vga/src/registers/attribute_controller.rs

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use super::{
EmulationMode, ARX_DATA_ADDRESS, ARX_INDEX_ADDRESS, ST01_READ_CGA_ADDRESS,
ST01_READ_MDA_ADDRESS,
};
use x86_64::instructions::port::Port;
/// Represents an index for the attribute controller registers.
#[derive(Debug, Copy, Clone)]
#[repr(u8)]
pub enum AttributeControllerIndex {
/// Represents the `Palette 0` register index.
PaletteRegister0 = 0x00,
/// Represents the `Palette 1` register index.
PaletteRegister1 = 0x01,
/// Represents the `Palette 2` register index.
PaletteRegister2 = 0x02,
/// Represents the `Palette 3` register index.
PaletteRegister3 = 0x03,
/// Represents the `Palette 4` register index.
PaletteRegister4 = 0x04,
/// Represents the `Palette 5` register index.
PaletteRegister5 = 0x05,
/// Represents the `Palette 6` register index.
PaletteRegister6 = 0x06,
/// Represents the `Palette 7` register index.
PaletteRegister7 = 0x07,
/// Represents the `Palette 8` register index.
PaletteRegister8 = 0x08,
/// Represents the `Palette 9` register index.
PaletteRegister9 = 0x09,
/// Represents the `Palette A` register index.
PaletteRegisterA = 0x0A,
/// Represents the `Palette B` register index.
PaletteRegisterB = 0x0B,
/// Represents the `Palette C` register index.
PaletteRegisterC = 0x0C,
/// Represents the `Palette D` register index.
PaletteRegisterD = 0x0D,
/// Represents the `Palette E` register index.
PaletteRegisterE = 0x0E,
/// Represents the `Palette F` register index.
PaletteRegisterF = 0x0F,
/// Represents the `Mode Control` register index.
ModeControl = 0x10,
/// Represents the `Overscan Color` register index.
OverscanColor = 0x11,
/// Represents the `Memory Plane Enable` register index.
MemoryPlaneEnable = 0x12,
/// Represents the `Horizontal Pixel Panning` register index.
HorizontalPixelPanning = 0x13,
/// Represents the `Color Select` register index.
ColorSelect = 0x14,
}
impl From<AttributeControllerIndex> for u8 {
fn from(value: AttributeControllerIndex) -> u8 {
value as u8
}
}
#[derive(Debug)]
pub struct AttributeControllerRegisters {
arx_index: Port<u8>,
arx_data: Port<u8>,
st01_read_cga: Port<u8>,
st01_read_mda: Port<u8>,
}
impl AttributeControllerRegisters {
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pub(crate) fn new() -> AttributeControllerRegisters {
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AttributeControllerRegisters {
arx_index: Port::new(ARX_INDEX_ADDRESS),
arx_data: Port::new(ARX_DATA_ADDRESS),
st01_read_cga: Port::new(ST01_READ_CGA_ADDRESS),
st01_read_mda: Port::new(ST01_READ_MDA_ADDRESS),
}
}
pub fn read(&mut self, emulation_mode: EmulationMode, index: AttributeControllerIndex) -> u8 {
self.toggle_index(emulation_mode);
self.set_index(index);
unsafe { self.arx_data.read() }
}
pub fn write(
&mut self,
emulation_mode: EmulationMode,
index: AttributeControllerIndex,
value: u8,
) {
self.toggle_index(emulation_mode);
self.set_index(index);
unsafe {
self.arx_index.write(value);
}
}
fn set_index(&mut self, index: AttributeControllerIndex) {
unsafe {
self.arx_index.write(u8::from(index));
}
}
fn toggle_index(&mut self, emulation_mode: EmulationMode) {
let st01_read = match emulation_mode {
EmulationMode::Cga => &mut self.st01_read_cga,
EmulationMode::Mda => &mut self.st01_read_mda,
};
unsafe {
st01_read.read();
}
}
/// Video Enable. Note that In the VGA standard, this is called the "Palette Address Source" bit.
/// Clearing this bit will cause the VGA display data to become all 00 index values. For the default
/// palette, this will cause a black screen. The video timing signals continue. Another control bit will
/// turn video off and stop the data fetches.
///
/// 0 = Disable. Attribute controller color registers (AR[00:0F]) can be accessed by the CPU.
///
/// 1 = Enable. Attribute controller color registers (AR[00:0F]) are inaccessible by the CPU.
pub fn blank_screen(&mut self, emulation_mode: EmulationMode) {
self.toggle_index(emulation_mode);
let arx_index_value = unsafe { self.arx_index.read() };
unsafe {
self.arx_index.write(arx_index_value & 0xDF);
}
}
/// Video Enable. Note that In the VGA standard, this is called the "Palette Address Source" bit.
/// Clearing this bit will cause the VGA display data to become all 00 index values. For the default
/// palette, this will cause a black screen. The video timing signals continue. Another control bit will
/// turn video off and stop the data fetches.
///
/// 0 = Disable. Attribute controller color registers (AR[00:0F]) can be accessed by the CPU.
///
/// 1 = Enable. Attribute controller color registers (AR[00:0F]) are inaccessible by the CPU.
pub fn unblank_screen(&mut self, emulation_mode: EmulationMode) {
self.toggle_index(emulation_mode);
let arx_index_value = unsafe { self.arx_index.read() };
unsafe {
self.arx_index.write(arx_index_value | 0x20);
}
}
}