Updated example
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@ -21,12 +21,19 @@ const WIDTH_IN_BYTES: usize = WIDTH / 8;
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///
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/// ```no_run
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/// use vga::colors::Color16;
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/// use vga::writers::{GraphicsWriter, Graphics640x480x16};
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///
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/// let graphics_mode = Graphics640x480x16::new();
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///
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/// graphics_mode.set_mode();
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/// graphics_mode.clear_screen(Color16::Black);
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/// use vga::writers::{Graphics640x480x16, GraphicsWriter};
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/// let mode = Graphics640x480x16::new();
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/// mode.set_mode();
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/// mode.clear_screen(Color16::Black);
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/// mode.draw_line((80, 60), (80, 420), Color16::White);
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/// mode.draw_line((80, 60), (540, 60), Color16::White);
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/// mode.draw_line((80, 420), (540, 420), Color16::White);
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/// mode.draw_line((540, 420), (540, 60), Color16::White);
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/// mode.draw_line((80, 90), (540, 90), Color16::White);
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/// for (offset, character) in "Hello World!".chars().enumerate() {
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/// mode.draw_character(270 + offset * 8, 72, character, Color16::White)
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/// }
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/// ```
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#[derive(Default)]
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pub struct Graphics640x480x16;
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@ -88,10 +95,7 @@ impl Graphics640x480x16 {
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Graphics640x480x16 {}
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}
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/// Sets the vga to 'WriteMode::Mode0`. This also sets `GraphicsControllerIndex::SetReset`
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/// to the specified `color`, `GraphicsControllerIndex::EnableSetReset` to `0xFF` and
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/// `SequencerIndex::PlaneMask` to `PlaneMask::ALL_PLANES`.
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pub fn set_write_mode_0(&self, color: Color16) {
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fn set_write_mode_0(&self, color: Color16) {
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let (mut vga, _frame_buffer) = self.get_frame_buffer();
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vga.graphics_controller_registers.write_set_reset(color);
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vga.graphics_controller_registers
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@ -100,9 +104,7 @@ impl Graphics640x480x16 {
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.set_write_mode(WriteMode::Mode0);
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}
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/// Sets the vga to `WriteMode::Mode2`. This also sets the `GraphicsControllerIndex::BitMask`
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/// to `0xFF` and `SequencerIndex::PlaneMask` to `PlaneMask::ALL_PLANES`.
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pub fn set_write_mode_2(&self) {
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fn set_write_mode_2(&self) {
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let (mut vga, _frame_buffer) = self.get_frame_buffer();
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vga.graphics_controller_registers
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.set_write_mode(WriteMode::Mode2);
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