Faster set_pixel
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51bdc82df9
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@ -73,6 +73,21 @@ impl From<GraphicsControllerIndex> for u8 {
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}
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}
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#[derive(Debug)]
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#[repr(u8)]
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pub enum WriteMode {
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Mode0 = 0x0,
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Mode1 = 0x1,
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Mode2 = 0x2,
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Mode3 = 0x3,
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}
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impl From<WriteMode> for u8 {
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fn from(value: WriteMode) -> u8 {
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value as u8
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}
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}
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/// Represents the graphics controller registers on vga hardware.
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#[derive(Debug)]
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pub struct GraphicsControllerRegisters {
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@ -130,6 +145,18 @@ impl GraphicsControllerRegisters {
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);
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}
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pub fn set_write_mode(&mut self, write_mode: WriteMode) {
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let original_value = self.read(GraphicsControllerIndex::GraphicsMode) & 0xFC;
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self.write(
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GraphicsControllerIndex::GraphicsMode,
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original_value | u8::from(write_mode),
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);
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}
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pub fn set_bit_mask(&mut self, bit_mask: u8) {
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self.write(GraphicsControllerIndex::BitMask, bit_mask);
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}
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fn set_index(&mut self, index: GraphicsControllerIndex) {
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unsafe {
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self.grx_index.write(u8::from(index));
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@ -13,7 +13,7 @@ pub use attribute_controller::{AttributeControllerIndex, AttributeControllerRegi
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pub use color_palette::ColorPaletteRegisters;
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pub use crtc_controller::{CrtcControllerIndex, CrtcControllerRegisters};
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pub use general::GeneralRegisters;
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pub use graphics_controller::{GraphicsControllerIndex, GraphicsControllerRegisters};
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pub use graphics_controller::{GraphicsControllerIndex, GraphicsControllerRegisters, WriteMode};
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pub use sequencer::{PlaneMask, SequencerIndex, SequencerRegisters};
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const ST00_READ_ADDRESS: u16 = 0x3C2;
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@ -96,7 +96,11 @@ impl SequencerRegisters {
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/// Sets the plane mask of the sequencer controller, as specified by `plane_mask`.
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pub fn set_plane_mask(&mut self, plane_mask: PlaneMask) {
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self.write(SequencerIndex::PlaneMask, u8::from(plane_mask));
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let original_value = self.read(SequencerIndex::PlaneMask);
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self.write(
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SequencerIndex::PlaneMask,
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original_value | u8::from(plane_mask),
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);
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}
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fn set_index(&mut self, index: SequencerIndex) {
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@ -1,9 +1,8 @@
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use crate::{
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colors::{Color16Bit, DEFAULT_PALETTE},
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registers::PlaneMask,
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registers::{PlaneMask, WriteMode},
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vga::{Vga, VideoMode, VGA},
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};
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use core::convert::TryInto;
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use spinning_top::SpinlockGuard;
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const WIDTH: usize = 640;
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@ -34,17 +33,16 @@ impl Graphics640x480x16 {
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}
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/// Clears the screen by setting all pixels to `Color16Bit::Black`.
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pub fn clear_screen(&self) {
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pub fn clear_screen(&self, color: Color16Bit) {
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let (mut vga, frame_buffer) = self.get_frame_buffer();
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vga.sequencer_registers
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.set_plane_mask(PlaneMask::ALL_PLANES);
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vga.graphics_controller_registers.set_bit_mask(0xFF);
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vga.graphics_controller_registers
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.write_enable_set_reset(PlaneMask::NONE);
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.set_write_mode(WriteMode::Mode2);
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for offset in 0..ALL_PLANES_SCREEN_SIZE {
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unsafe {
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frame_buffer
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.add(offset)
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.write_volatile(Color16Bit::Black as u8);
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frame_buffer.add(offset).write_volatile(u8::from(color));
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}
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}
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}
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@ -53,27 +51,14 @@ impl Graphics640x480x16 {
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pub fn set_pixel(&self, x: usize, y: usize, color: Color16Bit) {
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let (mut vga, frame_buffer) = self.get_frame_buffer();
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let offset = x / 8 + (WIDTH / 8) * y;
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// Store the current value for masking.
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let x = x & 7;
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let mask = 0x80 >> (x & 7);
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let mut plane_mask = 0x01;
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for plane in 0u8..4u8 {
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vga.graphics_controller_registers
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.write_read_plane(plane.try_into().unwrap());
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vga.sequencer_registers
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.set_plane_mask(plane.try_into().unwrap());
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let current_value = unsafe { frame_buffer.add(offset).read_volatile() };
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let new_value = if plane_mask & color as u8 != 0 {
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current_value | mask
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} else {
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current_value & !mask
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};
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unsafe {
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frame_buffer.add(offset).write_volatile(new_value);
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}
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plane_mask <<= 1;
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let pixel_offset = x & 7;
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vga.graphics_controller_registers
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.set_write_mode(WriteMode::Mode2);
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vga.graphics_controller_registers
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.set_bit_mask(1 << pixel_offset);
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unsafe {
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frame_buffer.add(offset).read_volatile();
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frame_buffer.add(offset).write_volatile(u8::from(color));
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}
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}
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