Testing performance with different write modes

This commit is contained in:
Ryan Kennedy 2020-03-21 23:40:40 -05:00
parent 700d657e25
commit 01d75b971a
3 changed files with 50 additions and 20 deletions

View file

@ -41,6 +41,12 @@ pub enum Color16Bit {
White = 0xF,
}
impl From<Color16Bit> for u8 {
fn from(value: Color16Bit) -> u8 {
value as u8
}
}
/// Represents a color for vga text modes.
#[derive(Debug, Copy, Clone)]
#[repr(transparent)]

View file

@ -1,7 +1,7 @@
//! Provides access to the vga graphics card.
use super::{
colors::PALETTE_SIZE,
colors::{Color16Bit, PALETTE_SIZE},
configurations::{
VgaConfiguration, MODE_40X25_CONFIGURATION, MODE_40X50_CONFIGURATION,
MODE_640X480X16_CONFIGURATION, MODE_80X25_CONFIGURATION,
@ -89,6 +89,8 @@ impl From<ReadPlane> for u8 {
bitflags! {
/// Represents the plane masks of the `SequencerIndex::PlaneMask` register.
pub struct PlaneMask: u8 {
/// Represents none of the plane masks of vga memory.
const NONE = 0b0000_0000;
/// Represents `Plane0` of vga memory.
const PLANE0 = 0b0000_0001;
/// Represents `Plane1` of vga memory.
@ -97,7 +99,7 @@ bitflags! {
const PLANE2 = 0b0000_0100;
/// Represents `Plane3` of vga memory.
const PLANE3 = 0b0000_1000;
/// Represents a combination of all the plane masks.
/// Represents all of the plane masks of vga memory.
const ALL_PLANES = Self::PLANE0.bits() | Self::PLANE1.bits() | Self::PLANE2.bits() | Self::PLANE3.bits();
}
}
@ -351,6 +353,32 @@ impl Vga {
.write(GraphicsControllerIndex::ReadPlaneSelect, read_plane);
}
/// Sets the value to use for `GraphicsControllerIndex::SetReset`,
/// as spcified by `color`.
pub fn set_graphics_set_reset(&mut self, color: Color16Bit) {
let original_value = self
.graphics_controller_registers
.read(GraphicsControllerIndex::SetReset)
& 0xF0;
self.graphics_controller_registers.write(
GraphicsControllerIndex::SetReset,
original_value | u8::from(color),
);
}
/// Sets which planes are effected by `GraphicsControllerIndex::SetReset`,
/// as specified by `plane_mask`.
pub fn set_graphics_enable_set_reset(&mut self, plane_mask: PlaneMask) {
let original_value = self
.graphics_controller_registers
.read(GraphicsControllerIndex::EnableSetReset)
& 0xF0;
self.graphics_controller_registers.write(
GraphicsControllerIndex::EnableSetReset,
original_value | u8::from(plane_mask),
);
}
fn set_registers(&mut self, configuration: &VgaConfiguration) {
let emulation_mode = self.get_emulation_mode();

View file

@ -2,7 +2,6 @@ use crate::{
colors::{Color16Bit, DEFAULT_PALETTE},
vga::{PlaneMask, Vga, VideoMode, VGA},
};
use core::convert::TryInto;
use spinning_top::SpinlockGuard;
const WIDTH: usize = 640;
@ -36,6 +35,7 @@ impl Graphics640x480x16 {
pub fn clear_screen(&self) {
let (mut vga, frame_buffer) = self.get_frame_buffer();
vga.set_plane_mask(PlaneMask::ALL_PLANES);
vga.set_graphics_enable_set_reset(PlaneMask::NONE);
for offset in 0..ALL_PLANES_SCREEN_SIZE {
unsafe {
frame_buffer
@ -50,24 +50,20 @@ impl Graphics640x480x16 {
let (mut vga, frame_buffer) = self.get_frame_buffer();
let offset = x / 8 + (WIDTH / 8) * y;
// Store the current value for masking.
let x = x & 7;
let mask = 0x80 >> (x & 7);
let mut plane_mask = 0x01;
// Write to all 4 planes
vga.set_plane_mask(PlaneMask::ALL_PLANES);
for plane in 0u8..4u8 {
vga.set_read_plane(plane.try_into().unwrap());
vga.set_plane_mask(plane.try_into().unwrap());
let current_value = unsafe { frame_buffer.add(offset).read_volatile() };
let new_value = if plane_mask & color as u8 != 0 {
current_value | mask
} else {
current_value & !mask
};
// Set the bits we want set/reset to the color
vga.set_graphics_set_reset(color);
// Enable set/reset for all planes
vga.set_graphics_enable_set_reset(PlaneMask::ALL_PLANES);
unsafe {
frame_buffer.add(offset).write_volatile(new_value);
}
plane_mask <<= 1;
// In write mode 0, when enable set/reset is turned on, cpu data
// is replaced with the data from the set/reset register. Since
// we're using set/reset for all 4 planes, it doesn't matter what value
// we write to the memory address.
frame_buffer.add(offset).write(0x0);
}
}