able
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fd41943bb0
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Begin work on draw_unicode_char
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2022-08-04 03:36:46 -05:00 |
able
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9e72fa6039
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Implement bounds checks
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2022-08-02 01:16:47 -05:00 |
Paul Clavier
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4ba361efc6
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Set color palette to standard 256 VGA palette
This fixes issue 18.
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2022-02-15 20:01:44 +00:00 |
Ryan Kennedy
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a1d220906e
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Comments and cleanup
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2020-04-05 18:45:52 -05:00 |
Ryan Kennedy
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6106f39d0e
|
Always specify plane for clear screen
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2020-04-05 17:49:31 -05:00 |
Ryan Kennedy
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f828663b39
|
Actually make the height 240
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2020-04-05 17:17:16 -05:00 |
Ryan Kennedy
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0bd4d1a617
|
Unused imports
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2020-04-04 23:14:09 -05:00 |
Ryan Kennedy
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545c90fee9
|
Probably don't need those locks
|
2020-04-04 23:08:34 -05:00 |
Ryan Kennedy
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ee23c6162e
|
Initial setup for mode 320x240x256
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2020-04-04 22:53:36 -05:00 |
Daniel Beckwith
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64950abc2f
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Allow any character for fill_screen
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2020-03-31 20:33:06 -04:00 |
Daniel Beckwith
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bfe4676250
|
Fix lint
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2020-03-31 18:37:42 -04:00 |
Daniel Beckwith
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ef72be76f6
|
Fix lint
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2020-03-31 18:35:59 -04:00 |
Daniel Beckwith
|
ecd8f2fea9
|
Make constructors const
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2020-03-31 18:29:41 -04:00 |
Daniel Beckwith
|
9cf310e462
|
Make screen width and height constant
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2020-03-31 18:29:32 -04:00 |
Daniel Beckwith
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6fa4d119ad
|
More trait impls for screen writers
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2020-03-31 18:24:29 -04:00 |
Daniel Beckwith
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1dad4ffa4d
|
Add fill_screen
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2020-03-31 18:22:55 -04:00 |
Daniel Beckwith
|
b113bd0857
|
More const
|
2020-03-31 18:20:25 -04:00 |
Daniel Beckwith
|
1b18fee638
|
More trait impls
|
2020-03-31 18:20:22 -04:00 |
Ryan Kennedy
|
1a1823b7be
|
320x200x256 additions
|
2020-03-25 20:01:35 -05:00 |
Ryan Kennedy
|
82a5c7fca5
|
Fixing comments
|
2020-03-25 16:50:35 -05:00 |
Ryan Kennedy
|
50ec8ef822
|
Implemented screen for 640x480x16
|
2020-03-25 01:16:21 -05:00 |
Ryan Kennedy
|
6a7a94757c
|
Initial 320x200x256 mode was way easier
|
2020-03-25 01:13:53 -05:00 |
Ryan Kennedy
|
552217e4be
|
Updated example
|
2020-03-24 17:51:05 -05:00 |
Ryan Kennedy
|
8ad46c9a36
|
Fixed tests and renamed Color16Bit
|
2020-03-24 16:17:13 -05:00 |
Ryan Kennedy
|
ff1001d2b9
|
Code cleanup
|
2020-03-24 16:08:24 -05:00 |
Ryan Kennedy
|
0609703906
|
Drawing text
|
2020-03-24 15:44:30 -05:00 |
Ryan Kennedy
|
9799b56f98
|
Moved to a GraphicsWriter trait
|
2020-03-24 13:04:32 -05:00 |
Ryan Kennedy
|
d7ad508635
|
_set_pixel
|
2020-03-23 19:38:56 -05:00 |
Ryan Kennedy
|
192861d149
|
Some cleanup and optimizations
|
2020-03-23 18:24:07 -05:00 |
Ryan Kennedy
|
db89d099f1
|
Rough draft line drawing
|
2020-03-23 17:03:41 -05:00 |
Ryan Kennedy
|
e7bd966b10
|
Don't need to recalculate width in bytes
|
2020-03-23 13:33:04 -05:00 |
Ryan Kennedy
|
28e7395cbe
|
Added some documentation
|
2020-03-22 23:34:31 -05:00 |
Ryan Kennedy
|
625cedf825
|
Always set mode 2
|
2020-03-22 23:22:51 -05:00 |
Ryan Kennedy
|
72ce334e70
|
Faster set_pixel
|
2020-03-22 23:11:22 -05:00 |
Ryan Kennedy
|
95205384ca
|
Screen trait
|
2020-03-22 22:06:45 -05:00 |
Ryan Kennedy
|
7f8f0b0348
|
More refactoring
|
2020-03-22 20:09:22 -05:00 |
Ryan Kennedy
|
7e3d33aaf6
|
Moved general read/write out of vga
|
2020-03-22 20:03:06 -05:00 |
Ryan Kennedy
|
d18c23e82e
|
Bunch of docs
|
2020-03-22 19:02:01 -05:00 |
Ryan Kennedy
|
5177c632ea
|
public registers and plane mask
|
2020-03-22 18:49:30 -05:00 |
Ryan Kennedy
|
dfcd234bf8
|
Initial refactor of registers
|
2020-03-22 18:41:14 -05:00 |
Ryan Kennedy
|
603675f7c7
|
Revert set_pixel
|
2020-03-22 14:11:35 -05:00 |
Ryan Kennedy
|
6781b9612a
|
Testing performance with different write modes
|
2020-03-21 23:40:40 -05:00 |
Ryan Kennedy
|
8e2088d96f
|
Faster clear screen
|
2020-03-21 22:26:59 -05:00 |
Ryan Kennedy
|
f82a026d6a
|
Plane refactor
|
2020-03-21 22:05:53 -05:00 |
Ryan Kennedy
|
6c0c875eca
|
Clippy
|
2020-03-18 20:49:34 -05:00 |
Ryan Kennedy
|
0da6f0b445
|
Split up tests
|
2020-03-18 20:47:29 -05:00 |
Ryan Kennedy
|
31f7eb87b8
|
Initial code for #4
|
2020-03-18 20:45:30 -05:00 |
Ryan Kennedy
|
d748acb2e8
|
Readme, test and version number updates.
|
2020-03-16 19:07:44 -05:00 |
Ryan Kennedy
|
b76dd2582f
|
Double checking configs
|
2020-03-16 19:00:11 -05:00 |
Ryan Kennedy
|
71dc261820
|
Added some cursor manipulation
|
2020-03-16 18:52:48 -05:00 |