Updated example

This commit is contained in:
Ryan Kennedy 2020-03-24 17:51:05 -05:00
parent c4a0ea5872
commit 595aef15bc

View file

@ -21,12 +21,19 @@ const WIDTH_IN_BYTES: usize = WIDTH / 8;
///
/// ```no_run
/// use vga::colors::Color16;
/// use vga::writers::{GraphicsWriter, Graphics640x480x16};
///
/// let graphics_mode = Graphics640x480x16::new();
///
/// graphics_mode.set_mode();
/// graphics_mode.clear_screen(Color16::Black);
/// use vga::writers::{Graphics640x480x16, GraphicsWriter};
/// let mode = Graphics640x480x16::new();
/// mode.set_mode();
/// mode.clear_screen(Color16::Black);
/// mode.draw_line((80, 60), (80, 420), Color16::White);
/// mode.draw_line((80, 60), (540, 60), Color16::White);
/// mode.draw_line((80, 420), (540, 420), Color16::White);
/// mode.draw_line((540, 420), (540, 60), Color16::White);
/// mode.draw_line((80, 90), (540, 90), Color16::White);
/// for (offset, character) in "Hello World!".chars().enumerate() {
/// mode.draw_character(270 + offset * 8, 72, character, Color16::White)
/// }
/// ```
#[derive(Default)]
pub struct Graphics640x480x16;
@ -88,10 +95,7 @@ impl Graphics640x480x16 {
Graphics640x480x16 {}
}
/// Sets the vga to 'WriteMode::Mode0`. This also sets `GraphicsControllerIndex::SetReset`
/// to the specified `color`, `GraphicsControllerIndex::EnableSetReset` to `0xFF` and
/// `SequencerIndex::PlaneMask` to `PlaneMask::ALL_PLANES`.
pub fn set_write_mode_0(&self, color: Color16) {
fn set_write_mode_0(&self, color: Color16) {
let (mut vga, _frame_buffer) = self.get_frame_buffer();
vga.graphics_controller_registers.write_set_reset(color);
vga.graphics_controller_registers
@ -100,9 +104,7 @@ impl Graphics640x480x16 {
.set_write_mode(WriteMode::Mode0);
}
/// Sets the vga to `WriteMode::Mode2`. This also sets the `GraphicsControllerIndex::BitMask`
/// to `0xFF` and `SequencerIndex::PlaneMask` to `PlaneMask::ALL_PLANES`.
pub fn set_write_mode_2(&self) {
fn set_write_mode_2(&self) {
let (mut vga, _frame_buffer) = self.get_frame_buffer();
vga.graphics_controller_registers
.set_write_mode(WriteMode::Mode2);