commit
3d052e69a5
|
@ -1,6 +1,6 @@
|
||||||
[package]
|
[package]
|
||||||
name = "vga"
|
name = "vga"
|
||||||
version = "0.2.0"
|
version = "0.2.1"
|
||||||
authors = ["Ryan Kennedy <rkennedy9064@gmail.com>"]
|
authors = ["Ryan Kennedy <rkennedy9064@gmail.com>"]
|
||||||
edition = "2018"
|
edition = "2018"
|
||||||
description = "Support for vga specific functions, data structures, and registers."
|
description = "Support for vga specific functions, data structures, and registers."
|
||||||
|
|
|
@ -1,3 +1,8 @@
|
||||||
|
# 0.2.1
|
||||||
|
|
||||||
|
- Added `Graphics320x200x256` mode.
|
||||||
|
- Implemented `Screen` for `Graphics640x480x16`.
|
||||||
|
|
||||||
# 0.2.0
|
# 0.2.0
|
||||||
|
|
||||||
## Breaking
|
## Breaking
|
||||||
|
|
|
@ -315,3 +315,77 @@ pub const MODE_640X480X16_CONFIGURATION: VgaConfiguration = VgaConfiguration {
|
||||||
(AttributeControllerIndex::ColorSelect, 0x00),
|
(AttributeControllerIndex::ColorSelect, 0x00),
|
||||||
],
|
],
|
||||||
};
|
};
|
||||||
|
|
||||||
|
/// Register values for Vga mode 640x480x16 Graphics.
|
||||||
|
pub const MODE_320X200X256_CONFIGURATION: VgaConfiguration = VgaConfiguration {
|
||||||
|
// Configuration values acquired from https://www.singlix.com/trdos/archive/vga/Graphics%20in%20pmode.pdf
|
||||||
|
miscellaneous_output: 0x63,
|
||||||
|
sequencer_registers: &[
|
||||||
|
(SequencerIndex::SequencerReset, 0x03),
|
||||||
|
(SequencerIndex::ClockingMode, 0x01),
|
||||||
|
(SequencerIndex::PlaneMask, 0x0F),
|
||||||
|
(SequencerIndex::CharacterFont, 0x00),
|
||||||
|
(SequencerIndex::MemoryMode, 0x0E),
|
||||||
|
],
|
||||||
|
crtc_controller_registers: &[
|
||||||
|
(CrtcControllerIndex::HorizontalTotal, 0x5F),
|
||||||
|
(CrtcControllerIndex::HorizontalDisplayEnableEnd, 0x4F),
|
||||||
|
(CrtcControllerIndex::HorizontalBlankingStart, 0x50),
|
||||||
|
(CrtcControllerIndex::HorizontalBlankingEnd, 0x82),
|
||||||
|
(CrtcControllerIndex::HorizontalSyncStart, 0x54),
|
||||||
|
(CrtcControllerIndex::HorizontalSyncEnd, 0x80),
|
||||||
|
(CrtcControllerIndex::VeritcalTotal, 0xBF),
|
||||||
|
(CrtcControllerIndex::Overflow, 0x1F),
|
||||||
|
(CrtcControllerIndex::PresetRowScan, 0x00),
|
||||||
|
(CrtcControllerIndex::MaximumScanLine, 0x41),
|
||||||
|
(CrtcControllerIndex::TextCursorStart, 0x00),
|
||||||
|
(CrtcControllerIndex::TextCursorEnd, 0x00),
|
||||||
|
(CrtcControllerIndex::StartAddressHigh, 0x00),
|
||||||
|
(CrtcControllerIndex::StartAddressLow, 0x00),
|
||||||
|
(CrtcControllerIndex::TextCursorLocationHigh, 0x00),
|
||||||
|
(CrtcControllerIndex::TextCursorLocationLow, 0x00),
|
||||||
|
(CrtcControllerIndex::VerticalSyncStart, 0x9C),
|
||||||
|
(CrtcControllerIndex::VerticalSyncEnd, 0x0E),
|
||||||
|
(CrtcControllerIndex::VerticalDisplayEnableEnd, 0x8F),
|
||||||
|
(CrtcControllerIndex::Offset, 0x28),
|
||||||
|
(CrtcControllerIndex::UnderlineLocation, 0x40),
|
||||||
|
(CrtcControllerIndex::VerticalBlankingStart, 0x96),
|
||||||
|
(CrtcControllerIndex::VerticalBlankingEnd, 0xB9),
|
||||||
|
(CrtcControllerIndex::ModeControl, 0xA3),
|
||||||
|
(CrtcControllerIndex::LineCompare, 0xFF),
|
||||||
|
],
|
||||||
|
graphics_controller_registers: &[
|
||||||
|
(GraphicsControllerIndex::SetReset, 0x00),
|
||||||
|
(GraphicsControllerIndex::EnableSetReset, 0x00),
|
||||||
|
(GraphicsControllerIndex::ColorCompare, 0x00),
|
||||||
|
(GraphicsControllerIndex::DataRotate, 0x00),
|
||||||
|
(GraphicsControllerIndex::ReadPlaneSelect, 0x00),
|
||||||
|
(GraphicsControllerIndex::GraphicsMode, 0x40),
|
||||||
|
(GraphicsControllerIndex::Miscellaneous, 0x05),
|
||||||
|
(GraphicsControllerIndex::ColorDontCare, 0x0F),
|
||||||
|
(GraphicsControllerIndex::BitMask, 0xFF),
|
||||||
|
],
|
||||||
|
attribute_controller_registers: &[
|
||||||
|
(AttributeControllerIndex::PaletteRegister0, 0x00),
|
||||||
|
(AttributeControllerIndex::PaletteRegister1, 0x01),
|
||||||
|
(AttributeControllerIndex::PaletteRegister2, 0x02),
|
||||||
|
(AttributeControllerIndex::PaletteRegister3, 0x03),
|
||||||
|
(AttributeControllerIndex::PaletteRegister4, 0x04),
|
||||||
|
(AttributeControllerIndex::PaletteRegister5, 0x05),
|
||||||
|
(AttributeControllerIndex::PaletteRegister6, 0x06),
|
||||||
|
(AttributeControllerIndex::PaletteRegister7, 0x07),
|
||||||
|
(AttributeControllerIndex::PaletteRegister8, 0x08),
|
||||||
|
(AttributeControllerIndex::PaletteRegister9, 0x09),
|
||||||
|
(AttributeControllerIndex::PaletteRegisterA, 0x0A),
|
||||||
|
(AttributeControllerIndex::PaletteRegisterB, 0x0B),
|
||||||
|
(AttributeControllerIndex::PaletteRegisterC, 0x0C),
|
||||||
|
(AttributeControllerIndex::PaletteRegisterD, 0x0D),
|
||||||
|
(AttributeControllerIndex::PaletteRegisterE, 0x0E),
|
||||||
|
(AttributeControllerIndex::PaletteRegisterF, 0x0F),
|
||||||
|
(AttributeControllerIndex::ModeControl, 0x41),
|
||||||
|
(AttributeControllerIndex::OverscanColor, 0x00),
|
||||||
|
(AttributeControllerIndex::MemoryPlaneEnable, 0x0F),
|
||||||
|
(AttributeControllerIndex::HorizontalPixelPanning, 0x00),
|
||||||
|
(AttributeControllerIndex::ColorSelect, 0x00),
|
||||||
|
],
|
||||||
|
};
|
||||||
|
|
13
src/vga.rs
13
src/vga.rs
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
use super::{
|
use super::{
|
||||||
configurations::{
|
configurations::{
|
||||||
VgaConfiguration, MODE_40X25_CONFIGURATION, MODE_40X50_CONFIGURATION,
|
VgaConfiguration, MODE_320X200X256_CONFIGURATION, MODE_40X25_CONFIGURATION,
|
||||||
MODE_640X480X16_CONFIGURATION, MODE_80X25_CONFIGURATION,
|
MODE_40X50_CONFIGURATION, MODE_640X480X16_CONFIGURATION, MODE_80X25_CONFIGURATION,
|
||||||
},
|
},
|
||||||
fonts::VgaFont,
|
fonts::VgaFont,
|
||||||
registers::{
|
registers::{
|
||||||
|
@ -57,6 +57,8 @@ pub enum VideoMode {
|
||||||
Mode40x50,
|
Mode40x50,
|
||||||
/// Represents text mode 80x25.
|
/// Represents text mode 80x25.
|
||||||
Mode80x25,
|
Mode80x25,
|
||||||
|
/// Represents graphics mode 320x200x256.
|
||||||
|
Mode320x200x256,
|
||||||
/// Represents graphics mode 640x480x16.
|
/// Represents graphics mode 640x480x16.
|
||||||
Mode640x480x16,
|
Mode640x480x16,
|
||||||
}
|
}
|
||||||
|
@ -98,6 +100,7 @@ impl Vga {
|
||||||
VideoMode::Mode40x25 => self.set_video_mode_40x25(),
|
VideoMode::Mode40x25 => self.set_video_mode_40x25(),
|
||||||
VideoMode::Mode40x50 => self.set_video_mode_40x50(),
|
VideoMode::Mode40x50 => self.set_video_mode_40x50(),
|
||||||
VideoMode::Mode80x25 => self.set_video_mode_80x25(),
|
VideoMode::Mode80x25 => self.set_video_mode_80x25(),
|
||||||
|
VideoMode::Mode320x200x256 => self.set_video_mode_320x200x256(),
|
||||||
VideoMode::Mode640x480x16 => self.set_video_mode_640x480x16(),
|
VideoMode::Mode640x480x16 => self.set_video_mode_640x480x16(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -266,6 +269,12 @@ impl Vga {
|
||||||
self.most_recent_video_mode = Some(VideoMode::Mode80x25);
|
self.most_recent_video_mode = Some(VideoMode::Mode80x25);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Sets the video card to Mode 320x200x256.
|
||||||
|
fn set_video_mode_320x200x256(&mut self) {
|
||||||
|
self.set_registers(&MODE_320X200X256_CONFIGURATION);
|
||||||
|
self.most_recent_video_mode = Some(VideoMode::Mode320x200x256);
|
||||||
|
}
|
||||||
|
|
||||||
/// Sets the video card to Mode 640x480x16.
|
/// Sets the video card to Mode 640x480x16.
|
||||||
fn set_video_mode_640x480x16(&mut self) {
|
fn set_video_mode_640x480x16(&mut self) {
|
||||||
self.set_registers(&MODE_640X480X16_CONFIGURATION);
|
self.set_registers(&MODE_640X480X16_CONFIGURATION);
|
||||||
|
|
116
src/writers/graphics_320x200x256.rs
Normal file
116
src/writers/graphics_320x200x256.rs
Normal file
|
@ -0,0 +1,116 @@
|
||||||
|
use super::{GraphicsWriter, Screen};
|
||||||
|
use crate::{
|
||||||
|
colors::DEFAULT_PALETTE,
|
||||||
|
drawing::{Bresenham, Point},
|
||||||
|
vga::{Vga, VideoMode, VGA},
|
||||||
|
};
|
||||||
|
use font8x8::UnicodeFonts;
|
||||||
|
use spinning_top::SpinlockGuard;
|
||||||
|
|
||||||
|
const WIDTH: usize = 320;
|
||||||
|
const HEIGHT: usize = 200;
|
||||||
|
const SIZE: usize = WIDTH * HEIGHT;
|
||||||
|
|
||||||
|
/// A basic interface for interacting with vga graphics mode 320x200x256.
|
||||||
|
///
|
||||||
|
/// # Examples
|
||||||
|
///
|
||||||
|
/// Basic usage:
|
||||||
|
///
|
||||||
|
/// ```no_run
|
||||||
|
/// use vga::colors::Color16;
|
||||||
|
/// use vga::writers::{Graphics320x200x256, GraphicsWriter};
|
||||||
|
|
||||||
|
/// let mode = Graphics320x200x256::new();
|
||||||
|
/// mode.set_mode();
|
||||||
|
/// mode.clear_screen(0);
|
||||||
|
/// mode.draw_line((60, 20), (260, 20), 255);
|
||||||
|
/// mode.draw_line((60, 20), (60, 180), 255);
|
||||||
|
/// mode.draw_line((60, 180), (260, 180), 255);
|
||||||
|
/// mode.draw_line((260, 180), (260, 20), 255);
|
||||||
|
/// mode.draw_line((60, 40), (260, 40), 255);
|
||||||
|
/// for (offset, character) in "Hello World!".chars().enumerate() {
|
||||||
|
/// mode.draw_character(118 + offset * 8, 27, character, 255);
|
||||||
|
/// }
|
||||||
|
/// ```
|
||||||
|
#[derive(Default)]
|
||||||
|
pub struct Graphics320x200x256 {}
|
||||||
|
|
||||||
|
impl Screen for Graphics320x200x256 {
|
||||||
|
#[inline]
|
||||||
|
fn get_width(&self) -> usize {
|
||||||
|
WIDTH
|
||||||
|
}
|
||||||
|
|
||||||
|
#[inline]
|
||||||
|
fn get_height(&self) -> usize {
|
||||||
|
HEIGHT
|
||||||
|
}
|
||||||
|
|
||||||
|
#[inline]
|
||||||
|
fn get_size(&self) -> usize {
|
||||||
|
SIZE
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl GraphicsWriter<u8> for Graphics320x200x256 {
|
||||||
|
fn clear_screen(&self, color: u8) {
|
||||||
|
for x in 0..WIDTH {
|
||||||
|
for y in 0..HEIGHT {
|
||||||
|
self.set_pixel(x, y, color);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
fn draw_line(&self, start: Point<isize>, end: Point<isize>, color: u8) {
|
||||||
|
for (x, y) in Bresenham::new(start, end) {
|
||||||
|
self.set_pixel(x as usize, y as usize, color);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
fn set_pixel(&self, x: usize, y: usize, color: u8) {
|
||||||
|
let (_vga, frame_buffer) = self.get_frame_buffer();
|
||||||
|
let offset = (y * WIDTH) + x;
|
||||||
|
unsafe {
|
||||||
|
frame_buffer.add(offset).write_volatile(color);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
fn draw_character(&self, x: usize, y: usize, character: char, color: u8) {
|
||||||
|
let character = match font8x8::BASIC_FONTS.get(character) {
|
||||||
|
Some(character) => character,
|
||||||
|
// Default to a filled block if the character isn't found
|
||||||
|
None => font8x8::unicode::BLOCK_UNICODE[8].byte_array(),
|
||||||
|
};
|
||||||
|
|
||||||
|
for (row, byte) in character.iter().enumerate() {
|
||||||
|
for bit in 0..8 {
|
||||||
|
match *byte & 1 << bit {
|
||||||
|
0 => (),
|
||||||
|
_ => self.set_pixel(x + bit, y + row, color),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
fn set_mode(&self) {
|
||||||
|
let mut vga = VGA.lock();
|
||||||
|
vga.set_video_mode(VideoMode::Mode320x200x256);
|
||||||
|
|
||||||
|
// Some bios mess up the palette when switching modes,
|
||||||
|
// so explicitly set it.
|
||||||
|
vga.color_palette_registers.load_palette(&DEFAULT_PALETTE);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Graphics320x200x256 {
|
||||||
|
/// Creates a new `Graphics320x200x256`.
|
||||||
|
pub fn new() -> Graphics320x200x256 {
|
||||||
|
Graphics320x200x256 {}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Returns the start of the `FrameBuffer` as `*mut u8` as
|
||||||
|
/// well as a lock to the vga driver. This ensures the vga
|
||||||
|
/// driver stays locked while the frame buffer is in use.
|
||||||
|
fn get_frame_buffer(&self) -> (SpinlockGuard<Vga>, *mut u8) {
|
||||||
|
let mut vga = VGA.lock();
|
||||||
|
let frame_buffer = vga.get_frame_buffer();
|
||||||
|
(vga, u32::from(frame_buffer) as *mut u8)
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,4 +1,4 @@
|
||||||
use super::GraphicsWriter;
|
use super::{GraphicsWriter, Screen};
|
||||||
use crate::{
|
use crate::{
|
||||||
colors::{Color16, DEFAULT_PALETTE},
|
colors::{Color16, DEFAULT_PALETTE},
|
||||||
drawing::{Bresenham, Point},
|
drawing::{Bresenham, Point},
|
||||||
|
@ -10,6 +10,7 @@ use spinning_top::SpinlockGuard;
|
||||||
|
|
||||||
const WIDTH: usize = 640;
|
const WIDTH: usize = 640;
|
||||||
const HEIGHT: usize = 480;
|
const HEIGHT: usize = 480;
|
||||||
|
const SIZE: usize = WIDTH * HEIGHT;
|
||||||
const ALL_PLANES_SCREEN_SIZE: usize = (WIDTH * HEIGHT) / 8;
|
const ALL_PLANES_SCREEN_SIZE: usize = (WIDTH * HEIGHT) / 8;
|
||||||
const WIDTH_IN_BYTES: usize = WIDTH / 8;
|
const WIDTH_IN_BYTES: usize = WIDTH / 8;
|
||||||
|
|
||||||
|
@ -38,6 +39,18 @@ const WIDTH_IN_BYTES: usize = WIDTH / 8;
|
||||||
#[derive(Default)]
|
#[derive(Default)]
|
||||||
pub struct Graphics640x480x16;
|
pub struct Graphics640x480x16;
|
||||||
|
|
||||||
|
impl Screen for Graphics640x480x16 {
|
||||||
|
fn get_width(&self) -> usize {
|
||||||
|
WIDTH
|
||||||
|
}
|
||||||
|
fn get_height(&self) -> usize {
|
||||||
|
HEIGHT
|
||||||
|
}
|
||||||
|
fn get_size(&self) -> usize {
|
||||||
|
SIZE
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
impl GraphicsWriter<Color16> for Graphics640x480x16 {
|
impl GraphicsWriter<Color16> for Graphics640x480x16 {
|
||||||
fn clear_screen(&self, color: Color16) {
|
fn clear_screen(&self, color: Color16) {
|
||||||
self.set_write_mode_2();
|
self.set_write_mode_2();
|
||||||
|
@ -74,6 +87,10 @@ impl GraphicsWriter<Color16> for Graphics640x480x16 {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// **Note:** This method is provided for convenience, but has terrible
|
||||||
|
/// performance since it needs to ensure the correct `WriteMode` per pixel
|
||||||
|
/// drawn. If you need to draw more then one pixel, consider using a method
|
||||||
|
/// such as `draw_line`.
|
||||||
fn set_pixel(&self, x: usize, y: usize, color: Color16) {
|
fn set_pixel(&self, x: usize, y: usize, color: Color16) {
|
||||||
self.set_write_mode_2();
|
self.set_write_mode_2();
|
||||||
self._set_pixel(x, y, color);
|
self._set_pixel(x, y, color);
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
//! Writers for common vga modes.
|
//! Writers for common vga modes.
|
||||||
|
mod graphics_320x200x256;
|
||||||
mod graphics_640x480x16;
|
mod graphics_640x480x16;
|
||||||
mod text_40x25;
|
mod text_40x25;
|
||||||
mod text_40x50;
|
mod text_40x50;
|
||||||
|
@ -12,6 +13,7 @@ use super::{
|
||||||
};
|
};
|
||||||
use spinning_top::SpinlockGuard;
|
use spinning_top::SpinlockGuard;
|
||||||
|
|
||||||
|
pub use graphics_320x200x256::Graphics320x200x256;
|
||||||
pub use graphics_640x480x16::Graphics640x480x16;
|
pub use graphics_640x480x16::Graphics640x480x16;
|
||||||
pub use text_40x25::Text40x25;
|
pub use text_40x25::Text40x25;
|
||||||
pub use text_40x50::Text40x50;
|
pub use text_40x50::Text40x50;
|
||||||
|
@ -183,16 +185,11 @@ pub trait TextWriter: Screen {
|
||||||
pub trait GraphicsWriter<Color> {
|
pub trait GraphicsWriter<Color> {
|
||||||
/// Clears the screen by setting all pixels to the specified `color`.
|
/// Clears the screen by setting all pixels to the specified `color`.
|
||||||
fn clear_screen(&self, color: Color);
|
fn clear_screen(&self, color: Color);
|
||||||
/// /// Draws a line from `start` to `end` with the specified `color`.
|
/// Draws a line from `start` to `end` with the specified `color`.
|
||||||
fn draw_line(&self, start: Point<isize>, end: Point<isize>, color: Color);
|
fn draw_line(&self, start: Point<isize>, end: Point<isize>, color: Color);
|
||||||
/// Draws a character at the given `(x, y)` coordinant to the specified `color`.
|
/// Draws a character at the given `(x, y)` coordinant to the specified `color`.
|
||||||
fn draw_character(&self, x: usize, y: usize, character: char, color: Color);
|
fn draw_character(&self, x: usize, y: usize, character: char, color: Color);
|
||||||
/// Sets the given pixel at `(x, y)` to the given `color`.
|
/// Sets the given pixel at `(x, y)` to the given `color`.
|
||||||
///
|
|
||||||
/// **Note:** This method is provided for convenience, but has terrible
|
|
||||||
/// performance since it needs to ensure the correct `WriteMode` per pixel
|
|
||||||
/// drawn. If you need to draw more then one pixel, consider using a method
|
|
||||||
/// such as `draw_line`.
|
|
||||||
fn set_pixel(&self, x: usize, y: usize, color: Color);
|
fn set_pixel(&self, x: usize, y: usize, color: Color);
|
||||||
/// Sets the graphics device to a `VideoMode`.
|
/// Sets the graphics device to a `VideoMode`.
|
||||||
fn set_mode(&self);
|
fn set_mode(&self);
|
||||||
|
|
Loading…
Reference in a new issue