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bochs-grap
Author | SHA1 | Date | |
---|---|---|---|
567a548417 | |||
fb578e73e1 | |||
103fba0eac | |||
30728c0534 | |||
c3155975ad | |||
6708631bbe | |||
a0c2a2361b | |||
812e6ceb2a | |||
041dd736f1 | |||
ed2fdb74a1 | |||
4e3460a273 | |||
823d9ecf4e | |||
df0660f5ed |
245
src/devices/bochs.rs
Normal file
245
src/devices/bochs.rs
Normal file
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@ -0,0 +1,245 @@
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use super::pci::{find_pci_device, PciDevice};
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use crate::{
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drawing::{Bresenham, Point, Rectangle},
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writers::GraphicsWriter,
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};
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use font8x8::UnicodeFonts;
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use x86_64::{instructions::port::Port, PhysAddr, VirtAddr};
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const BOCHS_ID: u32 = 0x1111_1234;
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const BOCHS_INDEX_PORT_ADDRESS: u16 = 0x01CE;
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const BOCHS_DATA_PORT_ADDRESS: u16 = 0x01CF;
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const VBE_DISPI_INDEX_XRES: u16 = 0x01;
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const VBE_DISPI_INDEX_YRES: u16 = 0x02;
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const VBE_DISPI_INDEX_BPP: u16 = 0x03;
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const VBE_DISPI_INDEX_ENABLE: u16 = 0x04;
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const VBE_DISPI_DISABLED: u16 = 0x00;
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const VBE_DISPI_ENABLED: u16 = 0x01;
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const VBE_DISPI_GETCAPS: u16 = 0x02;
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const VBE_DISPI_LFB_ENABLED: u16 = 0x40;
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const VBE_DISPI_BPP_32: u16 = 0x20;
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#[derive(Debug, Copy, Clone, Default)]
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pub struct Resolution {
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width: usize,
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height: usize,
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}
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impl Resolution {
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pub fn new(width: usize, height: usize) -> Resolution {
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Resolution { width, height }
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}
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}
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#[derive(Debug)]
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pub struct BochsDevice {
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index_port: Port<u16>,
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data_port: Port<u16>,
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pci_device: PciDevice,
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physical_address: PhysAddr,
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virtual_address: VirtAddr,
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resolution: Resolution,
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}
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impl BochsDevice {
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pub fn new(width: usize, height: usize) -> BochsDevice {
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let pci_device = find_pci_device(BOCHS_ID).expect("no bochs device found");
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let index_port = Port::new(BOCHS_INDEX_PORT_ADDRESS);
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let data_port = Port::new(BOCHS_DATA_PORT_ADDRESS);
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let base_address = pci_device.base_addresses[0] & 0xFFFF_FFF0;
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let physical_address = PhysAddr::new(base_address as u64);
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let virtual_address = VirtAddr::new(base_address as u64);
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let resolution = Resolution::new(width, height);
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BochsDevice {
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pci_device,
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index_port,
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data_port,
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physical_address,
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virtual_address,
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resolution,
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}
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}
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/// The physical address the frame buffer is mapped to.
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pub fn physical_address(&self) -> PhysAddr {
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self.physical_address
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}
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/// The virtual address that's written to for graphics operations.
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///
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/// **Note:** This address is set to the `physical_address` of the frame buffer
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/// by default. If you map the `physical_address` to a different location, `virtual_address`
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/// must be set using `set_virtual_address`.
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pub fn virtual_address(&self) -> VirtAddr {
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self.virtual_address
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}
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/// Sets the `virtual_address` that's written to for graphics operations.
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pub fn set_virtual_address(&mut self, virtual_address: VirtAddr) {
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self.virtual_address = virtual_address;
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}
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/// Returns the max capabilities supported by the `BochsDevice`.
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pub fn capabilities(&mut self) -> Resolution {
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unsafe {
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// Save original value of VBE_DISPI_INDEX_ENABLE
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self.index_port.write(VBE_DISPI_INDEX_ENABLE);
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let original_value = self.data_port.read();
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self.data_port.write(VBE_DISPI_GETCAPS);
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// Read max width
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self.index_port.write(VBE_DISPI_INDEX_XRES);
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let width = self.data_port.read() as usize;
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// Read max height
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self.index_port.write(VBE_DISPI_INDEX_YRES);
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let height = self.data_port.read() as usize;
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// Restore original VBE_DISPI_INDEX_ENABLE
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self.index_port.write(VBE_DISPI_INDEX_ENABLE);
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self.data_port.write(original_value);
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Resolution { width, height }
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}
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}
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fn disable_display(&mut self) {
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unsafe {
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self.index_port.write(VBE_DISPI_INDEX_ENABLE);
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self.data_port.write(VBE_DISPI_DISABLED);
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}
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}
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fn enable_display(&mut self) {
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unsafe {
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self.index_port.write(VBE_DISPI_INDEX_ENABLE);
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self.data_port
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.write(VBE_DISPI_ENABLED | VBE_DISPI_LFB_ENABLED);
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}
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}
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/// Returns the current resolution the `BochsDevice` is set to.
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pub fn current_resolution(&mut self) -> Resolution {
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let width = self.get_width();
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let height = self.get_height();
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Resolution { width, height }
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}
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/// Sets the `BochsDevice` to the given `resolution`.
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pub fn set_resolution(&mut self, resolution: Resolution) {
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self.resolution = resolution;
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}
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fn get_width(&mut self) -> usize {
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unsafe {
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self.index_port.write(VBE_DISPI_INDEX_XRES);
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self.data_port.read() as usize
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}
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}
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fn get_height(&mut self) -> usize {
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unsafe {
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self.index_port.write(VBE_DISPI_INDEX_YRES);
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self.data_port.read() as usize
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}
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}
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fn set_width(&mut self, width: usize) {
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unsafe {
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self.index_port.write(VBE_DISPI_INDEX_XRES);
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self.data_port.write(width as u16);
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}
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}
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fn set_height(&mut self, height: usize) {
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unsafe {
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self.index_port.write(VBE_DISPI_INDEX_YRES);
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self.data_port.write(height as u16);
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}
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}
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fn set_bpp(&mut self) {
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unsafe {
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self.index_port.write(VBE_DISPI_INDEX_BPP);
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self.data_port.write(VBE_DISPI_BPP_32);
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}
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}
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}
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impl GraphicsWriter<u32> for BochsDevice {
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fn clear_screen(&self, color: u32) {
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let screen_size = self.resolution.width * self.resolution.height;
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let frame_buffer = self.virtual_address.as_mut_ptr::<u32>();
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for offset in 0..screen_size {
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unsafe {
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frame_buffer.add(offset).write_volatile(color);
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}
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}
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}
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fn draw_character(&self, x: usize, y: usize, character: char, color: u32) {
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let character = match font8x8::BASIC_FONTS.get(character) {
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Some(character) => character,
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// Default to a filled block if the character isn't found
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None => font8x8::unicode::BLOCK_UNICODE[8].byte_array(),
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};
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for (row, byte) in character.iter().enumerate() {
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for bit in 0..8 {
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match *byte & 1 << bit {
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0 => (),
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_ => self.set_pixel(x + bit, y + row, color),
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}
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}
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}
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}
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fn draw_rectangle(&self, rectangle: &Rectangle, color: u32) {
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let p1 = (rectangle.x as isize, rectangle.y as isize);
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let p2 = (rectangle.x as isize, rectangle.bottom() as isize);
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let p3 = (rectangle.right() as isize, rectangle.bottom() as isize);
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let p4 = (rectangle.right() as isize, rectangle.y as isize);
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self.draw_line(p1, p2, color);
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self.draw_line(p2, p3, color);
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self.draw_line(p3, p4, color);
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self.draw_line(p4, p1, color);
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}
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fn draw_filled_rectangle(&self, rectangle: &Rectangle, color: u32) {
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for y in rectangle.y..rectangle.bottom() {
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for x in rectangle.x..rectangle.right() {
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self.set_pixel(x as usize, y as usize, color);
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}
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}
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}
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fn draw_line(&self, start: Point<isize>, end: Point<isize>, color: u32) {
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for (x, y) in Bresenham::new(start, end) {
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self.set_pixel(x as usize, y as usize, color);
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}
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}
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fn set_pixel(&self, x: usize, y: usize, color: u32) {
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let offset = (y * self.resolution.width) + x;
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unsafe {
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self.virtual_address
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.as_mut_ptr::<u32>()
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.add(offset)
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.write_volatile(color);
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}
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}
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fn get_frame_buffer(&self) -> *mut u32 {
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self.virtual_address.as_mut_ptr()
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}
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fn set_mode(&mut self) {
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self.disable_display();
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self.set_width(self.resolution.width);
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self.set_height(self.resolution.height);
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self.set_bpp();
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self.enable_display();
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}
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}
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4
src/devices/mod.rs
Normal file
4
src/devices/mod.rs
Normal file
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@ -0,0 +1,4 @@
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pub mod bochs;
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mod pci;
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pub use bochs::{BochsDevice, Resolution};
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126
src/devices/pci.rs
Normal file
126
src/devices/pci.rs
Normal file
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@ -0,0 +1,126 @@
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use x86_64::instructions::port::Port;
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const BUSSES: u32 = 256;
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const SLOTS: u32 = 32;
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const FUNCTIONS: u32 = 8;
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const CONFIG_ADDRESS: u16 = 0xCF8;
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const DATA_ADDRESS: u16 = 0xCFC;
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#[derive(Debug, Copy, Clone)]
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pub(crate) struct PciDevice {
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vendor_id: u16,
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device_id: u16,
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command: u16,
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status: u16,
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revision_id: u8,
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prog_if: u8,
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sub_class: u8,
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base_class: u8,
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cache_line_size: u8,
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latency_timer: u8,
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header_type: u8,
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bist: u8,
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pub(crate) base_addresses: [u32; 6],
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cis: u32,
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sub_vendor_id: u16,
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sub_system_id: u16,
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rom_base_address: u32,
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reserved_2: [u32; 2],
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interrupt_line: u8,
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interrupt_pin: u8,
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minimum_grant: u8,
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maximum_latency: u8,
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}
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pub(crate) fn find_pci_device(device_id: u32) -> Option<PciDevice> {
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for bus in 0..BUSSES {
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for slot in 0..SLOTS {
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for function in 0..FUNCTIONS {
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let address = (bus << 16) | (slot << 11) | (function << 8) | 0x8000_0000;
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if read_offset(address, 0) == device_id {
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return Some(read_device(address));
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}
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}
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}
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}
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None
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}
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fn read_device(address: u32) -> PciDevice {
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let (device_id, vendor_id) = read_2_words(address, 0x00);
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let (status, command) = read_2_words(address, 0x04);
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let (base_class, sub_class, prog_if, revision_id) = read_4_bytes(address, 0x08);
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let (bist, header_type, latency_timer, cache_line_size) = read_4_bytes(address, 0x0C);
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let mut base_addresses = [0u32; 6];
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base_addresses[0] = read_offset(address, 0x10);
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base_addresses[1] = read_offset(address, 0x14);
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base_addresses[2] = read_offset(address, 0x18);
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base_addresses[3] = read_offset(address, 0x1C);
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base_addresses[4] = read_offset(address, 0x20);
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base_addresses[5] = read_offset(address, 0x24);
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let cis = read_offset(address, 0x28);
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let (sub_system_id, sub_vendor_id) = read_2_words(address, 0x2C);
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let rom_base_address = read_offset(address, 0x30);
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let mut reserved_2 = [0u32; 2];
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reserved_2[0] = read_offset(address, 0x34);
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reserved_2[1] = read_offset(address, 0x38);
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let (maximum_latency, minimum_grant, interrupt_pin, interrupt_line) =
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read_4_bytes(address, 0x3C);
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PciDevice {
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vendor_id,
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device_id,
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status,
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command,
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base_class,
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sub_class,
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prog_if,
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revision_id,
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bist,
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header_type,
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latency_timer,
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cache_line_size,
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base_addresses,
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cis,
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sub_system_id,
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sub_vendor_id,
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rom_base_address,
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reserved_2,
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maximum_latency,
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minimum_grant,
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interrupt_pin,
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interrupt_line,
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}
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}
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fn read_2_words(address: u32, offset: u32) -> (u16, u16) {
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let value = read_offset(address, offset);
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let high_word = (value >> 16) as u16;
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let low_word = value as u16;
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(high_word, low_word)
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}
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fn read_4_bytes(address: u32, offset: u32) -> (u8, u8, u8, u8) {
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let value = read_offset(address, offset);
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let high_word_high_byte = (value >> 24) as u8;
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let high_word_low_byte = (value >> 16) as u8;
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let low_word_high_byte = (value >> 8) as u8;
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let low_wird_low_byte = value as u8;
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(
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high_word_high_byte,
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high_word_low_byte,
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low_word_high_byte,
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low_wird_low_byte,
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)
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}
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fn read_offset(mut address: u32, offset: u32) -> u32 {
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let mut config_address = Port::new(CONFIG_ADDRESS);
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let mut data_address = Port::new(DATA_ADDRESS);
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address |= offset & 0xFC;
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unsafe {
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config_address.write(address);
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data_address.read()
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}
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}
|
|
@ -11,6 +11,33 @@ use octant::Octant;
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/// A point in 2D space.
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pub type Point<T> = (T, T);
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#[derive(Debug, Copy, Clone)]
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pub struct Rectangle {
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pub x: usize,
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pub y: usize,
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pub width: usize,
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pub height: usize,
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}
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impl Rectangle {
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pub fn new(x: usize, y: usize, width: usize, height: usize) -> Rectangle {
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Rectangle {
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x,
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y,
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width,
|
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height,
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}
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}
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pub fn bottom(&self) -> usize {
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self.y + self.height
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}
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|
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pub fn right(&self) -> usize {
|
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self.x + self.width
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}
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}
|
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|
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pub(crate) trait SignedNum: Signed + Ord + Copy + NumCast + NumAssignOps {
|
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fn cast<T: NumCast>(value: T) -> Self {
|
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NumCast::from(value).unwrap()
|
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|
|
|
@ -9,6 +9,7 @@
|
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|
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pub mod colors;
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pub mod configurations;
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pub mod devices;
|
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pub mod drawing;
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pub mod fonts;
|
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pub mod registers;
|
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|
|
|
@ -1,7 +1,7 @@
|
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use super::{GraphicsWriter, Screen};
|
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use crate::{
|
||||
colors::DEFAULT_PALETTE,
|
||||
drawing::{Bresenham, Point},
|
||||
drawing::{Bresenham, Point, Rectangle},
|
||||
vga::{VideoMode, VGA},
|
||||
};
|
||||
use font8x8::UnicodeFonts;
|
||||
|
@ -47,17 +47,20 @@ impl GraphicsWriter<u8> for Graphics320x200x256 {
|
|||
self.get_frame_buffer().write_bytes(color, Self::SIZE);
|
||||
}
|
||||
}
|
||||
|
||||
fn draw_line(&self, start: Point<isize>, end: Point<isize>, color: u8) {
|
||||
for (x, y) in Bresenham::new(start, end) {
|
||||
self.set_pixel(x as usize, y as usize, color);
|
||||
}
|
||||
}
|
||||
|
||||
fn set_pixel(&self, x: usize, y: usize, color: u8) {
|
||||
let offset = (y * WIDTH) + x;
|
||||
unsafe {
|
||||
self.get_frame_buffer().add(offset).write_volatile(color);
|
||||
}
|
||||
}
|
||||
|
||||
fn draw_character(&self, x: usize, y: usize, character: char, color: u8) {
|
||||
let character = match font8x8::BASIC_FONTS.get(character) {
|
||||
Some(character) => character,
|
||||
|
@ -74,7 +77,31 @@ impl GraphicsWriter<u8> for Graphics320x200x256 {
|
|||
}
|
||||
}
|
||||
}
|
||||
fn set_mode(&self) {
|
||||
|
||||
fn draw_rectangle(&self, rectangle: &Rectangle, color: u8) {
|
||||
let p1 = (rectangle.x as isize, rectangle.y as isize);
|
||||
let p2 = (rectangle.x as isize, rectangle.bottom() as isize);
|
||||
let p3 = (rectangle.right() as isize, rectangle.bottom() as isize);
|
||||
let p4 = (rectangle.right() as isize, rectangle.y as isize);
|
||||
self.draw_line(p1, p2, color);
|
||||
self.draw_line(p2, p3, color);
|
||||
self.draw_line(p3, p4, color);
|
||||
self.draw_line(p4, p1, color);
|
||||
}
|
||||
|
||||
fn draw_filled_rectangle(&self, rectangle: &Rectangle, color: u8) {
|
||||
for y in rectangle.y..rectangle.bottom() {
|
||||
for x in rectangle.x..rectangle.right() {
|
||||
self.set_pixel(x as usize, y as usize, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn get_frame_buffer(&self) -> *mut u8 {
|
||||
u32::from(VGA.lock().get_frame_buffer()) as *mut u8
|
||||
}
|
||||
|
||||
fn set_mode(&mut self) {
|
||||
let mut vga = VGA.lock();
|
||||
vga.set_video_mode(VideoMode::Mode320x200x256);
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
use super::{GraphicsWriter, Screen};
|
||||
use crate::{
|
||||
colors::DEFAULT_PALETTE,
|
||||
drawing::{Bresenham, Point},
|
||||
drawing::{Bresenham, Point, Rectangle},
|
||||
registers::PlaneMask,
|
||||
vga::{VideoMode, VGA},
|
||||
};
|
||||
|
@ -52,11 +52,13 @@ impl GraphicsWriter<u8> for Graphics320x240x256 {
|
|||
frame_buffer.write_bytes(color, Self::SIZE);
|
||||
}
|
||||
}
|
||||
|
||||
fn draw_line(&self, start: Point<isize>, end: Point<isize>, color: u8) {
|
||||
for (x, y) in Bresenham::new(start, end) {
|
||||
self.set_pixel(x as usize, y as usize, color);
|
||||
}
|
||||
}
|
||||
|
||||
fn set_pixel(&self, x: usize, y: usize, color: u8) {
|
||||
let frame_buffer = self.get_frame_buffer();
|
||||
unsafe {
|
||||
|
@ -68,6 +70,7 @@ impl GraphicsWriter<u8> for Graphics320x240x256 {
|
|||
frame_buffer.add(offset).write_volatile(color);
|
||||
}
|
||||
}
|
||||
|
||||
fn draw_character(&self, x: usize, y: usize, character: char, color: u8) {
|
||||
let character = match font8x8::BASIC_FONTS.get(character) {
|
||||
Some(character) => character,
|
||||
|
@ -84,7 +87,31 @@ impl GraphicsWriter<u8> for Graphics320x240x256 {
|
|||
}
|
||||
}
|
||||
}
|
||||
fn set_mode(&self) {
|
||||
|
||||
fn draw_rectangle(&self, rectangle: &Rectangle, color: u8) {
|
||||
let p1 = (rectangle.x as isize, rectangle.y as isize);
|
||||
let p2 = (rectangle.x as isize, rectangle.bottom() as isize);
|
||||
let p3 = (rectangle.right() as isize, rectangle.bottom() as isize);
|
||||
let p4 = (rectangle.right() as isize, rectangle.y as isize);
|
||||
self.draw_line(p1, p2, color);
|
||||
self.draw_line(p2, p3, color);
|
||||
self.draw_line(p3, p4, color);
|
||||
self.draw_line(p4, p1, color);
|
||||
}
|
||||
|
||||
fn draw_filled_rectangle(&self, rectangle: &Rectangle, color: u8) {
|
||||
for y in rectangle.y..rectangle.bottom() {
|
||||
for x in rectangle.x..rectangle.right() {
|
||||
self.set_pixel(x as usize, y as usize, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn get_frame_buffer(&self) -> *mut u8 {
|
||||
u32::from(VGA.lock().get_frame_buffer()) as *mut u8
|
||||
}
|
||||
|
||||
fn set_mode(&mut self) {
|
||||
let mut vga = VGA.lock();
|
||||
vga.set_video_mode(VideoMode::Mode320x240x256);
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
use super::{GraphicsWriter, Screen};
|
||||
use crate::{
|
||||
colors::{Color16, DEFAULT_PALETTE},
|
||||
drawing::{Bresenham, Point},
|
||||
drawing::{Bresenham, Point, Rectangle},
|
||||
registers::{PlaneMask, WriteMode},
|
||||
vga::{VideoMode, VGA},
|
||||
};
|
||||
|
@ -77,6 +77,25 @@ impl GraphicsWriter<Color16> for Graphics640x480x16 {
|
|||
}
|
||||
}
|
||||
|
||||
fn draw_rectangle(&self, rectangle: &Rectangle, color: Color16) {
|
||||
let p1 = (rectangle.x as isize, rectangle.y as isize);
|
||||
let p2 = (rectangle.x as isize, rectangle.bottom() as isize);
|
||||
let p3 = (rectangle.right() as isize, rectangle.bottom() as isize);
|
||||
let p4 = (rectangle.right() as isize, rectangle.y as isize);
|
||||
self.draw_line(p1, p2, color);
|
||||
self.draw_line(p2, p3, color);
|
||||
self.draw_line(p3, p4, color);
|
||||
self.draw_line(p4, p1, color);
|
||||
}
|
||||
|
||||
fn draw_filled_rectangle(&self, rectangle: &Rectangle, color: Color16) {
|
||||
for y in rectangle.y..rectangle.bottom() {
|
||||
for x in rectangle.x..rectangle.right() {
|
||||
self.set_pixel(x as usize, y as usize, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// **Note:** This method is provided for convenience, but has terrible
|
||||
/// performance since it needs to ensure the correct `WriteMode` per pixel
|
||||
/// drawn. If you need to draw more then one pixel, consider using a method
|
||||
|
@ -86,7 +105,11 @@ impl GraphicsWriter<Color16> for Graphics640x480x16 {
|
|||
self._set_pixel(x, y, color);
|
||||
}
|
||||
|
||||
fn set_mode(&self) {
|
||||
fn get_frame_buffer(&self) -> *mut Color16 {
|
||||
u32::from(VGA.lock().get_frame_buffer()) as *mut Color16
|
||||
}
|
||||
|
||||
fn set_mode(&mut self) {
|
||||
let mut vga = VGA.lock();
|
||||
vga.set_video_mode(VideoMode::Mode640x480x16);
|
||||
|
||||
|
@ -130,7 +153,7 @@ impl Graphics640x480x16 {
|
|||
.set_bit_mask(pixel_mask);
|
||||
unsafe {
|
||||
frame_buffer.add(offset).read_volatile();
|
||||
frame_buffer.add(offset).write_volatile(u8::from(color));
|
||||
frame_buffer.add(offset).write_volatile(color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -8,7 +8,7 @@ mod text_80x25;
|
|||
|
||||
use super::{
|
||||
colors::{Color16, TextModeColor},
|
||||
drawing::Point,
|
||||
drawing::{Point, Rectangle},
|
||||
registers::CrtcControllerIndex,
|
||||
vga::{Vga, VGA},
|
||||
};
|
||||
|
@ -195,12 +195,14 @@ pub trait GraphicsWriter<Color> {
|
|||
fn draw_line(&self, start: Point<isize>, end: Point<isize>, color: Color);
|
||||
/// Draws a character at the given `(x, y)` coordinant to the specified `color`.
|
||||
fn draw_character(&self, x: usize, y: usize, character: char, color: Color);
|
||||
/// Draws a rectangle using the given `rectangle` and `color`.
|
||||
fn draw_rectangle(&self, rectangle: &Rectangle, color: Color);
|
||||
/// Draws a filled rectangle using the given `rectangle` and `color`.
|
||||
fn draw_filled_rectangle(&self, rectangle: &Rectangle, color: Color);
|
||||
/// Sets the given pixel at `(x, y)` to the given `color`.
|
||||
fn set_pixel(&self, x: usize, y: usize, color: Color);
|
||||
/// Sets the graphics device to a `VideoMode`.
|
||||
fn set_mode(&self);
|
||||
/// Returns the frame buffer for this vga mode.
|
||||
fn get_frame_buffer(&self) -> *mut u8 {
|
||||
u32::from(VGA.lock().get_frame_buffer()) as *mut u8
|
||||
}
|
||||
fn get_frame_buffer(&self) -> *mut Color;
|
||||
/// Sets the graphics device to a `VideoMode`.
|
||||
fn set_mode(&mut self);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue