//! Memory allocator /// pub const HEAP_START: usize = 0x_4444_4444_0000; /// pub const HEAP_MULTIPLIER: usize = 100000; /// pub const HEAP_BASE: usize = 100; /// pub const HEAP_SIZE: usize = HEAP_BASE * HEAP_MULTIPLIER; #[alloc_error_handler] fn alloc_error_handler(layout: alloc::alloc::Layout) -> ! { loop {} }