the new post :)
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Files; an overview.md
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Files; an overview.md
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Continuing from the [previous](https://git.ablecorp.us/able/The_Programmers_ByAble/src/branch/main/Unix%3B%20Your%20mouse%20are%20a%20file.md) post we will define a very minimal example of a file and API
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Here is our file definition
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```rust
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struct File{}
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```
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Files could have some metadata like a name
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```rust
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struct File{
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@documentation["The length of the file name is limited to 100 because of simplicity"]
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@validator[Length(100)]
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name: String,
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}
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```
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and of course the data
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```rust
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struct File{
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@documentation["The length of the file name is limited to 100 because of simplicity"]
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@validator[Length(100)]
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name: String,
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@documentation["Untyped raw bytes of the file"]
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data: Vector<u8>,
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}
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```
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Now we come to the fun part. Bikeshedding the api.
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I propose a simple read/write/open/close api that supports offsets for read/write
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```rust
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struct File{
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@documentation["The length of the file name is limited to 100 because of simplicity"]
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@validator[Length(100)]
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name: String,
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@documentation["Untyped raw bytes of the file"]
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data: Vector<u8>,
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@documentation["The offset is to allow you do reads of specific data like the header of a file"]
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read: function(offset: u64, length: u64) -> Vector<u8>;
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@documentation["The offset is to allow you do write to specific data like the header of a file"]
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write: function(offset: u64, data: Vector<u8>) -> None;
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@documentation["Open a file based on a path"]
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open: function(Path) -> File;
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@documentation["Close a file and save all changes"]
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close: function(None) -> None;
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}
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```
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Small post this time that is more hand holdy. Next time will be a full filesystem definition as well as a virtual file system.
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A file is a wonderful abstraction over raw data on a storage device.
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A [file](https://git.ablecorp.us/able/The_Programmers_ByAble/src/branch/main/Files%3B%20an%20overview.md) is a wonderful abstraction over raw data on a storage device.
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Users don't want to think about how many blocks on a disk their data takes up.
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They want a nice clean efficient way to reference all of the data, as such filesystems were a genius idea.
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A mouse device by design has some state which can be represented in a certian way, say we use JSON.
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