utf-8: initial support

This commit is contained in:
Vladimir Serov 2020-02-09 15:51:37 +03:00
parent e6c0d85555
commit 0085199914

74
src/render/utf8.rs Normal file
View file

@ -0,0 +1,74 @@
//! UTF-8 rendering, with 2 pixels per symbol.
use crate::render::{Canvas as RenderCanvas, Pixel, Color};
impl Pixel for u8 {
type Image = String;
type Canvas = Canvas;
fn default_color(color: Color) -> u8 {if color == Color::Dark {1} else {0}}
fn default_unit_size() -> (u32, u32) { (1, 1) }
}
pub struct Canvas {
canvas: Vec<u8>,
width: u32,
dark_pixel: u8
}
impl RenderCanvas for Canvas {
type Pixel = u8;
type Image = String;
fn new(width: u32, height: u32, dark_pixel: u8, light_pixel: u8) -> Self {
let a = vec![light_pixel; (width * height) as usize];
Canvas {
width: width,
canvas: a,
dark_pixel: dark_pixel
}
}
fn draw_dark_pixel(&mut self, x: u32, y: u32) {
self.canvas[(x + y * self.width) as usize] = self.dark_pixel;
}
fn into_image(self) -> String {
self.canvas
// Chopping array into 1-line sized fragments
.chunks_exact(self.width as usize)
.collect::<Vec<&[u8]>>()
// And then glueing every 2 lines.
.chunks(2)
.map(|rows|
{
// Then zipping those 2 lines together into a single 2-bit number list.
if rows.len() == 2 {
rows[0].iter().zip(rows[1]).map(|(top,bot)| (top * 2 + bot)).collect::<Vec<u8>>()
} else {
rows[0].iter().map(|a| (a * 2)).collect::<Vec<u8>>()
}
}.iter()
// Mapping those 2-bit numbers to corresponding pixels.
.map(|sym| [" ","\u{2584}","\u{2580}","\u{2588}"][*sym as usize])
.collect::<Vec<&str>>()
.concat()
)
.collect::<Vec<String>>()
.join("\n")
}
}
#[test]
fn test_render_to_utf8_string() {
use crate::render::Renderer;
let colors = &[Color::Dark, Color::Light, Color::Light, Color::Dark];
let image: String = Renderer::<u8>::new(colors, 2, 1).build();
assert_eq!(&image, "\n");
let image2 = Renderer::<u8>::new(colors, 2, 1).module_dimensions(2, 2).build();
assert_eq!(&image2, " \n ██ \n ██ \n ");
}