Begin work on draw_unicode_char

This commit is contained in:
able 2022-08-04 03:36:46 -05:00
parent 53317e6935
commit 773709c035
5 changed files with 88 additions and 9 deletions

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@ -5,13 +5,8 @@ authors = ["Ryan Kennedy <rkennedy9064@gmail.com>"]
edition = "2018"
description = "Support for vga specific functions, data structures, and registers."
documentation = "https://docs.rs/vga"
keywords = [
"vga",
"no_std",
]
categories = [
"no-std",
]
keywords = ["vga", "no_std"]
categories = ["no-std"]
license = "MIT/Apache-2.0"
readme = "README.md"
repository = "https://github.com/rust-osdev/vga"
@ -20,11 +15,20 @@ repository = "https://github.com/rust-osdev/vga"
[dependencies]
bitflags = "1.2.1"
spin = "0.9"
log = "*"
conquer-once = { version = "0.3.2", default-features = false }
font8x8 = { version = "0.3.1", default-features = false, features = ["unicode"] }
font8x8 = { version = "0.3.1", default-features = false, features = [
"unicode",
] }
spinning_top = { version = "0.2.4", features = ["nightly"] }
x86_64 = "0.14.2"
[dependencies.num-traits]
version = "0.2.14"
default-features = false
[dependencies.ab_glyph]
version = "0.2.15"
default-features = false
features = ["libm"]

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@ -7,6 +7,8 @@
#![no_std]
#![warn(missing_docs)]
extern crate alloc;
pub mod colors;
pub mod configurations;
pub mod drawing;

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@ -5,6 +5,7 @@ use crate::{
registers::{PlaneMask, WriteMode},
vga::{VideoMode, VGA},
};
use core::convert::From;
use font8x8::UnicodeFonts;
const WIDTH: usize = 640;
@ -136,3 +137,75 @@ impl Graphics640x480x16 {
}
}
}
use ab_glyph::{Font, FontRef, Glyph};
use log::trace;
use spin::Lazy;
const FONT_BASIC: Lazy<FontRef> = Lazy::new({
|| FontRef::try_from_slice(include_bytes!("../../assets/fonts/unifont-14.0.01.ttf")).unwrap()
});
const FONT_SUPPLEMENTARY: Lazy<FontRef> = Lazy::new(|| {
FontRef::try_from_slice(include_bytes!(
"../../assets/fonts/unifont_upper-14.0.01.ttf"
))
.unwrap()
});
const FONT_SCALE: f32 = 14.0;
const GLYPH_HEIGHT: f32 = 10.0;
const GLYPH_WIDTH: f32 = 8.0;
impl Graphics640x480x16 {
/// Draw a glyph on the screen at the given position
///
/// # Arguments
/// * `x` - the x position of the glyph
/// * `y` - the y position of the glyph
/// * `glyph` - the glyph to draw
/// * `color` - the color of the glyph
pub fn draw_unicode_char(&self, mut x: usize, mut y: usize, character: char, color: Color16) {
self.set_write_mode_2();
// trace!("Char {}", character);
// if character == '\n' {
// return;
// }
if x == 80 {
x = 0;
y += 1;
}
if character != '\0' {
let real_x = x as f32 * GLYPH_WIDTH;
let real_y = (y as f32 + 1.0) * GLYPH_HEIGHT;
// trace!("REALX{}\nREALY{}", real_x, real_y);
let in_supp_plane = character as u32 > 0xffff;
let plane = match in_supp_plane {
false => FONT_BASIC,
true => FONT_SUPPLEMENTARY,
};
let q_glyph: Glyph = plane
.glyph_id(character)
.with_scale_and_position(FONT_SCALE, ab_glyph::point(real_x, real_y));
if let Some(q) = plane.outline_glyph(q_glyph) {
q.draw(|gx, gy, c| {
if c > 0.1 {
let corner = q.px_bounds().min;
self._set_pixel(
gx as usize + corner.x as usize,
gy as usize + corner.y as usize,
color,
);
}
});
}
}
}
}