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7 commits

Author SHA1 Message Date
able 773709c035 Begin work on draw_unicode_char 2022-08-04 03:36:46 -05:00
able 53317e6935 Implement bounds checks 2022-08-02 01:16:47 -05:00
RKennedy9064 2059f09675 Merge pull request #26 from clavierpaul/master
Set color palette to standard 256 VGA palette
2022-02-15 16:06:11 -06:00
Paul Clavier c2ad9a0155 Set color palette to standard 256 VGA palette
This fixes issue 18.
2022-02-15 20:01:44 +00:00
Ryan Kennedy 86fc89f060 Merge branch 'master' of https://github.com/rust-osdev/vga 2021-06-02 18:53:27 -05:00
Ryan Kennedy bd91dae004 Update version 2021-06-02 18:53:17 -05:00
RKennedy9064 a0d5ccfd2c Merge pull request #24 from rust-osdev/update-testing
Update testing
2021-05-24 20:32:52 -05:00
6 changed files with 100 additions and 20 deletions

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@ -1,17 +1,12 @@
[package]
name = "vga"
version = "0.2.6"
version = "0.2.7"
authors = ["Ryan Kennedy <rkennedy9064@gmail.com>"]
edition = "2018"
description = "Support for vga specific functions, data structures, and registers."
documentation = "https://docs.rs/vga"
keywords = [
"vga",
"no_std",
]
categories = [
"no-std",
]
keywords = ["vga", "no_std"]
categories = ["no-std"]
license = "MIT/Apache-2.0"
readme = "README.md"
repository = "https://github.com/rust-osdev/vga"
@ -20,11 +15,20 @@ repository = "https://github.com/rust-osdev/vga"
[dependencies]
bitflags = "1.2.1"
spin = "0.9"
log = "*"
conquer-once = { version = "0.3.2", default-features = false }
font8x8 = { version = "0.3.1", default-features = false, features = ["unicode"] }
font8x8 = { version = "0.3.1", default-features = false, features = [
"unicode",
] }
spinning_top = { version = "0.2.4", features = ["nightly"] }
x86_64 = "0.14.2"
[dependencies.num-traits]
version = "0.2.14"
default-features = false
[dependencies.ab_glyph]
version = "0.2.15"
default-features = false
features = ["libm"]

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@ -69,7 +69,6 @@ impl TextModeColor {
self.0 = foreground as u8;
}
}
/// Represents the default vga 256 color palette.
pub const DEFAULT_PALETTE: [u8; PALETTE_SIZE] = [
0x0, 0x0, 0x0, 0x0, 0x0, 0x2A, 0x0, 0x2A, 0x0, 0x0, 0x2A, 0x2A, 0x2A, 0x0, 0x0, 0x2A, 0x0,

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@ -7,6 +7,8 @@
#![no_std]
#![warn(missing_docs)]
extern crate alloc;
pub mod colors;
pub mod configurations;
pub mod drawing;

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@ -5,6 +5,7 @@ use crate::{
registers::{PlaneMask, WriteMode},
vga::{VideoMode, VGA},
};
use core::convert::From;
use font8x8::UnicodeFonts;
const WIDTH: usize = 640;
@ -122,15 +123,89 @@ impl Graphics640x480x16 {
#[inline]
fn _set_pixel(self, x: usize, y: usize, color: Color16) {
let frame_buffer = self.get_frame_buffer();
let offset = x / 8 + y * WIDTH_IN_BYTES;
let pixel_mask = 0x80 >> (x & 0x07);
VGA.lock()
.graphics_controller_registers
.set_bit_mask(pixel_mask);
unsafe {
frame_buffer.add(offset).read_volatile();
frame_buffer.add(offset).write_volatile(u8::from(color));
if x < 640 && y < 480 {
let frame_buffer = self.get_frame_buffer();
let offset = x / 8 + y * WIDTH_IN_BYTES;
let pixel_mask = 0x80 >> (x & 0x07);
VGA.lock()
.graphics_controller_registers
.set_bit_mask(pixel_mask);
unsafe {
frame_buffer.add(offset).read_volatile();
frame_buffer.add(offset).write_volatile(u8::from(color));
}
}
}
}
use ab_glyph::{Font, FontRef, Glyph};
use log::trace;
use spin::Lazy;
const FONT_BASIC: Lazy<FontRef> = Lazy::new({
|| FontRef::try_from_slice(include_bytes!("../../assets/fonts/unifont-14.0.01.ttf")).unwrap()
});
const FONT_SUPPLEMENTARY: Lazy<FontRef> = Lazy::new(|| {
FontRef::try_from_slice(include_bytes!(
"../../assets/fonts/unifont_upper-14.0.01.ttf"
))
.unwrap()
});
const FONT_SCALE: f32 = 14.0;
const GLYPH_HEIGHT: f32 = 10.0;
const GLYPH_WIDTH: f32 = 8.0;
impl Graphics640x480x16 {
/// Draw a glyph on the screen at the given position
///
/// # Arguments
/// * `x` - the x position of the glyph
/// * `y` - the y position of the glyph
/// * `glyph` - the glyph to draw
/// * `color` - the color of the glyph
pub fn draw_unicode_char(&self, mut x: usize, mut y: usize, character: char, color: Color16) {
self.set_write_mode_2();
// trace!("Char {}", character);
// if character == '\n' {
// return;
// }
if x == 80 {
x = 0;
y += 1;
}
if character != '\0' {
let real_x = x as f32 * GLYPH_WIDTH;
let real_y = (y as f32 + 1.0) * GLYPH_HEIGHT;
// trace!("REALX{}\nREALY{}", real_x, real_y);
let in_supp_plane = character as u32 > 0xffff;
let plane = match in_supp_plane {
false => FONT_BASIC,
true => FONT_SUPPLEMENTARY,
};
let q_glyph: Glyph = plane
.glyph_id(character)
.with_scale_and_position(FONT_SCALE, ab_glyph::point(real_x, real_y));
if let Some(q) = plane.outline_glyph(q_glyph) {
q.draw(|gx, gy, c| {
if c > 0.1 {
let corner = q.px_bounds().min;
self._set_pixel(
gx as usize + corner.x as usize,
gy as usize + corner.y as usize,
color,
);
}
});
}
}
}
}