vga/Changelog.md

69 lines
1.9 KiB
Markdown
Raw Permalink Normal View History

2021-02-15 03:31:21 +00:00
# 0.2.6
- Updatex `x86_64` to build with lastest rust nightly.
2020-11-02 20:41:39 +00:00
# 0.2.5
- Updated various out of date crates.
2020-05-21 21:56:17 +00:00
# 0.2.4
- Updated `x86_64` to fix deprecated `asm!` macro.
2020-04-05 23:58:30 +00:00
# 0.2.3
- Added support for 320x240x256 mode via `Graphics320x240x256`.
- Added the ability to easily get a pointer to the modes frame buffer via `GraphicsWriter::get_frame_buffer`.
2020-04-01 03:57:56 +00:00
# 0.2.2
## Breaking
- `Screen::get_width()` now accessed by associated constant `i.e Text80x25::WIDTH`.
- `Screen::get_height()` now accessed by associated constant `i.e Text80x25::HEIGHT`.
- `Screen::get_size()` now accessed by associated constant `i.e Text80x25::SIZE`.
- `Graphics320x200x256::new`, `Graphics640x480x16::new`, `Text40x25::new`, `Text40x50::new`, `Text80x25::new` and `ScreenCharacter::new` are now `const fn`.
- `Graphics320x200x256`, `Graphics640x480x16`, `Text40x25`, `Text40x50`, and `Text80x25` now derive `Copy` and `Clone`.
## Other
2020-04-01 04:02:48 +00:00
- Added `TextWriter::fill_screen(ScreenCharacter)` for convenience.
2020-04-01 03:57:56 +00:00
2020-03-26 01:01:35 +00:00
# 0.2.1
- Added `Graphics320x200x256` mode.
- Implemented `Screen` for `Graphics640x480x16`.
2020-03-25 00:22:21 +00:00
# 0.2.0
## Breaking
- Registers moved `vga::registers`.
- `Plane` converted to `ReadPlane` and `PlaneMask`.
- Register read/write ability removed from `Vga`.
- Public access added to `Vga` fields.
- `TextWriter::get_width` and `TextWriter::get_height` moved to a `Screen` trait.
- `Color16Bit` renamed to `Color16`.
## Other
- Added a new `Screen` trait for dealing with the size of a screen.
- Added a `GraphicsWriter` trait for dealing with vga graphics.
- Added `Graphics640x480x16::clear_screen`.
- Added `Graphics640x480x16::draw_line`.
- Added `Graphics640x480x16::draw_character`.
- Added `vga::drawing::Point` for drawing lines.
2020-03-19 15:06:46 +00:00
# 0.1.2
## Breaking
2020-03-25 00:22:21 +00:00
- `ScreenCharacter::new` now takes a `TextModeColor` instead of 2 `Color16Bit`.
2020-03-19 15:06:46 +00:00
## Other
2020-03-25 00:22:21 +00:00
2020-03-19 15:06:46 +00:00
- Added `ScreenCharacter::get_character`.
- Added `ScreenCharacter::get_color`.
- Added `TextWriter::read_character`.