[![Build Status](https://github.com/rust-osdev/vga/workflows/Build/badge.svg)](https://github.com/rust-osdev/vga/actions?query=workflow%3ABuild) [![Docs.rs Badge](https://docs.rs/vga/badge.svg)](https://docs.rs/vga/) # vga This crate provides vga specific functions, data structures, and access to various registers. Memory addresses `0xA0000 -> 0xBFFFF` must be readable and writeable this crate to work properly. **Note: This crate is currently experimental and subject to change since it's in active development.** ## Text Mode ```rust use vga::colors::{Color16, TextModeColor}; use vga::writers::{ScreenCharacter, TextWriter, Text80x25}; let text_mode = Text80x25::new(); let color = TextModeColor::new(Color16::Yellow, Color16::Black); let screen_character = ScreenCharacter::new(b'T', color); text_mode.set_mode(); text_mode.clear_screen(); text_mode.write_character(0, 0, screen_character); ``` ## Graphics Mode ```rust use vga::colors::Color16; use vga::writers::{Graphics640x480x16, GraphicsWriter}; let mode = Graphics640x480x16::new(); mode.set_mode(); mode.clear_screen(Color16::Black); mode.draw_line((80, 60), (80, 420), Color16::White); mode.draw_line((80, 60), (540, 60), Color16::White); mode.draw_line((80, 420), (540, 420), Color16::White); mode.draw_line((540, 420), (540, 60), Color16::White); mode.draw_line((80, 90), (540, 90), Color16::White); for (offset, character) in "Hello World!".chars().enumerate() { mode.draw_character(270 + offset * 8, 72, character, Color16::White) } ```