diff --git a/migrations/cdserver/0_nt_footrace.sql b/migrations/cdserver/0_nt_footrace.sql new file mode 100644 index 0000000..2019f07 --- /dev/null +++ b/migrations/cdserver/0_nt_footrace.sql @@ -0,0 +1,6 @@ +BEGIN TRANSACTION; + +UPDATE ComponentsRegistry SET component_id = 1901 WHERE id = 12916; +INSERT INTO ActivityRewards (objectTemplate, ActivityRewardIndex, activityRating, LootMatrixIndex, CurrencyIndex, ChallengeRating, description) VALUES (1901, 166, -1, 598, 1, 4, 'NT Foot Race'); + +COMMIT; diff --git a/migrations/cdserver/1_fix_overbuild_mission.sql b/migrations/cdserver/1_fix_overbuild_mission.sql new file mode 100644 index 0000000..9862d16 --- /dev/null +++ b/migrations/cdserver/1_fix_overbuild_mission.sql @@ -0,0 +1 @@ +UPDATE Missions SET target_objectID = 12259 WHERE id = 1177; diff --git a/migrations/cdserver/2_script_component.sql b/migrations/cdserver/2_script_component.sql new file mode 100644 index 0000000..7dc5d21 --- /dev/null +++ b/migrations/cdserver/2_script_component.sql @@ -0,0 +1,363 @@ +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\Hatchlings\L_HATCHLING_PETS.lua', client_script_name = null WHERE id = 334; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AG\L__AG_MONUMENT_RACE_CANCEL.lua', client_script_name = null WHERE id = 379; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AG\L__AG_MONUMENT_RACE_GOAL.lua', client_script_name = null WHERE id = 380; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\PET_DIG_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\PET_DIG_CLIENT.lua' WHERE id = 452; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_GROWING_FLOWER_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\L_GROWING_FLOWER_CLIENT.lua' WHERE id = 544; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_SUSPEND_LUA_AI.lua', client_script_name = null WHERE id = 675; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_EXPLODING_ASSET.lua', client_script_name = 'scripts\client\ai\GF\L_BOMB_CRATE_CLIENT.lua' WHERE id = 688; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\L_LANDING_TEST.lua', client_script_name = 'scripts\TestAndExample\L_LANDING_TEST_CLIENT.lua' WHERE id = 726; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AG\L_NPC_PIRATE_SERVER.lua', client_script_name = null WHERE id = 729; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AG\L_NPC_COWBOY_SERVER.lua', client_script_name = null WHERE id = 741; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_BASE_ENEMY_MECH.lua', client_script_name = null WHERE id = 815; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\Survival\L_AG_SURVIVAL_STROMBIE.lua', client_script_name = 'scripts\02_client\Enemy\Waves\L_WAVES_ENEMY_DEATH_SCORE.lua' WHERE id = 846; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_BASE_ENEMY_SPIDERLING.lua', client_script_name = 'scripts\02_client\Enemy\General\L_REGISTER_FOR_UI.lua' WHERE id = 850; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\VE\L_EPSILON_SERVER.lua', client_script_name = null WHERE id = 854; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\L_BUFF_STATION_SERVER.lua', client_script_name = null WHERE id = 867; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\Survival\L_AG_SURVIVAL_DARK_SPIDERLING.lua', client_script_name = 'scripts\02_client\Enemy\Waves\L_WAVES_ENEMY_DEATH_SCORE.lua' WHERE id = 878; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_SUSPEND_LUA_AI.lua', client_script_name = null WHERE id = 897; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\Survival\L_AG_SURVIVAL_DARKLING_MECH.lua', client_script_name = 'scripts\02_client\Enemy\Waves\L_WAVES_ENEMY_DEATH_SCORE.lua' WHERE id = 901; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_QB_ENEMY_STUNNER.lua', client_script_name = 'scripts\02_client\Map\General\L_QB_SMASH_EFFECT.lua' WHERE id = 929; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\Test_Zone.lua', client_script_name = 'scripts\TestAndExample\Test_Zone_Client.lua' WHERE id = 931; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_SUSPEND_LUA_AI.lua', client_script_name = null WHERE id = 938; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_BASE_ENEMY_APE.lua', client_script_name = 'scripts\02_client\Enemy\General\L_REGISTER_FOR_UI.lua' WHERE id = 940; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\GF\L_GF_TORCH.lua', client_script_name = 'scripts\client\ai\GF\L_GF_TORCH_CLIENT.lua' WHERE id = 946; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_BINOCULARS.lua', client_script_name = 'scripts\02_client\Map\General\L_BINOCULARS_CLIENT.lua' WHERE id = 952; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_BINOCULARS.lua', client_script_name = 'scripts\02_client\Map\General\L_BINOCULARS_CLIENT.lua' WHERE id = 975; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\GF\L_MAST_TELEPORT.lua', client_script_name = 'scripts\client\ai\GF\L_GF_MAST_TELE_CLIENT.lua' WHERE id = 978; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_BINOCULARS.lua', client_script_name = 'scripts\02_client\Map\General\L_BINOCULARS_CLIENT.lua' WHERE id = 1002; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\map\PR\L_HYDRANT_BROKEN.lua', client_script_name = null WHERE id = 1011; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\PET_DIG_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\PET_DIG_CLIENT.lua' WHERE id = 1014; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\PET_DIG_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\PET_DIG_CLIENT.lua' WHERE id = 1016; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_GF_APE_SMASHING_QB.lua', client_script_name = 'scripts\02_client\Enemy\General\L_APE_ANCHOR_QB_CLIENT.lua' WHERE id = 1017; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Minigame\SG\L_AG_SG_CANNON_SERVER.lua', client_script_name = 'scripts\ai\MINIGAME\SG_GF\CLIENT\SG_CANNON_CLIENT.lua' WHERE id = 1019; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_BINOCULARS.lua', client_script_name = 'scripts\02_client\Map\General\L_BINOCULARS_CLIENT.lua' WHERE id = 1020; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_BINOCULARS.lua', client_script_name = 'scripts\02_client\Map\General\L_BINOCULARS_CLIENT.lua' WHERE id = 1021; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\PET_DIG_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\PET_DIG_CLIENT.lua' WHERE id = 1022; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\test_equipped_to_player_server.lua', client_script_name = 'scripts\TestAndExample\test_equipped_to_player.lua' WHERE id = 1028; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Pets\L_DAMAGING_PET.lua', client_script_name = 'scripts\ai\PETS\PET_SKUNK_CLIENT.lua' WHERE id = 1049; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_STORY_BOX_INTERACT_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\L_STORY_BOX_INTERACT_CLIENT.lua' WHERE id = 1054; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\test_ryan\test_ryan_SERVER.lua', client_script_name = 'scripts\TestAndExample\test_ryan\test_ryan_CLIENT.lua' WHERE id = 1057; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\FV\L_FV_MAELSTROM_DRAGON.lua', client_script_name = 'scripts\02_client\Enemy\Generic\L_MAELSTROM_DRAGON_CLIENT.lua' WHERE id = 1072; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\VE\L_VE_MECH.lua', client_script_name = null WHERE id = 1075; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Pets\L_PET_FROM_OBJECT_SERVER.lua', client_script_name = 'scripts\02_client\Pets\L_PET_FROM_DIG_CLIENT.lua' WHERE id = 1084; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_MAIL_BOX_SERVER.lua', client_script_name = 'scripts\client\general\L_MAIL_BOX_INTERACT.lua' WHERE id = 1088; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\FV\L_ENEMY_RONIN_SPAWNER.lua', client_script_name = null WHERE id = 1093; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\FV\L_ACT_CANDLE.lua', client_script_name = 'scripts\client\ai\FV\L_ACT_CANDLE_CLIENT.lua' WHERE id = 1094; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\FV\L_FV_MAELSTROM_CAVALRY.lua', client_script_name = null WHERE id = 1096; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\PET_DIG_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\PET_DIG_CLIENT.lua' WHERE id = 1098; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_SUSPEND_LUA_AI.lua', client_script_name = null WHERE id = 1110; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\Property\AG_Small\L_ZONE_AG_PROPERTY.lua', client_script_name = 'scripts\02_client\Map\Property\AG_Small\L_ZONE_AG_PROPERTY_CLIENT.lua' WHERE id = 1136; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\FV\L_NPC_FONG.lua', client_script_name = 'scripts\02_client\Map\FV\L_NPC_WONG_CLIENT.lua' WHERE id = 1152; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AG\L_NPC_WISP_SERVER.lua', client_script_name = 'scripts\client\ai\AG\L_AG_NPC_WISP_MINIMAP_CLIENT.lua' WHERE id = 1167; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_WISHING_WELL_SERVER.lua', client_script_name = 'scripts\client\ai\L_ACT_WISHING_WELL_CLIENT.lua' WHERE id = 1195; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Pets\L_DAMAGING_PET.lua', client_script_name = 'scripts\ai\PETS\PET_SKUNK_CLIENT.lua' WHERE id = 1210; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_IMAG_BACKPACK_HEALS_SERVER.lua', client_script_name = 'scripts\client\ai\FV\L_NPC_BRICK_FURY.lua' WHERE id = 1213; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\FV\L_FV_DRAGON_RONIN.lua', client_script_name = null WHERE id = 1231; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NS\L_NS_LEGO_CLUB_DOOR.lua', client_script_name = 'scripts\client\ai\NS\L_NS_LEGO_CLUB_DOOR_CLIENT.lua' WHERE id = 1239; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_PROP_PLATFORM.lua', client_script_name = 'scripts\02_client\Map\General\L_SET_INTERACT_AND_QB_SMASH_FX.lua' WHERE id = 1247; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_SUSPEND_LUA_AI.lua', client_script_name = null WHERE id = 1255; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\AM\L_AM_DARKLING_MECH.lua', client_script_name = null WHERE id = 1256; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_SUSPEND_LUA_AI.lua', client_script_name = null WHERE id = 1258; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_SUSPEND_LUA_AI.lua', client_script_name = null WHERE id = 1259; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\AM\L_AM_DARKLING_APE.lua', client_script_name = 'scripts\02_client\Enemy\General\L_REGISTER_FOR_UI.lua' WHERE id = 1260; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_SUSPEND_LUA_AI.lua', client_script_name = null WHERE id = 1261; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_SUSPEND_LUA_AI.lua', client_script_name = null WHERE id = 1262; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\AM\L_AM_DARKLING_DRAGON.lua', client_script_name = 'scripts\02_client\Enemy\Generic\L_MAELSTROM_DRAGON_CLIENT.lua' WHERE id = 1263; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_TREASURE_CHEST_DRAGON_SERVER.lua', client_script_name = 'scripts\client\ai\FV\Dragon_Instance\L_TREASURE_CHEST_DRAGON.lua' WHERE id = 1265; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NS\L_NS_LUP_TELEPORT.lua', client_script_name = 'scripts\client\ai\NS\L_NS_LUP_TELEPORT_CLIENT.lua' WHERE id = 1276; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Pets\L_DAMAGING_PET.lua', client_script_name = 'scripts\ai\PETS\PET_SKUNK_CLIENT.lua' WHERE id = 1288; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NS\Waves\L_ZONE_NS_WAVES.lua', client_script_name = 'scripts\02_client\Map\NS\Waves\L_ZONE_NS_WAVES_CLIENT.lua' WHERE id = 1302; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_SUSPEND_LUA_AI.lua', client_script_name = null WHERE id = 1309; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\AM\L_AM_DARKLING_MECH.lua', client_script_name = null WHERE id = 1310; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_SUSPEND_LUA_AI.lua', client_script_name = null WHERE id = 1312; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_SUSPEND_LUA_AI.lua', client_script_name = null WHERE id = 1313; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\AM\L_AM_DARKLING_APE.lua', client_script_name = 'scripts\02_client\Enemy\General\L_REGISTER_FOR_UI.lua' WHERE id = 1314; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_SUSPEND_LUA_AI.lua', client_script_name = null WHERE id = 1315; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\AM\L_AM_NAMED_DARKLING_DRAGON.lua', client_script_name = 'scripts\02_client\Enemy\Generic\L_MAELSTROM_DRAGON_CLIENT.lua' WHERE id = 1316; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\Waves\L_WAVES_BOSS_HORESEMEN_ENEMY_SERVER.lua', client_script_name = null WHERE id = 1317; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF.lua', client_script_name = null WHERE id = 1318; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF.lua', client_script_name = null WHERE id = 1319; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\AM\L_AM_SKELETON_ENGINEER.lua', client_script_name = null WHERE id = 1320; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\AM\L_AM_SKELETON_ENGINEER.lua', client_script_name = null WHERE id = 1321; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF.lua', client_script_name = null WHERE id = 1322; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF_STUN_IMMUNITY.lua', client_script_name = null WHERE id = 1323; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AM\L_SKELETON_DRAGON_PET_DIG_SERVER.lua', client_script_name = 'scripts\02_client\Map\AM\L_SKELETON_DRAGON_PET_DIG_CLIENT.lua' WHERE id = 1328; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_GROWING_FLOWER_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\L_GROWING_FLOWER_CLIENT.lua' WHERE id = 1329; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\FV\Racing\FV_RACING_COLUMNS.lua', client_script_name = null WHERE id = 1330; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AM\L_BRIDGE.lua', client_script_name = null WHERE id = 1331; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AM\L_WANDERING_VENDOR.lua', client_script_name = null WHERE id = 1332; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_BINOCULARS.lua', client_script_name = 'scripts\02_client\Map\General\L_BINOCULARS_CLIENT.lua' WHERE id = 1335; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AM\L_SKULLKIN_TOWER.lua', client_script_name = null WHERE id = 1342; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AM\L_SKULLKIN_DRILL.lua', client_script_name = 'scripts\02_client\Map\AM\L_SKULLKIN_DRILL_CLIENT.lua' WHERE id = 1344; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_POI_MISSION.lua', client_script_name = null WHERE id = 1345; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_BASE_ENEMY_SPIDERLING.lua', client_script_name = 'scripts\02_client\Enemy\General\L_REGISTER_FOR_UI.lua' WHERE id = 1347; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_QB_ENEMY_STUNNER.lua', client_script_name = 'scripts\02_client\Map\General\L_QB_SMASH_EFFECT.lua' WHERE id = 1348; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AM\L_SCROLL_READER_SERVER.lua', client_script_name = 'scripts\02_client\Map\AM\L_SCROLL_READER_CLIENT.lua' WHERE id = 1349; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AM\L_TEAPOT_SERVER.lua', client_script_name = 'scripts\02_client\Map\AM\L_TEAPOT_CLIENT.lua' WHERE id = 1350; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_GROWING_FLOWER_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\L_GROWING_FLOWER_CLIENT.lua' WHERE id = 1351; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Minigame\General\L_MINIGAME_TREASURE_CHEST_SERVER.lua', client_script_name = 'scripts\02_client\Minigame\General\L_MINIGAME_TREASURE_CHEST_CLIENT.lua' WHERE id = 1354; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_ACTIVATE_SPAWNER_NETWORK_ON_MISSION_ACCEPT.lua', client_script_name = null WHERE id = 1355; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_SPINNER_SERVER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1357; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\Waves\L_WAVES_BOSS_HORESEMEN_ENEMY_SERVER.lua', client_script_name = null WHERE id = 1359; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\Waves\L_WAVES_BOSS_HORESEMEN_ENEMY_SERVER.lua', client_script_name = null WHERE id = 1360; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\Waves\L_WAVES_BOSS_HORESEMEN_ENEMY_SERVER.lua', client_script_name = null WHERE id = 1361; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AM\L_MAELSTROM_GEYSER.lua', client_script_name = null WHERE id = 1362; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AM\L_SHIELD_GENERATOR_QUICKBUILD.lua', client_script_name = 'scripts\02_client\Map\AM\L_SHIELD_GENERATOR_CLIENT.lua' WHERE id = 1365; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_NT_COMBAT_CHALLENGE_SERVER.lua', client_script_name = 'scripts\02_client\Map\NT\L_NT_COMBAT_CHALLENGE_CLIENT.lua' WHERE id = 1366; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_EXPLODING_ASSET.lua', client_script_name = 'scripts\client\ai\GF\L_BOMB_CRATE_CLIENT.lua' WHERE id = 1368; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_SUSPEND_LUA_AI.lua', client_script_name = null WHERE id = 1371; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\VE\L_MISSION_CONSOLE_SERVER.lua', client_script_name = 'scripts\02_client\Map\VE\L_MISSION_CONSOLE_CLIENT.lua' WHERE id = 1372; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\L_TURRET.lua', client_script_name = 'scripts\02_client\Enemy\Generic\SPAWNEDTURRET.lua' WHERE id = 1376; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\Survival\L_AG_SURVIVAL_STROMBIE.lua', client_script_name = null WHERE id = 1379; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\Survival\L_AG_SURVIVAL_DARKLING_MECH.lua', client_script_name = null WHERE id = 1380; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\Survival\L_AG_SURVIVAL_DARK_SPIDERLING.lua', client_script_name = null WHERE id = 1381; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\Survival\L_AG_SURVIVAL_STROMBIE.lua', client_script_name = null WHERE id = 1382; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\Survival\L_AG_SURVIVAL_DARKLING_MECH.lua', client_script_name = null WHERE id = 1383; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\Waves\L_WAVES_BOSS_APE_ENEMY_SERVER.lua', client_script_name = 'scripts\02_client\Enemy\General\L_REGISTER_FOR_UI.lua' WHERE id = 1384; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\Waves\L_WAVES_BOSS_HAMMERLING_ENEMY_SERVER.lua', client_script_name = null WHERE id = 1385; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\Survival\L_AG_SURVIVAL_STROMBIE.lua', client_script_name = null WHERE id = 1386; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\Survival\L_AG_SURVIVAL_DARKLING_MECH.lua', client_script_name = null WHERE id = 1387; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\Survival\L_AG_SURVIVAL_DARK_SPIDERLING.lua', client_script_name = null WHERE id = 1388; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\Waves\L_WAVES_BOSS_DARK_SPIDERLING_ENEMY_SERVER.lua', client_script_name = null WHERE id = 1389; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\Survival\L_AG_SURVIVAL_DARK_SPIDERLING.lua', client_script_name = null WHERE id = 1390; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\FV\L_FV_MAELSTROM_DRAGON.lua', client_script_name = 'scripts\02_client\Enemy\Generic\L_MAELSTROM_DRAGON_CLIENT.lua' WHERE id = 1391; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\Survival\L_AG_SURVIVAL_STROMBIE.lua', client_script_name = null WHERE id = 1394; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\Survival\L_AG_SURVIVAL_STROMBIE.lua', client_script_name = null WHERE id = 1395; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_SUSPEND_LUA_AI.lua', client_script_name = null WHERE id = 1396; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\test_shane\KOTH_zone_script.lua', client_script_name = null WHERE id = 1400; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\test_shane\KOTH_volume.lua', client_script_name = null WHERE id = 1401; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_GF_APE_SMASHING_QB.lua', client_script_name = 'scripts\02_client\Enemy\General\L_APE_ANCHOR_QB_CLIENT.lua' WHERE id = 1410; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NS\Waves\L_ZONE_NS_WAVES.lua', client_script_name = 'scripts\02_client\Map\NS\Waves\L_ZONE_NS_WAVES_CLIENT.lua' WHERE id = 1414; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_BASE_INTERACT_DROP_LOOT_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\L_SET_INTERACT_WITH_VAR_CHECK.lua' WHERE id = 1419; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AM\L_RANDOM_SPAWNER_STR.lua', client_script_name = null WHERE id = 1420; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AM\L_RANDOM_SPAWNER_ZIP.lua', client_script_name = null WHERE id = 1421; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AM\L_RANDOM_SPAWNER_PIT.lua', client_script_name = null WHERE id = 1422; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AM\L_RANDOM_SPAWNER_FIN.lua', client_script_name = null WHERE id = 1423; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AM\L_SKELETON_SPAWNER_VOLUME.lua', client_script_name = null WHERE id = 1425; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AM\L_SKULLKIN_DRILL_STAND.lua', client_script_name = null WHERE id = 1427; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\Property\AG_Med\L_ZONE_AG_MED_PROPERTY.lua', client_script_name = 'scripts\02_client\Map\Property\AG_Med\L_ZONE_AG_MED_PROPERTY_CLIENT.lua' WHERE id = 1429; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_STORY_BOX_INTERACT_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\L_STORY_BOX_INTERACT_CLIENT.lua' WHERE id = 1432; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF.lua', client_script_name = null WHERE id = 1433; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\PET_DIG_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\PET_DIG_CLIENT.lua' WHERE id = 1436; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Pets\L_PET_FROM_DIG_SERVER.lua', client_script_name = 'scripts\02_client\Pets\L_PET_FROM_DIG_CLIENT.lua' WHERE id = 1437; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AM\L_TEMPLE_SKILL_VOLUME.lua', client_script_name = null WHERE id = 1438; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AM\L_NJ_FIRST_SPIN_MISSION_UPDATE.lua', client_script_name = null WHERE id = 1440; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AM\L_SHIELD_GENERATOR.lua', client_script_name = null WHERE id = 1444; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_SPINNER_SERVER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1446; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_SHOCK_PANEL_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\L_SHOCK_PANEL_CLIENT.lua' WHERE id = 1447; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\L_TURRET.lua', client_script_name = null WHERE id = 1449; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_TREASURE_CHEST_DRAGON_SERVER.lua', client_script_name = 'scripts\client\ai\FV\Dragon_Instance\L_TREASURE_CHEST_DRAGON.lua' WHERE id = 1450; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_TREASURE_CHEST_DRAGON_SERVER.lua', client_script_name = 'scripts\client\ai\FV\Dragon_Instance\L_TREASURE_CHEST_DRAGON.lua' WHERE id = 1451; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\L_IANTEST.lua', client_script_name = null WHERE id = 1452; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\Survival\L_AG_SURVIVAL_DARKLING_MECH.lua', client_script_name = null WHERE id = 1459; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_BASE_ENEMY_APE.lua', client_script_name = 'scripts\02_client\Enemy\General\L_REGISTER_FOR_UI.lua' WHERE id = 1460; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\Property\NS_Med\L_ZONE_NS_MED_PROPERTY.lua', client_script_name = 'scripts\02_client\Map\Property\NS_Med\L_ZONE_NS_MED_PROPERTY_CLIENT.lua' WHERE id = 1463; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_ENEMY_CLEAR_THREAT.lua', client_script_name = 'scripts\02_client\Map\General\L_SET_INVISIBLE.lua' WHERE id = 1466; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_NT_COMBAT_CHALLENGE_SERVER.lua', client_script_name = 'scripts\02_client\Map\NT\L_NT_COMBAT_CHALLENGE_CLIENT.lua' WHERE id = 1467; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AM\L_BLUE_X.lua', client_script_name = 'scripts\02_client\Map\AM\L_BLUE_X_CLIENT.lua' WHERE id = 1469; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_NT_SLEEPING_GUARD.lua', client_script_name = 'scripts\02_client\Map\NT\L_NT_SLEEPING_GUARD_CLIENT.lua' WHERE id = 1470; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_NT_SPEEDY_DELIVERY_SERVER.lua', client_script_name = null WHERE id = 1471; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_NT_SPEEDY_DELIVERY_SERVER.lua', client_script_name = null WHERE id = 1472; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_IMAG_BACKPACK_HEALS_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\L_IMAG_BACKPACK_HEALS_CLIENT.lua' WHERE id = 1473; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\\L_NT_COMBAT_EXPLODING_TARGET.lua', client_script_name = null WHERE id = 1474; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_FORCE_VOLUME_SERVER.lua', client_script_name = null WHERE id = 1475; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_NT_OVERBUILD_SERVER.lua', client_script_name = 'scripts\02_client\Map\NT\L_NT_FACTION_SPY_CLIENT.lua' WHERE id = 1476; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\Property\L_PROPERTY_BANK_INTERACT_SERVER.lua', client_script_name = 'scripts\02_client\Map\Property\L_PROPERTY_BANK_INTERACT_CLIENT.lua' WHERE id = 1478; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_NT_PIPE_VISIBILITY_SERVER.lua', client_script_name = 'scripts\02_client\Map\NT\L_NT_BEAM_PIPE_VISIBILITY_CLIENT.lua' WHERE id = 1479; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_BANK_INTERACT_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\L_BANK_INTERACT_CLIENT.lua' WHERE id = 1480; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_BANK_INTERACT_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\L_BANK_INTERACT_CLIENT.lua' WHERE id = 1481; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_NT_PARADOX_PANEL_SERVER.lua', client_script_name = 'scripts\02_client\Map\NT\L_NT_PARADOX_PANELS_CLIENT.lua' WHERE id = 1483; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NS\L_NS_LUP_TELEPORT.lua', client_script_name = 'scripts\client\ai\NS\L_NS_LUP_TELEPORT_CLIENT.lua' WHERE id = 1484; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NS\L_NS_LEGO_CLUB_DOOR.lua', client_script_name = 'scripts\client\ai\NS\L_NS_LEGO_CLUB_DOOR_CLIENT.lua' WHERE id = 1485; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AM\L_AM_CONSOLE_TELEPORT_SERVER.lua', client_script_name = 'scripts\02_client\Map\AM\L_AM_CONSOLE_TELEPORT_CLIENT.lua' WHERE id = 1486; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_SPAWN_SABERCAT_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\L_SPAWN_PET_BASE_CLIENT.lua' WHERE id = 1487; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_SPAWN_STEGO_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\L_SPAWN_PET_BASE_CLIENT.lua' WHERE id = 1488; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_SPAWN_SHRAKE_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\L_SPAWN_PET_BASE_CLIENT.lua' WHERE id = 1489; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\PR\L_SPAWN_GRYPHON_SERVER.lua', client_script_name = 'scripts\02_client\Map\PR\L_SPAWN_GRYPHON_CLIENT.lua' WHERE id = 1490; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Pets\L_PET_FROM_OBJECT_SERVER.lua', client_script_name = 'scripts\02_client\Pets\L_PET_FROM_DIG_CLIENT.lua' WHERE id = 1491; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Pets\L_PET_FROM_OBJECT_SERVER.lua', client_script_name = 'scripts\02_client\Pets\L_PET_FROM_DIG_CLIENT.lua' WHERE id = 1492; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Pets\L_PET_FROM_OBJECT_SERVER.lua', client_script_name = 'scripts\02_client\Pets\L_PET_FROM_DIG_CLIENT.lua' WHERE id = 1493; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Pets\L_PET_FROM_OBJECT_SERVER.lua', client_script_name = 'scripts\02_client\Pets\L_PET_FROM_DIG_CLIENT.lua' WHERE id = 1494; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\GF\L_SPAWN_LION_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\L_SPAWN_PET_BASE_CLIENT.lua' WHERE id = 1496; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\test_shane\GATERUSH_Control_Server.lua', client_script_name = 'scripts\TestAndExample\test_shane\GATERUSH_Control_Client.lua' WHERE id = 1497; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_BEAM_IMAG_BALLS.lua', client_script_name = null WHERE id = 1498; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\L_TowerGridTest.lua', client_script_name = null WHERE id = 1499; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_SUSPEND_LUA_AI.lua', client_script_name = null WHERE id = 1500; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\test_shane\GATERUSH_Gate_Volume_Server.lua', client_script_name = 'scripts\TestAndExample\test_shane\GATERUSH_Gate_Volume_Client.lua' WHERE id = 1501; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\L_TowerGridSpawnerTestA.lua', client_script_name = null WHERE id = 1502; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\test_shane\GATERUSH_Activator_Server.lua', client_script_name = 'scripts\TestAndExample\test_shane\GATERUSH_Activator_Client.lua' WHERE id = 1503; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_SUSPEND_LUA_AI.lua', client_script_name = null WHERE id = 1504; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\test_kingdoms\L_PROJECTILE_LAUNCHER_SERVER.lua', client_script_name = 'scripts\TestAndExample\test_kingdoms\L_PROJECTILE_LAUNCHER_CLIENT.lua' WHERE id = 1505; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\L_TowerGridSpawnerTestA.lua', client_script_name = null WHERE id = 1506; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\L_TowerGridSpawnerTestB.lua', client_script_name = null WHERE id = 1507; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF_STUN_IMMUNITY.lua', client_script_name = null WHERE id = 1508; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF_STUN_IMMUNITY.lua', client_script_name = null WHERE id = 1509; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF_STUN_IMMUNITY.lua', client_script_name = null WHERE id = 1510; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF_STUN_IMMUNITY.lua', client_script_name = null WHERE id = 1511; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF_STUN_IMMUNITY.lua', client_script_name = null WHERE id = 1512; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF_STUN_IMMUNITY.lua', client_script_name = null WHERE id = 1513; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF_STUN_IMMUNITY.lua', client_script_name = null WHERE id = 1514; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF_STUN_IMMUNITY.lua', client_script_name = null WHERE id = 1515; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF.lua', client_script_name = null WHERE id = 1516; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF_STUN_IMMUNITY.lua', client_script_name = null WHERE id = 1517; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF_STUN_IMMUNITY.lua', client_script_name = null WHERE id = 1518; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_NT_VENTURE_CANNON_SERVER.lua', client_script_name = 'scripts\02_client\Map\NT\L_NT_VENTURE_CANNON_CLIENT.lua' WHERE id = 1519; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF.lua', client_script_name = null WHERE id = 1521; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF.lua', client_script_name = null WHERE id = 1522; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF_STUN_IMMUNITY.lua', client_script_name = null WHERE id = 1523; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF_STUN_IMMUNITY.lua', client_script_name = null WHERE id = 1524; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF.lua', client_script_name = null WHERE id = 1525; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF.lua', client_script_name = null WHERE id = 1526; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_NT_CONSOLE_TELEPORT_SERVER.lua', client_script_name = 'scripts\02_client\Map\NT\L_NT_CONSOLE_TELEPORT_CLIENT.lua' WHERE id = 1527; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_NT_DIRT_CLOUD_SERVER.lua', client_script_name = 'scripts\02_client\Map\NT\L_NT_DIRT_CLOUD_CLIENT.lua' WHERE id = 1528; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_NT_NAOMI_DIRT_SERVER.lua', client_script_name = null WHERE id = 1531; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_BASE_INTERACT_DROP_LOOT_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\L_SET_INTERACT_WITH_VAR_CHECK.lua' WHERE id = 1534; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_BASE_INTERACT_DROP_LOOT_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\L_SET_INTERACT_WITH_VAR_CHECK.lua' WHERE id = 1535; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_WISHING_WELL_SERVER.lua', client_script_name = 'scripts\client\ai\L_ACT_WISHING_WELL_CLIENT.lua' WHERE id = 1536; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_TOKEN_CONSOLE_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\L_TOKEN_CONSOLE_CLIENT.lua' WHERE id = 1537; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_NT_HAEL_SERVER.lua', client_script_name = 'scripts\02_client\Map\NT\L_NT_FACTION_SPY_CLIENT.lua' WHERE id = 1538; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_NT_DUKE_SERVER.lua', client_script_name = 'scripts\02_client\Map\NT\L_NT_FACTION_SPY_CLIENT.lua' WHERE id = 1539; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_NT_IMAG_BEAM_BUFFER.lua', client_script_name = null WHERE id = 1540; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_NT_VENTURESPEEDPAD_SERVER.lua', client_script_name = null WHERE id = 1541; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\Brandi\FIRE_JET.lua', client_script_name = null WHERE id = 1542; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\Brandi\FIRE_JET.lua', client_script_name = null WHERE id = 1543; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_LIGHTNING_ORB_SERVER.lua', client_script_name = 'scripts\02_client\Map\njhub\L_LIGHTNING_ORB_CLIENT.lua' WHERE id = 1544; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_NT_IMAGIMETER_VISIBILITY_SERVER.lua', client_script_name = 'scripts\02_client\Map\NT\L_NT_IMAGIMETER_VISIBILITY_CLIENT.lua' WHERE id = 1545; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\Brandi\FOLLOW_LIGHTNING.lua', client_script_name = null WHERE id = 1546; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\test_thunderdome\thunderdome_control_server.lua', client_script_name = 'scripts\TestAndExample\test_thunderdome\thunderdome_control_client.lua' WHERE id = 1547; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_PROPERTY_DEVICE.lua', client_script_name = null WHERE id = 1548; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\Brandi\ORB_SERVER.lua', client_script_name = 'scripts\TestAndExample\Brandi\ORB_CLIENT.lua' WHERE id = 1550; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\test_kingdoms\L_TEST_WALL_SERVER.lua', client_script_name = 'scripts\TestAndExample\test_kingdoms\L_TEST_WALL_CLIENT.lua' WHERE id = 1551; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\test_aaronB\L_CASTLE_DEFENSE_TST_2_SERVER.lua', client_script_name = 'scripts\TestAndExample\test_aaronB\L_CASTLE_DEFENSE_TST_2_CLIENT.lua' WHERE id = 1553; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_SPINNER_SERVER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1555; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_NT_DARKITECT_REVEAL_SERVER.lua', client_script_name = 'scripts\02_client\Map\NT\L_NT_DARKITECT_REVEAL_CLIENT.lua' WHERE id = 1556; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_NT_BEAM_IMAGINATION_COLLECTORS.lua', client_script_name = null WHERE id = 1557; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\NT\L_NT_BEAM_IMAGINATION_COLLECTORS.lua', client_script_name = null WHERE id = 1558; +UPDATE ScriptComponent SET script_name = 'scripts/02_server/Map/Property/AG_Small/L_ENEMY_SPIDER_SPAWNER.lua', client_script_name = null WHERE id = 1559; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_IMAG_HIGH_BLADE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1560; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_IMAG_BLADE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1561; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_IMAG_PROJECTILE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1562; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_IMAG_ELEVATOR_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1563; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\AG\L_BOSS_SPIDER_QUEEN_ENEMY_SERVER.lua', client_script_name = 'scripts\02_client\Enemy\AG\L_BOSS_SPIDER_QUEEN_ENEMY_CLIENT.lua' WHERE id = 1564; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AG\L_NPC_NJ_ASSISTANT_SERVER.lua', client_script_name = 'scripts\02_client\Map\AG\L_NPC_NJ_ASSISTANT_CLIENT.lua' WHERE id = 1566; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF.lua', client_script_name = null WHERE id = 1568; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_ENEMY_SKELETON_SPAWNER.lua', client_script_name = null WHERE id = 1570; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_BASE_ENEMY_SPIDERLING.lua', client_script_name = 'scripts\02_client\Enemy\General\L_REGISTER_FOR_UI.lua' WHERE id = 1571; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AG\L_REMOVE_RENTAL_GEAR.lua', client_script_name = null WHERE id = 1573; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Minigame\SG\L_AG_ZONE_SG_SERVER.lua', client_script_name = 'scripts\ai\MINIGAME\SG_GF\L_ZONE_SG_CLIENT.lua' WHERE id = 1574; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\test_shane\GATERUSH_FANCY_Activator_Server.lua', client_script_name = 'scripts\TestAndExample\test_shane\GATERUSH_FANCY_Activator_Client.lua' WHERE id = 1575; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\test_shane\GATERUSH_FANCY_Control_Server.lua', client_script_name = 'scripts\TestAndExample\test_shane\GATERUSH_FANCY_Control_Client.lua' WHERE id = 1576; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Equipment\L_BOOTYDIG_SERVER.lua', client_script_name = 'scripts\02_client\Equipment\L_BOOTYDIG_CLIENT.lua' WHERE id = 1577; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Equipment\L_MAESTROM_EXTRACTICATOR_SERVER.lua', client_script_name = 'scripts\02_client\Equipment\L_MAELSTROM_EXTRACTICATOR_CLIENT.lua' WHERE id = 1582; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AG\L_AG_MONUMENT_BIRDS.lua', client_script_name = null WHERE id = 1584; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AG\L_AG_BUGSPRAYER.lua', client_script_name = null WHERE id = 1585; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AG\L_AG_CAGED_BRICKS_SERVER.lua', client_script_name = 'scripts\02_client\Map\AG\L_AG_CAGED_BRICKS.lua' WHERE id = 1586; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AM\L_SKULLKIN_TOWER.lua', client_script_name = null WHERE id = 1587; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_RAIN_OF_ARROWS.lua', client_script_name = null WHERE id = 1589; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_FALLING_TILE.lua', client_script_name = 'scripts\02_client\Map\njhub\L_FALLING_TILE_CLIENT.lua' WHERE id = 1592; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_BURNING_TILE.lua', client_script_name = 'scripts\02_client\Map\njhub\L_BURNING_TILE_CLIENT.lua' WHERE id = 1596; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AG_Spider_Queen\L_ZONE_AG_SPIDER_QUEEN.lua', client_script_name = 'scripts\02_client\Map\AG_Spider_Queen\L_ZONE_AG_SPIDER_QUEEN_CLIENT.lua' WHERE id = 1600; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\L_STINKY_FISH_TARGET.lua', client_script_name = null WHERE id = 1602; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_WU_NPC.lua', client_script_name = 'scripts\02_client\Map\njhub\L_WU_CHAT.lua' WHERE id = 1603; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\L_QB_ENEMY_STUNNER.lua', client_script_name = 'scripts\02_client\Map\General\L_QB_SMASH_EFFECT.lua' WHERE id = 1604; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF.lua', client_script_name = null WHERE id = 1606; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_LIEUTENANT.lua', client_script_name = 'scripts\02_client\Enemy\General\L_REGISTER_FOR_UI.lua' WHERE id = 1607; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF_STUN_IMMUNITY.lua', client_script_name = 'scripts\02_client\Enemy\General\L_REGISTER_FOR_UI.lua' WHERE id = 1608; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_LIEUTENANT.lua', client_script_name = 'scripts\02_client\Enemy\General\L_REGISTER_FOR_UI.lua' WHERE id = 1609; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_LIEUTENANT.lua', client_script_name = 'scripts\02_client\Enemy\General\L_REGISTER_FOR_UI.lua' WHERE id = 1610; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AG\L_NPC_EPSILON_SERVER.lua', client_script_name = 'scripts\02_client\Map\AG\L_NPC_EPSILON_CLIENT.lua' WHERE id = 1611; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\test_kingdoms\L_CENTER_OBJECT_SERVER.lua', client_script_name = null WHERE id = 1612; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_IMAGINATION_SHRINE_SERVER.lua', client_script_name = 'scripts\02_client\Map\njhub\L_IMAGINATION_SHRINE_CLIENT.lua' WHERE id = 1613; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\PET_DIG_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\PET_DIG_CLIENT.lua' WHERE id = 1614; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_SUSPEND_LUA_AI.lua', client_script_name = null WHERE id = 1615; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_SUSPEND_LUA_AI.lua', client_script_name = null WHERE id = 1616; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_BASE_ENEMY_SPIDERLING.lua', client_script_name = 'scripts\02_client\Enemy\General\L_REGISTER_FOR_UI.lua' WHERE id = 1617; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\Ninjago\L_RAIL_POST_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\Ninjago\L_RAIL_POST_CLIENT.lua' WHERE id = 1619; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\Ninjago\L_RAIL_ACTIVATORS_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\Ninjago\L_RAIL_ACTIVATORS_CLIENT.lua' WHERE id = 1620; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\Ninjago\L_RAIL_POST_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\Ninjago\L_RAIL_POST_CLIENT.lua' WHERE id = 1621; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\Ninjago\L_RAIL_POST_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\Ninjago\L_RAIL_POST_CLIENT.lua' WHERE id = 1622; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\Ninjago\L_RAIL_POST_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\Ninjago\L_RAIL_POST_CLIENT.lua' WHERE id = 1623; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\Ninjago\L_RAIL_ACTIVATORS_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\Ninjago\L_RAIL_ACTIVATORS_CLIENT.lua' WHERE id = 1624; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\Ninjago\L_ICE_RAIL_ACTIVATOR_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\Ninjago\L_RAIL_ACTIVATORS_CLIENT.lua' WHERE id = 1625; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\Ninjago\L_RAIL_ACTIVATORS_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\Ninjago\L_RAIL_ACTIVATORS_CLIENT.lua' WHERE id = 1626; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\Ninjago\L_RAIL_ACTIVATORS_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\Ninjago\L_RAIL_ACTIVATORS_CLIENT.lua' WHERE id = 1627; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_IMAG_SWITCH_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1628; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_IMAG_AXE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1629; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_IMAG_LOW_BLADE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1630; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_IMAG_SPAWN_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1633; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\PET_DIG_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\PET_DIG_CLIENT.lua' WHERE id = 1634; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\PET_DIG_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\PET_DIG_CLIENT.lua' WHERE id = 1635; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\PET_DIG_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\PET_DIG_CLIENT.lua' WHERE id = 1636; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\PET_DIG_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\PET_DIG_CLIENT.lua' WHERE id = 1637; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\PET_DIG_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\PET_DIG_CLIENT.lua' WHERE id = 1638; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\General\PET_DIG_SERVER.lua', client_script_name = 'scripts\02_client\Map\General\PET_DIG_CLIENT.lua' WHERE id = 1639; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF_STUN_IMMUNITY.lua', client_script_name = null WHERE id = 1640; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_JAY_MISSION_ITEMS.lua', client_script_name = 'scripts\02_client\Map\njhub\L_NPC_MISSION_SPINJITZU.lua' WHERE id = 1641; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_NYA_MISSION_ITEMS.lua', client_script_name = null WHERE id = 1642; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_BASE_ENEMY_SPIDERLING.lua', client_script_name = 'scripts\02_client\Enemy\General\L_REGISTER_FOR_UI.lua' WHERE id = 1643; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_FLAME_JET_SERVER.lua', client_script_name = 'scripts\02_client\Map\njhub\L_FLAME_JET_CLIENT.lua' WHERE id = 1644; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_EARTH_LOW_BLADE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1645; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\test_kingdoms\L_CHOICEBUILD_SCRIPT_SERVER.lua', client_script_name = null WHERE id = 1646; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_COLE_NPC.lua', client_script_name = 'scripts\02_client\Map\njhub\L_NPC_MISSION_SPINJITZU.lua' WHERE id = 1647; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_EARTH_AXE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1648; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_EARTH_SWITCH_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1649; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_EARTH_SPAWN_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1650; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_EARTH_ELEVATOR_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1651; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_EARTH_PROJECTILE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1652; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_EARTH_BLADE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1653; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_EARTH_HIGH_BLADE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1654; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_FIRE_LOW_BLADE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1655; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_FIRE_AXE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1656; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_FIRE_SWITCH_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1657; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_FIRE_SPAWN_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1658; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_FIRE_ELEVATOR_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1659; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_FIRE_PROJECTILE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1660; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_FIRE_BLADE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1661; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_FIRE_HIGH_BLADE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1662; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_ICE_ELEVATOR_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1663; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_ICE_SPAWN_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1664; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_ICE_SWITCH_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1665; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_ICE_PROJECTILE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1666; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_ICE_LOW_BLADE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1667; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_ICE_BLADE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1668; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_ICE_AXE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1669; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_ICE_HIGH_BLADE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1670; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_LIGHTNING_ELEVATOR_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1671; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_LIGHTNING_SPAWN_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1672; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_LIGHTNING_SWITCH_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1673; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_LIGHTNING_PROJECTILE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1674; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_LIGHTNING_LOW_BLADE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1675; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_LIGHTNING_BLADE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1676; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_LIGHTNING_AXE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1677; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Objects\NJ\L_NJ_LIGHTNING_HIGH_BLADE_SPINNER.lua', client_script_name = 'scripts\02_client\Objects\NJ\L_NJ_SPINNER_CLIENT.lua' WHERE id = 1678; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_CATAPULT_BOUNCER_SERVER.lua', client_script_name = 'scripts\02_client\Map\njhub\L_CATAPULT_BOUNCER_CLIENT.lua' WHERE id = 1679; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_CATAPULT_BASE_SERVER.lua', client_script_name = null WHERE id = 1680; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_CAVE_PRISON_CAGE.lua', client_script_name = null WHERE id = 1685; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_BASE_ENEMY_MECH.lua', client_script_name = null WHERE id = 1690; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_ENEMY_SKELETON_SPAWNER.lua', client_script_name = null WHERE id = 1691; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_SUSPEND_LUA_AI.lua', client_script_name = null WHERE id = 1692; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_BASE_ENEMY_SPIDERLING.lua', client_script_name = 'scripts\02_client\Enemy\General\L_REGISTER_FOR_UI.lua' WHERE id = 1694; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_OLD_MAN_NPC.lua', client_script_name = 'scripts\02_client\Map\njhub\L_HARI_CHAT.lua' WHERE id = 1695; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_SCROLL_CHEST_SERVER.lua', client_script_name = 'scripts\02_client\Map\njhub\L_SCROLL_CHEST_CLIENT.lua' WHERE id = 1696; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_SPAWN_EARTH_PET_SERVER.lua', client_script_name = 'scripts\02_client\Map\njhub\L_SPAWN_EARTH_PET_CLIENT.lua' WHERE id = 1697; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_EARTH_PET_SERVER.lua', client_script_name = 'scripts\02_client\Map\njhub\L_EARTH_PET.lua' WHERE id = 1698; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AG_Spider_Queen\L_SPIDER_BOSS_TREASURE_CHEST_SERVER.lua', client_script_name = 'scripts\02_client\Minigame\General\L_MINIGAME_TREASURE_CHEST_CLIENT.lua' WHERE id = 1700; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\boss_instance\L_MONASTERY_BOSS_INSTANCE_SERVER.lua', client_script_name = 'scripts\02_client\Map\njhub\boss_instance\L_MONASTERY_BOSS_INSTANCE_CLIENT.lua' WHERE id = 1701; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_SUSPEND_LUA_AI.lua', client_script_name = null WHERE id = 1702; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_SUSPEND_LUA_AI.lua', client_script_name = null WHERE id = 1703; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_BASE_ENEMY_APE.lua', client_script_name = 'scripts\02_client\Enemy\General\L_REGISTER_FOR_UI.lua' WHERE id = 1704; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_SUSPEND_LUA_AI.lua', client_script_name = null WHERE id = 1705; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\FV\L_FV_MAELSTROM_CAVALRY.lua', client_script_name = null WHERE id = 1706; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\SS\L_SS_LAUNCHER_SERVER.lua', client_script_name = 'scripts\02_client\Map\SS\L_SS_LAUNCHER_CLIENT.lua' WHERE id = 1707; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Minigame\General\L_MINIGAME_TREASURE_CHEST_SERVER.lua', client_script_name = 'scripts\02_client\Minigame\General\L_MINIGAME_TREASURE_CHEST_CLIENT.lua' WHERE id = 1710; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_NPC_MISSION_SPINJITZU_SERVER.lua', client_script_name = 'scripts\02_client\Map\njhub\L_NPC_MISSION_SPINJITZU.lua' WHERE id = 1712; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_NPC_MISSION_SPINJITZU_SERVER.lua', client_script_name = 'scripts\02_client\Map\njhub\L_NPC_MISSION_SPINJITZU.lua' WHERE id = 1713; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Special\L_PLAYER_MISSION_FIX.lua', client_script_name = null WHERE id = 1714; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\L_UPDATE_PLAYER.lua', client_script_name = 'scripts\client\ai\L_SET_INTERACTABLE.lua' WHERE id = 1716; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AG\L_AG_MONUMENT_LASER_SERVER.lua', client_script_name = null WHERE id = 1717; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AG\L_AG_MONUMENT_LASER_SERVER.lua', client_script_name = null WHERE id = 1718; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\AG\L_AG_MONUMENT_LASER_SERVER.lua', client_script_name = null WHERE id = 1719; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Enemy\General\L_ENEMY_NJ_BUFF_STUN_IMMUNITY.lua', client_script_name = null WHERE id = 1720; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Map\njhub\L_DRAGON_EMBLEM_CHEST_SERVER.lua', client_script_name = 'scripts\02_client\Map\njhub\L_DRAGON_EMBLEM_CHEST_CLIENT.lua' WHERE id = 1725; +UPDATE ScriptComponent SET script_name = 'scripts\TestAndExample\test_aaronB\L_CASTLE_DEFENSE_CANNON_2_SERVER.lua', client_script_name = 'scripts\TestAndExample\test_aaronB\L_CASTLE_DEFENSE_CANNON_2_CLIENT.lua' WHERE id = 1734; +UPDATE ScriptComponent SET script_name = 'scripts\02_server\Minigame\General\L_GENERIC_MINIGAME_INSTANCER_SERVER.lua', client_script_name = 'scripts\02_client\Minigame\General\L_GENERIC_MINIGAME_INSTANCER_CLIENT.lua' WHERE id = 1736; \ No newline at end of file diff --git a/migrations/dlu/0_initial.sql b/migrations/dlu/0_initial.sql new file mode 100644 index 0000000..16cb3e7 --- /dev/null +++ b/migrations/dlu/0_initial.sql @@ -0,0 +1,168 @@ +DROP TABLE IF EXISTS accounts; +CREATE TABLE accounts ( + id INT NOT NULL AUTO_INCREMENT PRIMARY KEY, + name VARCHAR(35) NOT NULL UNIQUE, + password TEXT NOT NULL, + gm_level INT UNSIGNED NOT NULL DEFAULT 0, + locked BOOLEAN NOT NULL DEFAULT FALSE, + banned BOOLEAN NOT NULL DEFAULT FALSE, + play_key_id INT NOT NULL DEFAULT 0, + created_at TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP(), + mute_expire BIGINT UNSIGNED NOT NULL DEFAULT 0 +); + +DROP TABLE IF EXISTS charinfo; +CREATE TABLE charinfo ( + id BIGINT NOT NULL PRIMARY KEY, + account_id INT NOT NULL REFERENCES accounts(id), + name VARCHAR(35) NOT NULL, + pending_name VARCHAR(35) NOT NULL, + needs_rename BOOLEAN NOT NULL DEFAULT FALSE, + prop_clone_id BIGINT UNSIGNED AUTO_INCREMENT UNIQUE, + last_login BIGINT UNSIGNED NOT NULL DEFAULT 0, + permission_map BIGINT UNSIGNED NOT NULL DEFAULT 0 +); + +DROP TABLE IF EXISTS charxml; +CREATE TABLE charxml ( + id BIGINT NOT NULL PRIMARY KEY REFERENCES charinfo(id), + xml_data LONGTEXT NOT NULL +); + +DROP TABLE IF EXISTS command_log; +CREATE TABLE command_log ( + id INT NOT NULL AUTO_INCREMENT PRIMARY KEY, + character_id BIGINT NOT NULL REFERENCES charinfo(id), + command VARCHAR(256) NOT NULL +); + +DROP TABLE IF EXISTS friends; +CREATE TABLE friends ( + player_id BIGINT NOT NULL REFERENCES charinfo(id), + friend_id BIGINT NOT NULL REFERENCES charinfo(id), + best_friend BOOLEAN NOT NULL DEFAULT FALSE, + + PRIMARY KEY (player_id, friend_id) +); + +DROP TABLE IF EXISTS leaderboard; +CREATE TABLE leaderboard ( + id INT NOT NULL AUTO_INCREMENT PRIMARY KEY, + game_id INT UNSIGNED NOT NULL DEFAULT 0, + last_played TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP(), + character_id BIGINT NOT NULL REFERENCES charinfo(id), + time BIGINT UNSIGNED NOT NULL, + score BIGINT UNSIGNED NOT NULL DEFAULT 0 +); + +DROP TABLE IF EXISTS mail; +CREATE TABLE mail ( + id INT NOT NULL AUTO_INCREMENT PRIMARY KEY, + sender_id INT NOT NULL DEFAULT 0, + sender_name VARCHAR(35) NOT NULL DEFAULT '', + receiver_id BIGINT NOT NULL REFERENCES charinfo(id), + receiver_name VARCHAR(35) NOT NULL, + time_sent BIGINT UNSIGNED NOT NULL, + subject TEXT NOT NULL, + body TEXT NOT NULL, + attachment_id BIGINT NOT NULL DEFAULT 0, + attachment_lot INT NOT NULL DEFAULT 0, + attachment_subkey BIGINT NOT NULL DEFAULT 0, + attachment_count INT NOT NULL DEFAULT 0, + was_read BOOLEAN NOT NULL DEFAULT FALSE +); + +DROP TABLE IF EXISTS object_id_tracker; +CREATE TABLE object_id_tracker ( + last_object_id BIGINT UNSIGNED NOT NULL DEFAULT 0 PRIMARY KEY +); + +DROP TABLE IF EXISTS pet_names; +CREATE TABLE pet_names ( + id BIGINT NOT NULL AUTO_INCREMENT PRIMARY KEY, + pet_name TEXT NOT NULL, + approved INT UNSIGNED NOT NULL +); + +DROP TABLE IF EXISTS play_keys; +CREATE TABLE play_keys ( + id INT NOT NULL AUTO_INCREMENT PRIMARY KEY, + key_string CHAR(19) NOT NULL UNIQUE, + key_uses INT NOT NULL DEFAULT 1, + created_at TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP(), + active BOOLEAN NOT NULL DEFAULT TRUE +); + +DROP TABLE IF EXISTS properties; +CREATE TABLE properties ( + id BIGINT NOT NULL PRIMARY KEY, + owner_id BIGINT NOT NULL REFERENCES charinfo(id), + template_id INT UNSIGNED NOT NULL, + clone_id BIGINT UNSIGNED REFERENCES charinfo(prop_clone_id), + name TEXT NOT NULL, + description TEXT NOT NULL, + rent_amount INT NOT NULL, + rent_due BIGINT NOT NULL, + privacy_option INT NOT NULL, + mod_approved BOOLEAN NOT NULL DEFAULT FALSE, + last_updated BIGINT NOT NULL, + time_claimed BIGINT NOT NULL, + rejection_reason TEXT NOT NULL, + reputation BIGINT UNSIGNED NOT NULL, + zone_id INT NOT NULL +); + +DROP TABLE IF EXISTS ugc; +CREATE TABLE ugc ( + id INT NOT NULL AUTO_INCREMENT PRIMARY KEY, + account_id INT NOT NULL REFERENCES accounts(id), + character_id BIGINT NOT NULL REFERENCES charinfo(id), + is_optimized BOOLEAN NOT NULL DEFAULT FALSE, + lxfml MEDIUMBLOB NOT NULL, + bake_ao BOOLEAN NOT NULL DEFAULT FALSE, + filename TEXT NOT NULL DEFAULT ('') +); + +DROP TABLE IF EXISTS properties_contents; +CREATE TABLE properties_contents ( + id BIGINT NOT NULL PRIMARY KEY, + property_id BIGINT NOT NULL REFERENCES properties(id), + ugc_id INT NULL REFERENCES ugc(id), + lot INT NOT NULL, + x FLOAT NOT NULL, + y FLOAT NOT NULL, + z FLOAT NOT NULL, + rx FLOAT NOT NULL, + ry FLOAT NOT NULL, + rz FLOAT NOT NULL, + rw FLOAT NOT NULL +); + +DROP TABLE IF EXISTS activity_log; +CREATE TABLE activity_log ( + id INT NOT NULL AUTO_INCREMENT PRIMARY KEY, + character_id BIGINT NOT NULL REFERENCES charinfo(id), + activity INT NOT NULL, + time BIGINT UNSIGNED NOT NULL, + map_id INT NOT NULL +); + +DROP TABLE IF EXISTS bug_reports; +CREATE TABLE bug_reports ( + id INT NOT NULL AUTO_INCREMENT PRIMARY KEY, + body TEXT NOT NULL, + client_version TEXT NOT NULL, + other_player_id TEXT NOT NULL, + selection TEXT NOT NULL, + submitted TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP() +); + +DROP TABLE IF EXISTS servers; +CREATE TABLE servers ( + id INT NOT NULL AUTO_INCREMENT PRIMARY KEY, + name TEXT NOT NULL, + ip TEXT NOT NULL, + port INT NOT NULL, + state INT NOT NULL, + version INT NOT NULL DEFAULT 0 +);