Make screen width and height constant

This commit is contained in:
Daniel Beckwith 2020-03-31 18:29:32 -04:00
parent 88ce4a55a1
commit 6547019382
6 changed files with 29 additions and 69 deletions

View file

@ -37,20 +37,9 @@ const SIZE: usize = WIDTH * HEIGHT;
pub struct Graphics320x200x256; pub struct Graphics320x200x256;
impl Screen for Graphics320x200x256 { impl Screen for Graphics320x200x256 {
#[inline] const WIDTH: usize = WIDTH;
fn get_width(&self) -> usize { const HEIGHT: usize = HEIGHT;
WIDTH const SIZE: usize = SIZE;
}
#[inline]
fn get_height(&self) -> usize {
HEIGHT
}
#[inline]
fn get_size(&self) -> usize {
SIZE
}
} }
impl GraphicsWriter<u8> for Graphics320x200x256 { impl GraphicsWriter<u8> for Graphics320x200x256 {

View file

@ -40,15 +40,9 @@ const WIDTH_IN_BYTES: usize = WIDTH / 8;
pub struct Graphics640x480x16; pub struct Graphics640x480x16;
impl Screen for Graphics640x480x16 { impl Screen for Graphics640x480x16 {
fn get_width(&self) -> usize { const WIDTH: usize = WIDTH;
WIDTH const HEIGHT: usize = HEIGHT;
} const SIZE: usize = SIZE;
fn get_height(&self) -> usize {
HEIGHT
}
fn get_size(&self) -> usize {
SIZE
}
} }
impl GraphicsWriter<Color16> for Graphics640x480x16 { impl GraphicsWriter<Color16> for Graphics640x480x16 {

View file

@ -51,12 +51,12 @@ static BLANK_CHARACTER: ScreenCharacter = ScreenCharacter {
/// A helper trait used to interact with various vga screens. /// A helper trait used to interact with various vga screens.
pub trait Screen { pub trait Screen {
/// Returns the width of the `Screen`. /// The width of the `Screen`.
fn get_width(&self) -> usize; const WIDTH: usize;
/// Returns the height of the `Screen`. /// The height of the `Screen`.
fn get_height(&self) -> usize; const HEIGHT: usize;
/// Returns the size of the `Screen`. /// The size (total area) of the `Screen`.
fn get_size(&self) -> usize; const SIZE: usize;
} }
/// A helper trait used to interact with various vga text modes. /// A helper trait used to interact with various vga text modes.
@ -79,8 +79,7 @@ pub trait TextWriter: Screen {
/// color of `Color16::Yellow`. /// color of `Color16::Yellow`.
fn clear_screen(&self) { fn clear_screen(&self) {
let (_vga, frame_buffer) = self.get_frame_buffer(); let (_vga, frame_buffer) = self.get_frame_buffer();
let screen_size = self.get_width() * self.get_height(); for i in 0..Self::SIZE {
for i in 0..screen_size {
unsafe { unsafe {
frame_buffer.add(i).write_volatile(BLANK_CHARACTER); frame_buffer.add(i).write_volatile(BLANK_CHARACTER);
} }
@ -94,8 +93,7 @@ pub trait TextWriter: Screen {
character: b' ', character: b' ',
color, color,
}; };
let screen_size = self.get_width() * self.get_height(); for i in 0..Self::SIZE {
for i in 0..screen_size {
unsafe { unsafe {
frame_buffer.add(i).write_volatile(character); frame_buffer.add(i).write_volatile(character);
} }
@ -133,7 +131,7 @@ pub trait TextWriter: Screen {
/// Returns the `ScreenCharacter` at the given `(x, y)` position. /// Returns the `ScreenCharacter` at the given `(x, y)` position.
fn read_character(&self, x: usize, y: usize) -> ScreenCharacter { fn read_character(&self, x: usize, y: usize) -> ScreenCharacter {
let (_vga, frame_buffer) = self.get_frame_buffer(); let (_vga, frame_buffer) = self.get_frame_buffer();
let offset = self.get_width() * y + x; let offset = Self::WIDTH * y + x;
unsafe { frame_buffer.add(offset).read_volatile() } unsafe { frame_buffer.add(offset).read_volatile() }
} }
@ -169,7 +167,7 @@ pub trait TextWriter: Screen {
/// Sets the current text cursor to the position specified by /// Sets the current text cursor to the position specified by
/// `x` and `y`. /// `x` and `y`.
fn set_cursor_position(&self, x: usize, y: usize) { fn set_cursor_position(&self, x: usize, y: usize) {
let offset = self.get_width() * y + x; let offset = Self::WIDTH * y + x;
let (mut vga, _frame_buffer) = self.get_frame_buffer(); let (mut vga, _frame_buffer) = self.get_frame_buffer();
let emulation_mode = vga.get_emulation_mode(); let emulation_mode = vga.get_emulation_mode();
let cursor_start = offset & 0xFF; let cursor_start = offset & 0xFF;
@ -189,7 +187,7 @@ pub trait TextWriter: Screen {
/// Prints the given `character` and `color` at `(x, y)`. /// Prints the given `character` and `color` at `(x, y)`.
fn write_character(&self, x: usize, y: usize, screen_character: ScreenCharacter) { fn write_character(&self, x: usize, y: usize, screen_character: ScreenCharacter) {
let (_vga, frame_buffer) = self.get_frame_buffer(); let (_vga, frame_buffer) = self.get_frame_buffer();
let offset = self.get_width() * y + x; let offset = Self::WIDTH * y + x;
unsafe { unsafe {
frame_buffer.add(offset).write_volatile(screen_character); frame_buffer.add(offset).write_volatile(screen_character);
} }

View file

@ -7,6 +7,7 @@ use crate::{
const WIDTH: usize = 40; const WIDTH: usize = 40;
const HEIGHT: usize = 25; const HEIGHT: usize = 25;
const SIZE: usize = WIDTH * HEIGHT;
/// A basic interface for interacting with vga text mode 40x25 /// A basic interface for interacting with vga text mode 40x25
/// ///
@ -30,17 +31,9 @@ const HEIGHT: usize = 25;
pub struct Text40x25; pub struct Text40x25;
impl Screen for Text40x25 { impl Screen for Text40x25 {
fn get_width(&self) -> usize { const WIDTH: usize = WIDTH;
WIDTH const HEIGHT: usize = HEIGHT;
} const SIZE: usize = SIZE;
fn get_height(&self) -> usize {
HEIGHT
}
fn get_size(&self) -> usize {
WIDTH * HEIGHT
}
} }
impl TextWriter for Text40x25 { impl TextWriter for Text40x25 {

View file

@ -7,6 +7,7 @@ use crate::{
const WIDTH: usize = 40; const WIDTH: usize = 40;
const HEIGHT: usize = 50; const HEIGHT: usize = 50;
const SIZE: usize = WIDTH * HEIGHT;
/// A basic interface for interacting with vga text mode 40x50 /// A basic interface for interacting with vga text mode 40x50
/// ///
@ -30,17 +31,9 @@ const HEIGHT: usize = 50;
pub struct Text40x50; pub struct Text40x50;
impl Screen for Text40x50 { impl Screen for Text40x50 {
fn get_width(&self) -> usize { const WIDTH: usize = WIDTH;
WIDTH const HEIGHT: usize = HEIGHT;
} const SIZE: usize = SIZE;
fn get_height(&self) -> usize {
HEIGHT
}
fn get_size(&self) -> usize {
WIDTH * HEIGHT
}
} }
impl TextWriter for Text40x50 { impl TextWriter for Text40x50 {

View file

@ -7,6 +7,7 @@ use crate::{
const WIDTH: usize = 80; const WIDTH: usize = 80;
const HEIGHT: usize = 25; const HEIGHT: usize = 25;
const SIZE: usize = WIDTH * HEIGHT;
/// A basic interface for interacting with vga text mode 80x25 /// A basic interface for interacting with vga text mode 80x25
/// ///
@ -30,17 +31,9 @@ const HEIGHT: usize = 25;
pub struct Text80x25; pub struct Text80x25;
impl Screen for Text80x25 { impl Screen for Text80x25 {
fn get_width(&self) -> usize { const WIDTH: usize = WIDTH;
WIDTH const HEIGHT: usize = HEIGHT;
} const SIZE: usize = SIZE;
fn get_height(&self) -> usize {
HEIGHT
}
fn get_size(&self) -> usize {
WIDTH * HEIGHT
}
} }
impl TextWriter for Text80x25 { impl TextWriter for Text80x25 {