Run cargo fmt
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@ -1,26 +1,31 @@
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//! UTF-8 rendering, with 2 pixels per symbol.
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use crate::render::{Canvas as RenderCanvas, Pixel, Color};
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use crate::render::{Canvas as RenderCanvas, Color, Pixel};
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const CODEPAGE: [&str; 4] = [" ","\u{2584}","\u{2580}","\u{2588}"];
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const CODEPAGE: [&str; 4] = [" ", "\u{2584}", "\u{2580}", "\u{2588}"];
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#[derive(Copy, Clone, PartialEq)]
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pub enum Dense1x2 {
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Dark, Light
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Dark,
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Light,
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}
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impl Pixel for Dense1x2 {
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type Image = String;
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type Canvas = Canvas1x2;
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fn default_color(color: Color) -> Dense1x2 { color.select(Dense1x2::Dark, Dense1x2::Light) }
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fn default_unit_size() -> (u32, u32) { (1, 1) }
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fn default_color(color: Color) -> Dense1x2 {
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color.select(Dense1x2::Dark, Dense1x2::Light)
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}
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fn default_unit_size() -> (u32, u32) {
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(1, 1)
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}
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}
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impl Dense1x2 {
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fn value(&self) -> u8 {
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match self {
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Dense1x2::Dark => {1}
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Dense1x2::Light => {0}
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Dense1x2::Dark => 1,
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Dense1x2::Light => 0,
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}
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}
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fn parse_2_bits(sym: &u8) -> &'static str {
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@ -31,40 +36,34 @@ impl Dense1x2 {
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pub struct Canvas1x2 {
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canvas: Vec<u8>,
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width: u32,
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dark_pixel: u8
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dark_pixel: u8,
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}
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impl RenderCanvas for Canvas1x2 {
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type Pixel = Dense1x2;
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type Image = String;
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fn new(width: u32, height: u32, dark_pixel: Dense1x2, light_pixel: Dense1x2) -> Self {
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fn new(width: u32, height: u32, dark_pixel: Dense1x2, light_pixel: Dense1x2) -> Self {
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let a = vec![light_pixel.value(); (width * height) as usize];
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Canvas1x2 {
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width: width,
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canvas: a,
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dark_pixel: dark_pixel.value()
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}
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Canvas1x2 { width, canvas: a, dark_pixel: dark_pixel.value() }
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}
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fn draw_dark_pixel(&mut self, x: u32, y: u32) {
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fn draw_dark_pixel(&mut self, x: u32, y: u32) {
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self.canvas[(x + y * self.width) as usize] = self.dark_pixel;
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}
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fn into_image(self) -> String {
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fn into_image(self) -> String {
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self.canvas
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// Chopping array into 1-line sized fragments
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.chunks_exact(self.width as usize)
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.collect::<Vec<&[u8]>>()
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// And then glueing every 2 lines.
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.chunks(2)
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.map(|rows|
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.map(|rows| {
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{
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// Then zipping those 2 lines together into a single 2-bit number list.
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if rows.len() == 2 {
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rows[0].iter().zip(rows[1]).map(|(top,bot)| (top * 2 + bot)).collect::<Vec<u8>>()
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rows[0].iter().zip(rows[1]).map(|(top, bot)| (top * 2 + bot)).collect::<Vec<u8>>()
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} else {
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rows[0].iter().map(|top| (top * 2)).collect::<Vec<u8>>()
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}
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@ -74,7 +73,7 @@ impl RenderCanvas for Canvas1x2 {
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.map(Dense1x2::parse_2_bits)
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.collect::<Vec<&str>>()
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.concat()
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)
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})
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.collect::<Vec<String>>()
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.join("\n")
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}
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@ -85,7 +84,7 @@ fn test_render_to_utf8_string() {
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use crate::render::Renderer;
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let colors = &[Color::Dark, Color::Light, Color::Light, Color::Dark];
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let image: String = Renderer::<Dense1x2>::new(colors, 2, 1).build();
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assert_eq!(&image, " ▄ \n ▀ ");
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let image2 = Renderer::<Dense1x2>::new(colors, 2, 1).module_dimensions(2, 2).build();
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@ -95,38 +94,40 @@ fn test_render_to_utf8_string() {
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#[test]
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fn integration_render_utf8_1x2() {
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use crate::{QrCode, Version, EcLevel};
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use crate::render::unicode::Dense1x2;
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use crate::{EcLevel, QrCode, Version};
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let code = QrCode::with_version(b"09876542", Version::Micro(2), EcLevel::L).unwrap();
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let image = code.render::<Dense1x2>()
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.module_dimensions(1, 1)
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.build();
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assert_eq!(image,
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" \n".to_owned() +
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" █▀▀▀▀▀█ ▀ █ ▀ \n" +
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" █ ███ █ ▀ █ \n" +
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" █ ▀▀▀ █ ▀█ █ \n" +
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" ▀▀▀▀▀▀▀ ▄▀▀ █ \n" +
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" ▀█ ▀▀▀▀▀██▀▀▄ \n" +
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" ▀███▄ ▀▀ █ ██ \n" +
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" ▀▀▀ ▀ ▀▀ ▀ ▀ \n" +
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" ")
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let image = code.render::<Dense1x2>().module_dimensions(1, 1).build();
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assert_eq!(
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image,
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String::new()
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+ " \n"
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+ " █▀▀▀▀▀█ ▀ █ ▀ \n"
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+ " █ ███ █ ▀ █ \n"
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+ " █ ▀▀▀ █ ▀█ █ \n"
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+ " ▀▀▀▀▀▀▀ ▄▀▀ █ \n"
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+ " ▀█ ▀▀▀▀▀██▀▀▄ \n"
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+ " ▀███▄ ▀▀ █ ██ \n"
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+ " ▀▀▀ ▀ ▀▀ ▀ ▀ \n"
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+ " "
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)
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}
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#[test]
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fn integration_render_utf8_1x2_inverted() {
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use crate::{QrCode, Version, EcLevel};
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use crate::render::unicode::Dense1x2;
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use crate::{EcLevel, QrCode, Version};
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let code = QrCode::with_version(b"12345678", Version::Micro(2), EcLevel::L).unwrap();
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let image = code.render::<Dense1x2>()
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let image = code
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.render::<Dense1x2>()
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.dark_color(Dense1x2::Light)
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.light_color(Dense1x2::Dark)
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.module_dimensions(1, 1)
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.build();
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assert_eq!(image,
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assert_eq!(
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image,
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"█████████████████\n\
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██ ▄▄▄▄▄ █▄▀▄█▄██\n\
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██ █ █ █ █ ██\n\
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@ -135,6 +136,6 @@ fn integration_render_utf8_1x2_inverted() {
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██▄ ▀ ▀ ▀▄▄ ████\n\
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██▄▄▀▄█ ▀▀▀ ▀▄▄██\n\
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██▄▄▄█▄▄█▄██▄█▄██\n\
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▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀");
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}
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▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀"
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);
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}
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