind != message.ack {
return false
}
log.info("client: recv ack\0")
// ! FOR NOW, server will ALWAYS be local,
// ! so we can send pointer to surface.
send_message(^Color, message.ack, client.surface.buf, server_id)
return true
return await_header(client_id).kind == message.ack
}

View file

@ -46,16 +46,14 @@ $recv_header := fn(buffer_id: uint): ?MessageHeader {
return response
}
await_channel := fn(): Channel {
server_id := 0
loop if server_id == 0 {
server_id = buffer.search(BUFFER_SERVER)
await_channel := fn(channel: Channel): Channel {
loop if channel.server != 0 break else {
channel.server = buffer.search(BUFFER_SERVER)
}
client_id := 0
loop if client_id == 0 {
client_id = buffer.search(BUFFER_CLIENT)
loop if channel.client != 0 break else {
channel.client = buffer.search(BUFFER_CLIENT)
}
return .{client: client_id, server: server_id}
return channel
}
await_message := fn($Expr: type, buffer_id: uint): Message(Expr) {

View file

@ -1,19 +1,27 @@
.{math, log, string, random, buffer, memory} := @use("../../stn/src/lib.hb");
.{Color, Surface, new_surface, put_surface, sync} := @use("../../render/src/lib.hb");
.{Color, Surface, new_surface, put_surface, sync, put_rect, put_filled_rect, text, put_text} := @use("../../render/src/lib.hb");
.{Channel, Window, WindowProps, WindowData, MessageHeader, BUFFER_SERVER, BUFFER_CLIENT, message, permissions, recv_header, recv_message, send_message, send_header, await_message} := @use("./lib.hb")
WindowServer := struct {
window_count: uint,
channel: Channel,
// ! replace this with an actual collection when we get an allocator
// ! replace this with a collection when we get an allocator
windows: [?WindowData; 10],
font: text.Font,
}
// ! in the future this should be safely handled
server := @as(WindowServer, idk)
psf := @embed("../../../assets/consolefonts/tamsyn/10x20r.psf")
start := fn(): void {
server = .(0, .{client: buffer.create(BUFFER_CLIENT), server: buffer.create(BUFFER_SERVER)}, .(null, null, null, null, null, null, null, null, null, null))
font := text.font_from_psf2(@bitcast(&psf), false)
if font == null {
log.error("server: failed to load asset\0")
return
}
server = .(0, .{client: buffer.create(BUFFER_CLIENT), server: buffer.create(BUFFER_SERVER)}, .(null, null, null, null, null, null, null, null, null, null), @as(text.Font, font))
log.info("server: started server\0")
}
@ -25,36 +33,43 @@ incoming := fn(): bool {
if msg.kind == message.syn {
log.info("server: recv syn\0")
channel := Channel.(buffer.create_nameless(), buffer.create_nameless())
send_message(Channel, message.ack, channel, channel.client)
send_message(Channel, message.ack, channel, server.channel.client)
props := await_message(WindowProps, channel.server)
if props.header.kind != message.props {
return true
}
log.info("server: recv props\0")
// ! do inspection of requested props here
send_message(WindowData, message.ack, .(props.body, channel, permissions.default), channel.client)
data := WindowData.(props.body, channel, permissions.default)
send_message(WindowData, message.ack, data, channel.client)
server.windows[server.window_count] = data
server.window_count += 1
}
return true
}
render_clients := fn(screen: Surface): void {
i := 0
loop if i == 10 break else {
window := server.windows[i]
if window == null {
continue
}
header := recv_header(window.channel.server)
if header == null | @unwrap(header).kind != message.frame_ready {
continue
}
send_header(message.ack, window.channel.client)
ptr := await_message(^Color, window.channel.server)
if ptr.header.kind != message.ack {
continue
}
put_surface(screen, .(ptr.body, window.props.dimensions.x, window.props.dimensions.y, window.props.dimensions.x * window.props.dimensions.y), window.props.position, false)
i += 1
// support one window for test case
window := server.windows[0]
if window == null {
return
}
header := recv_header(window.channel.server)
if header == null {
return
}
if header.kind != message.frame_ready {
return
}
send_header(message.ack, window.channel.client)
ptr := await_message(^Color, window.channel.server)
if ptr.header.kind != message.ack {
return
}
put_surface(screen, .(ptr.body, window.props.dimensions.x, window.props.dimensions.y, window.props.dimensions.x * window.props.dimensions.y), window.props.position, false)
put_rect(screen, window.props.position - .(1, 1), window.props.dimensions + .(1, 1), .(255, 255, 255, 255))
put_filled_rect(screen, window.props.position - .(1, 21), .(window.props.dimensions.x + 2, 20), .(255, 255, 255, 255))
put_text(screen, server.font, window.props.position - .(-2, 20), .(0, 0, 0, 255), window.props.title)
sync(screen)
send_header(message.ack, window.channel.client)
}

View file

@ -1,17 +1,21 @@
.{log, string} := @use("../../../libraries/stn/src/lib.hb")
.{log} := @use("../../../libraries/stn/src/lib.hb")
sunset := @use("../../../libraries/sunset_proto/src/lib.hb")
render := @use("../../../libraries/render/src/lib.hb")
main := fn(): void {
sunset.client.find_server()
window := sunset.client.new(.(.(100, 100), .(100, 100), "Hello, World!\0"))
window := sunset.client.new(.(.(100, 100), .(700, 100), "Hello, World!\0"))
if window == null {
log.error("got no window\0")
return
}
render.put_filled_circle(window.surface, .(50, 50), 25, render.white)
if sunset.client.send_frame(window) == false {
log.error("did not send frame\0")
x := 0
loop {
render.clear(window.surface, render.cyan)
render.put_filled_circle(window.surface, .(50 + x % window.data.props.dimensions.x, 50), 25, render.magenta)
if sunset.client.send_frame(window) == false {
log.error("did not send frame\0")
}
x += 1
}
}