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100644 index 0000000..7868ee3 --- /dev/null +++ b/rust-toolchain.toml @@ -0,0 +1,2 @@ +[toolchain] +channel = "nightly-2024-07-27" diff --git a/shell.nix b/shell.nix new file mode 100644 index 0000000..88a8a46 --- /dev/null +++ b/shell.nix @@ -0,0 +1,68 @@ +{ pkgs ? import { } }: + +pkgs.mkShell rec { + buildInputs = with pkgs; [ + binutils + # linuxPackages.nvidia_x11 + # libGLU + # libGL + freeglut + rustup + # opencv + clang + # zlib + udev + ]; + nativeBuildInputs = with pkgs; [ + pkg-config + fontconfig + alsaLib + # ffmpeg_7-full + stdenv.cc.cc.lib + xorg.libX11.dev + xorg.libXi + xorg.libXmu + xorg.libXext + xorg.libX11 + xorg.libXv + xorg.libXrandr + xorg.libXcursor + libxkbcommon + vulkan-headers + vulkan-loader + vulkan-tools + vulkan-validation-layers + # onnxruntime + ]; + + extraCmds = ''''; + RUSTC_VERSION = pkgs.lib.readFile ./rust-toolchain.toml; + # https://github.com/rust-lang/rust-bindgen#environment-variables + LIBCLANG_PATH = + pkgs.lib.makeLibraryPath [ pkgs.llvmPackages_latest.libclang.lib ]; + LD_LIBRARY_PATH = pkgs.lib.makeLibraryPath nativeBuildInputs; + shellHook = '' + export PATH=$PATH:''${CARGO_HOME:-~/.cargo}/bin + export PATH=$PATH:''${RUSTUP_HOME:-~/.rustup}/toolchains/$RUSTC_VERSION-x86_64-unknown-linux-gnu/bin/ + # alias cargo="nix --extra-experimental-features \"nix-command flakes\" run --impure github:nix-community/nixGL -- cargo" + ''; + # Add precompiled library to rustc search path + RUSTFLAGS = (builtins.map (a: "-L ${a}/lib") [ + # add libraries here (e.g. pkgs.libvmi) + ]); + # Add glibc, clang, glib and other headers to bindgen search path + BINDGEN_EXTRA_CLANG_ARGS = + # Includes with normal include path + (builtins.map (a: ''-I"${a}/include"'') [ + # add dev libraries here (e.g. pkgs.libvmi.dev) + pkgs.glibc.dev + ]) + # Includes with special directory paths + ++ [ + '' + -I"${pkgs.llvmPackages_latest.libclang.lib}/lib/clang/${pkgs.llvmPackages_latest.libclang.version}/include"'' + ''-I"${pkgs.glib.dev}/include/glib-2.0"'' + "-I${pkgs.glib.out}/lib/glib-2.0/include/" + ]; + +} diff --git a/src/engine.rs b/src/engine.rs new file mode 100644 index 0000000..8135807 --- /dev/null +++ b/src/engine.rs @@ -0,0 +1,152 @@ +use std::io::Empty; + +use minifb::{Key, Window, WindowOptions}; + +const WIDTH: usize = 800; +const HEIGHT: usize = 600; + +use crate::{materials::*, rand::Random}; + +pub struct Engine { + pub window: Window, + pub buffer: Vec, + pub brush_size: usize, + pub random: Random, +} + +impl Engine { + pub fn new() -> Self { + Self { + window: Window::new( + "Rising Sands :P | Hit ESC to exit", + WIDTH, + HEIGHT, + WindowOptions::default(), + ) + .unwrap_or_else(|e| { + panic!("{}", e); + }), + buffer: vec![0; WIDTH * HEIGHT], + brush_size: 1, + random: Random::new(0), + } + } + + pub fn run(&mut self) { + self.clear(); + + self.window.set_target_fps(60); + + while self.window.is_open() { + if self.window.is_key_down(Key::Escape) { + break; + } + + if self.window.is_key_down(Key::Equal) { + self.brush_size = self.brush_size.saturating_add(1); + } + if self.window.is_key_down(Key::Minus) { + self.brush_size = self.brush_size.saturating_sub(1); + } + + // TODO: something wrong here? + if self.window.get_mouse_down(minifb::MouseButton::Left) { + // TODO: Swap to mm::Discard and handle the mouse outside of the window + let pos = self.window.get_mouse_pos(minifb::MouseMode::Clamp).unwrap(); + let half = self.brush_size / 2; + + let mouse_x = pos.0 as usize - half; + let mouse_y = pos.1 as usize - half; + + for x in 0..self.brush_size { + for y in 0..self.brush_size { + self.set_cell(mouse_x + x, mouse_y + y, SAND); + } + } + } + + if self.window.get_mouse_down(minifb::MouseButton::Right) { + // TODO: Swap to mm::Discard and handle the mouse outside of the window + let pos = self.window.get_mouse_pos(minifb::MouseMode::Clamp).unwrap(); + let half = self.brush_size / 2; + + let mouse_x = pos.0 as usize - half; + let mouse_y = pos.1 as usize - half; + + for x in 0..self.brush_size { + for y in 0..self.brush_size { + self.set_cell(mouse_x + x, mouse_y + y, EMPTY); + } + } + } + + for x in 0..WIDTH { + for y in 0..HEIGHT { + let index = xy_to_i(x, y); + let cell = self.buffer[index]; + + if cell == SAND { + let down = self.is_empty(x, y + 1); + let mut left = self.is_empty(x - 1, y + 1); + let mut right = self.is_empty(x + 1, y + 1); + + if left && right { + // TODO: handle left/right randomization here + let rand = self.random.random_bool(); + left = rand; + right = !rand; + } + + if down { + self.set_cell(x, y + 1, SAND) + } else if left { + self.set_cell(x - 1, y + 1, SAND) + } else if right { + self.set_cell(x + 1, y + 1, SAND) + } + + if down || left || right { + self.set_cell(x, y, EMPTY); + } + } + } + } + // TODO Handle this. + self.window + .update_with_buffer(&self.buffer, WIDTH, HEIGHT) + .unwrap(); + } + } +} + +impl Engine { + fn is_empty(&mut self, x: usize, y: usize) -> bool { + let index = xy_to_i(x, y); + if index >= self.buffer.len() { + false + } else { + self.buffer[index] == EMPTY + } + } + + fn set_cell(&mut self, x: usize, y: usize, mat: u32) { + let index = xy_to_i(x, y); + if index >= self.buffer.len() { + } else { + self.buffer[index] = mat; + } + } + + fn clear(&mut self) { + for x in 0..WIDTH { + for y in 0..HEIGHT { + let index = xy_to_i(x, y); + self.buffer[index] = EMPTY; + } + } + } +} + +pub fn xy_to_i(x: usize, y: usize) -> usize { + x + WIDTH * y +} diff --git a/src/main.rs b/src/main.rs new file mode 100644 index 0000000..e29f2f7 --- /dev/null +++ b/src/main.rs @@ -0,0 +1,8 @@ +mod engine; +mod materials; +mod rand; + +fn main() { + let mut engine = engine::Engine::new(); + engine.run(); +} diff --git a/src/materials.rs b/src/materials.rs new file mode 100644 index 0000000..c893a6d --- /dev/null +++ b/src/materials.rs @@ -0,0 +1,2 @@ +pub const EMPTY: u32 = 0x00_00_00; +pub const SAND: u32 = 0xFF_99_50; diff --git a/src/rand.rs b/src/rand.rs new file mode 100644 index 0000000..d3664ca --- /dev/null +++ b/src/rand.rs @@ -0,0 +1,21 @@ +use rand::prelude::*; +use rand_chacha::ChaCha20Rng; + +// Seeded random number generation. +pub struct Random { + seed: u64, + rng: ChaCha20Rng, +} + +impl Random { + pub fn new(seed: u64) -> Self { + Self { + seed, + rng: ChaCha20Rng::from_entropy(), + } + } + + pub fn random_bool(&mut self) -> bool { + self.rng.gen_bool(0.5) + } +}